Light Viewport Controls

Right-click any viewport label. > Views > Choose a light.

Keyboard > $

A Light viewport shows the view from a spotlight or directional light, looking at its target.

Light viewport controls include:

Note: Switching to or from a camera view clears the Undo/Redo lists.

Procedures

To set a Light viewport:

  1. Activate the viewport you want to show the view from a spotlight or directional light in the scene.

  2. Do one of the following:

  3. If you have more than one spotlight or directional light in the scene (and none is selected), gmax displays the Select Light dialog: choose the light you want.

  4. If there are more than 10 lights listed, the last entry is "More Lights." Choose this to display the Choose a View dialog, which shows the complete list.

To undo changes to a light viewport, do one of the following: