Cone_Angle - superclass: helper; super-superclass:node - 6:0 - classID: #(629233518, 624568848)
Constructor
Cone_Angle ...
Properties:
<Cone_Angle>.Origin Point3 default: [0,0,0] -- point3
<Cone_Angle>.Direction Point3 default: [0,0,-1] -- point3
<Cone_Angle>.Angle Float default: 15.0 -- animatable; angle; Controller Scaling: (1 : 57.2958)
The initial angle of the manipulator.
<Cone_Angle>.Distance Float default: 0.0 -- float
The length of the manipulator, in 3ds max units. Default=the distance of mouse drag when the manipulator was created.
<Cone_Angle>.UseSquare BooleanClass default: false -- boolean; Use_Square
When on, the base of the cone is square or rectangular, rather than circular. Default=off.
<Cone_Angle>.Aspect Float default: 1.0 -- float
When Use Square is on, adjusts the aspect ratio of the rectangular cone base. Default=1.0.
See also
ConeAngleManip - superclass: helper
PlaneAngleManip - superclass: helper
sliderManipulator - superclass: helper
uvwMappingHeightManip interfaces:
uvwMappingLengthManip interfaces:
uvwMappingUTileManip interfaces:
uvwMappingVTileManip interfaces:
uvwMappingWidthManip interfaces: