This manual page is for Mac OS X version 10.6.3

If you are running a different version of Mac OS X, view the documentation locally:

  • In Terminal, using the man(1) command

Reading manual pages

Manual pages are intended as a quick reference for people who already understand a technology.

  • For more information about the manual page format, see the manual page for manpages(5).

  • For more information about this technology, look for other documentation in the Apple Reference Library.

  • For general information about writing shell scripts, read Shell Scripting Primer.



glutSolidCube(3GLUT)                                GLUT                                glutSolidCube(3GLUT)



NAME
       glutSolidCube, glutWireCube - render a solid or wireframe cube respectively.

SYNTAX
       void glutSolidCube(GLdouble size);
       void glutWireCube(GLdouble size);

ARGUMENTS
       size      Length of each edge.

DESCRIPTION
       glutSolidCube and glutWireCube render a solid or wireframe cube respectively. The cube is centered at
       the modeling coordinates origin with sides of length size.

SEE ALSO
       glutSolidSphere(3G), glutSolidCone(3G),  glutSolidTorus(3G),  glutSolidDodecahedron(3G),  glutSolidOctahedron(3G),  glut-SolidTetrahedron(3G), glutSolidTetrahedron(3G),
       SolidTetrahedron(3G), glutSolidIcosahedron(3G), glutSolidTeapot(3G)


AUTHOR
       Mark J. Kilgard (mjk@nvidia.com)



GLUT                                                 3.7                                glutSolidCube(3GLUT)

Reporting Problems

The way to report a problem with this manual page depends on the type of problem:

Content errors
Report errors in the content of this documentation with the feedback links below.
Bug reports
Report bugs in the functionality of the described tool or API through Bug Reporter.
Formatting problems
Report formatting mistakes in the online version of these pages with the feedback links below.

Did this document help you? Yes It's good, but... Not helpful...