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OpenStep 4.2
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matte.slo
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1997-03-29
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724b
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50 lines
shader_obj 3.1 1 0
matte 15 1 2 6 12 0 2 2 0 2 13
2 12
current
rgb
1
1
0
15
Ka 4 5 -1 1 3 1 1 1 1 8 8
Kd 4 5 -1 2 3 1 2 2 2 10 10
$C1 4 2 -1 0 3 0 0 0 0 1 2
Nf 2 3 0 0 2 0 0 4 4 4 9
N 2 10 0 0 2 0 0 0 0 3 3
$T1 2 4 0 0 2 0 0 3 4 3 4
I 2 10 0 0 2 0 0 0 0 4 4
Os 3 10 -1 0 2 0 0 0 0 5 6
Oi 3 10 -1 0 2 0 0 5 5 0 0
Cs 3 10 1 0 2 0 0 0 0 6 6
$T2 3 4 1 0 2 0 0 6 12 6 12
$T3 3 4 1 0 2 0 0 7 12 7 12
$T4 3 4 1 0 2 0 0 8 11 8 11
$T6 3 4 1 0 2 0 0 10 11 10 11
Ci 3 10 1 0 2 0 0 12 12 12 12
29
0 2
1 2
5 4
3 5 6
8 7
10 7 9
11
12 0 11
11 3
13 1 11
11 12 13
14 10 11
_assign 2 0
_assign 2 2
normalize 2 4
faceforward 3 6
_assign 2 9
_multiply 3 11
ambient 1 14
_scale 3 15
diffuse 2 18
_scale 3 20
_add 3 23
_multiply 3 26