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INTRO.TEX
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\chapter{Introduction}
Scientific plotting programs fall into two main categories. The
first is the non interactive type represented by most mainframe plotting
programs which require that the plot be specified as a file of plotting
instructions. This file is edited using a text editor and then the plot is
generated by executing this file. The second major type of plotting
programs are those popularized on PCs which allow a user to specify the
drawing using a mouse and are inherently interactive. This type of program
is easier to use and it is possible to rapidly make changes. It
is however not ideal since the drawing is usually
stored in a proprietary, non-text format which is difficult to interpret.
This makes the task of reusing parts of a previous drawing in a new drawing
or simply plotting new data in an old figure difficult or impossible.
Furthermore, these programs invariably do not have the
flexibility to handle the needs of preparing scientific plots. Splot has
been developed with the goal of bridging these two disparate approaches in
an attempt to gain the benefits of both.
Splot is geared towards generating two dimensional, publication
quality scientific plots as painlessly as possible without sacrificing
flexibility and power. Splot contains much of the functionality of
Postscript$^{{\rm TM}}$\index{postscript} and can thus be used as a general
purpose drawing tool. Furthermore, it has functions specifically aimed at
producing plots of x,y data pairs. Splot generates a drawing by
interpreting\index{interpreter} a C\index{C} program which specifies the
drawing. Unlike traditional mainframe plotting programs this happens
quickly since the interpreter and editor are integrated into splot.
Specifying the plot in a powerful programming language has several
advantages. Since C is currently the most popular programming language in
existence many people will already be familiar with its use. This makes C a
much better choice than developing a specialized language to be
interpreted. Having the drawing specified by a programming language also
gives algorithmic capabilities thus allowing repetitive components of a
drawing to be generated using a standard loop construct. Data to be plotted
can also be manipulated before drawing using the built in standard C
math\index{math} library. C also allows parts of a drawing that are to be
used more than once to be specified as a subroutine\index{subroutine}. This
sub component can then be drawn anywhere in the final drawing by first
specifying a translation, scale and rotation and then calling the
subroutine. Lastly, the description of the drawing is in plain ASCII text
allowing it to be easily understood and transferred electronically. Splot
contains a built in drawing and plotting function library whose members are
called by the C interpreter to generate the drawing.