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Text File  |  1998-06-20  |  3KB  |  65 lines

  1.  
  2.                                                            _.,,_
  3.                             _ ,._                         dP' `$b
  4.            $ba,         ,d$      `b, ,db,.,_     _.,ad     `   ,$
  5.            $$$$ ,._    d$$$,    _,$D~"ⁿ'    $$$b'   $$ _,daaa aP'
  6.            $$$$    7bg,`°²²²²²²²²╘P' _.,,._ $$$$    $$'  $$$$:²""╛∙
  7.            $$$$    $$$$$$$$ ,───- ,d' -- - `$$$$ -- P' - $$$$
  8.            $$$$    $$$$`7$$ |     $$ shn    $$$$    :    $$$$
  9.        - ─ $$$$ -- $$$$ -`²._   _.^7        4P╛²         $$$$
  10.            `7$$    $$$'             `∙.,__.''              i
  11.              `²._ ,╛²'   b e a m  --  i s s u e   t w o o  :
  12.                                       v o t e s h e e t    .
  13.  
  14.  
  15.   To give an representative overview over today's scene please fill out
  16.   this votesheet and send it back to: beam.mag@gmx.net
  17.  
  18.   Please don't either vote for yourself or a group you're in (you can
  19.   of cause vote for other members) and fill out just one sheet. Thanks.
  20.  
  21.                                          shine & kyp^black maiden
  22.  
  23.                                          - beam staff -
  24.  
  25.  
  26.  
  27.               handle  [···············]
  28.               affils  [···············]
  29.  
  30.    top 3 ansi artists [·······················]
  31.                       [·······················]
  32.                       [·······················]
  33.  
  34.   top 3 ascii artists [·······················]
  35.                       [·······················]
  36.                       [·······················]
  37.  
  38.     top 3 vga artists [·······················]
  39.                       [·······················]
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  41.  
  42.       top 3 artgroups [·······················]
  43.                       [·······················]
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  45.  
  46.        top 3 websites [········································]
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  49.  
  50.   general comments, suggestions about beam
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  57.  
  58.   how would you improve this issue of beam
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