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description
![](../../../../../www.dynamic-realities.com/images/ps_shot1b.GIF)
![](../../../../../www.dynamic-realities.com/images/ps_shot1c.gif)
Currently
available for DEC Alpha and Intel
platforms. |
![](../../../../../www.dynamic-realities.com/images/features.GIF)
- "Plugs-in"
to LightWave 3D for greatest convenience.
- Allows
real-time interactive previewing of
particle effects while changing
controller parameters.
- Multiple
Fountain types allows you to emit
particles from spherical or rectangular
volumes with varying birth rates, initial
velocities, and dispersion.
- Particles
can die based on age, collision, or
speed.
- Wind can
affect particles and a chaotic turbulence
can be specified that changes over time
and distance.
- Particles
can be set to change colors and
transparancy automatically based on age,
speed, acceleration, collision, and
death.
- Force
Fields can be created to attract or repel
specified particles.
- Particles
can collide with objects in your scene.
The elasticity and roughness can be
specified.
- Flocking
and swarming can be specified for groups
of particles.
- Substitute
objects or light sources to be exported
for each particle.
- And much
more!
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