PlaneAngleManip - superclass: helper; super-superclass:node - 6:0 - classID: #(635524970, 561654288)
Constructor
PlaneAngleManip ...
Properties
<PlaneAngleManip>.Origin Point3 default: [0,0,0] -- point3
<PlaneAngleManip>.NormalVec Point3 default: [0,0,1] -- point3; Normal_Vector
<PlaneAngleManip>.UpVec Point3 default: [0,1,0] -- point3; Up_Vector
<PlaneAngleManip>.Angle Float default: 0.0 -- animatable; angle; Controller Scaling: (1 : 57.2958)
The angle of the manipulator, from 0.0 to 360.0 (both values are perpendicular in the Y axis of the viewport where you created the manipulator, unless you have rotated the manipulator object). Default=0.0.
<PlaneAngleManip>.Distance Float default: 0.0 -- float
The length of the manipulator, in 3ds max units. Default=the distance of mouse drag when the manipulator was created.
<PlaneAngleManip>.Size Float default: 1.0 -- float
The size of the manipulator's handle, in 3ds max units. Default=1.0.
See also
uvwMappingHeightManip interfaces:
uvwMappingLengthManip interfaces:
uvwMappingUTileManip interfaces:
uvwMappingVTileManip interfaces:
uvwMappingWidthManip interfaces:
ConeAngleManip - superclass: helper