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- #import "FourSidedPolygon.h"
-
-
- @implementation FourSidedPolygon
-
- - init
- {
- [super init];
- vertex[0].y = 0.0;
- vertex[1].y = 0.0;
- vertex[2].y = 0.0;
- vertex[3].y = 0.0;
-
- normal1.x = 0.0;
- normal1.y = 1.0;
- normal1.z = 0.0;
- normal2.x = 0.0;
- normal2.y = 1.0;
- normal2.z = 0.0;
- return self;
- }
-
- @end
-