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- #include "colors.inc"
- #include "shapes.inc"
- #include "textures.inc"
-
- object {
- light_source { <300 600 0> color White }
- translate <300 600 0>
- }
-
- object {
- plane { <0.0 1.0 0.0> -25.0 }
- texture {
- checker
- color Maroon
- color White
- scale <9 1 9>
- reflection 0.3
- }
- }
-
- object {
- sphere { <0 0 0> 1000 }
- texture {
- color CadetBlue
- }
- }
-
-