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- wwwwrrrriiiitttteeeeppppiiiixxxxeeeellllssss((((3333GGGG)))) wwwwrrrriiiitttteeeeppppiiiixxxxeeeellllssss((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- wwwwrrrriiiitttteeeeppppiiiixxxxeeeellllssss - paints a row of pixels on the screen
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- CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- vvvvooooiiiidddd wwwwrrrriiiitttteeeeppppiiiixxxxeeeellllssss((((nnnn,,,, ccccoooolllloooorrrrssss))))
- sssshhhhoooorrrrtttt nnnn;;;;
- CCCCoooolllloooorrrriiiinnnnddddeeeexxxx ccccoooolllloooorrrrssss[[[[]]]];;;;
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _n expects the number of pixels you want to paint.
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- _c_o_l_o_r_s expects an array of color indices. The system reads _n elements
- from this array and writes a pixel of the appropriate color for
- each.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- wwwwrrrriiiitttteeeeppppiiiixxxxeeeellllssss paints a row of pixels on the screen in color map mode. The
- starting location is the current character position. The system updates
- the current character position to one pixel to the right of the last
- painted pixel. The system paints pixels from left to right, and clips to
- the current screenmask.
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- wwwwrrrriiiitttteeeeppppiiiixxxxeeeellllssss does not automatically wrap from one line to the next. The
- current character position becomes undefined if the new position is
- outside the viewport.
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- The system must be in color map mode for wwwwrrrriiiitttteeeeppppiiiixxxxeeeellllssss to function
- correctly.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- lrectwrite
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- NNNNOOOOTTTTEEEESSSS
- wwwwrrrriiiitttteeeeppppiiiixxxxeeeellllssss should not be used in new development. Rather, pixels should
- be written using the high-performance llllrrrreeeeccccttttwwwwrrrriiiitttteeee command.
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- This routine is available only in immediate mode.
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- PPPPaaaaggggeeee 1111
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