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- Numbers.lws -- Lightwave scene file
- Segment1...Segment7 -- Lightwave object files
- SegmentBacking -- Lightwave object file
- Segment1.lwe...Segment7.lwe -- Lightwave object dissolve envelopes for 1/10 second numbers
- Segment1sec.lwe...Segment7sec.lwe -- Lightwave object dissolve envelopes for 1 second numbers
-
- Description:
- ===========
- The supplied objects and object dissolve envelopes will allow you to create
- simple LED type counters in your Lightwave animations.
-
- Instructions:
- ============
- The supplied scene file shows a double-digit LED counter counting down from 99 to 00
- in ten seconds. If you want to use the object and object dissolve files in
- a different scene file, there are a couple of things to keep in mind.
-
- One -- when you load a new object dissolve envelope into Lightwave the end
- behavior should be set to "repeat" from "stop" -- otherwise the counters
- will only count down once and stop. It is too bad that this end behavior is
- not saved with the envelope files.
-
- Two -- you can scale the envelopes to get faster or slower counters. You
- may have to edit the envelope after scaling to make sure that number
- changes are synchronized from one counter to the next. For example, to
- create the 1 second envelopes I scaled the 1/10 envelopes by 10x, but then
- had to shift all of the 1 second keys back by -9 to realign the number
- changes on even 30 intervals, and move the transition keys so that they would
- again occur on between one single frame and the next.
-
- Observations:
- ============
- This would have been easier to realize if Lightwave surface attributes
- could be enveloped as well as other aspects of Lightwave. If so, I would
- have used an envelope on the "luminosity" parameter of the various surfaces
- of a single object, rather than dissolving seven different objects (plus
- one for the "off" state.) Perhaps in a future version of Lightwave we will
- be able to attach an envelope to every parameter in the program.
-
- -- James Hastings-Trew 1:140/90
-