This manual page is for Mac OS X version 10.6.3

If you are running a different version of Mac OS X, view the documentation locally:

  • In Terminal, using the man(1) command

Reading manual pages

Manual pages are intended as a quick reference for people who already understand a technology.

  • For more information about the manual page format, see the manual page for manpages(5).

  • For more information about this technology, look for other documentation in the Apple Reference Library.

  • For general information about writing shell scripts, read Shell Scripting Primer.



glutSolidSphere(3GLUT)                              GLUT                              glutSolidSphere(3GLUT)



NAME
       glutSolidSphere, glutWireSphere - render a solid or wireframe sphere respectively.

SYNTAX
       void glutSolidSphere(GLdouble radius,
                            GLint slices, GLint stacks);
       void glutWireSphere(GLdouble radius,
                           GLint slices, GLint stacks);

ARGUMENTS
       radius    The radius of the sphere.

       slices    The number of subdivisions around the Z axis (similar to lines of longitude).

       stacks    The number of subdivisions along the Z axis (similar to lines of latitude).

DESCRIPTION
       Renders  a  sphere centered at the modeling coordinates origin of the specified radius. The sphere is
       subdivided around the Z axis into slices and along the Z axis into stacks.

SEE ALSO
       glutSolidCube(3G),  glutSolidCone(3G),  glutSolidTorus(3G),  glutSolidDodecahedron(3G),  glutSolidOctahedron(3G),   glut-SolidTetrahedron(3G), glutSolidTetrahedron(3G),
       SolidTetrahedron(3G), glutSolidIcosahedron(3G), glutSolidTeapot(3G)


AUTHOR
       Mark J. Kilgard (mjk@nvidia.com)



GLUT                                                 3.7                              glutSolidSphere(3GLUT)

Reporting Problems

The way to report a problem with this manual page depends on the type of problem:

Content errors
Report errors in the content of this documentation with the feedback links below.
Bug reports
Report bugs in the functionality of the described tool or API through Bug Reporter.
Formatting problems
Report formatting mistakes in the online version of these pages with the feedback links below.

Did this document help you? Yes It's good, but... Not helpful...