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Text File  |  2002-10-03  |  2.4 KB  |  67 lines

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  4. sssscccclllleeeeaaaarrrr((((3333GGGG))))                                                          sssscccclllleeeeaaaarrrr((((3333GGGG))))
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  8. NNNNAAAAMMMMEEEE
  9.      sssscccclllleeeeaaaarrrr - clear the stencil planes to a specified value
  10.  
  11. CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
  12.      vvvvooooiiiidddd sssscccclllleeeeaaaarrrr((((ssssvvvvaaaallll))))
  13.      uuuunnnnssssiiiiggggnnnneeeedddd lllloooonnnngggg ssssvvvvaaaallll;;;;
  14.  
  15. PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
  16.      _s_v_a_l   expects the integer value that is to be written to every stencil
  17.             location
  18.  
  19. DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
  20.      sssscccclllleeeeaaaarrrr sets every pixel in the currently allocated stencil buffer (see
  21.      sssstttteeeennnnssssiiiizzzzeeee) to _s_v_a_l, the passed parameter.  This clearing operation is
  22.      limited by the current vvvviiiieeeewwwwppppoooorrrrtttt and ssssccccrrrrmmmmaaaasssskkkk, and is masked by the current
  23.      sssswwwwrrrriiiitttteeeemmmmaaaasssskkkk. Current color is unchanged.  The polygon pattern, if any, is
  24.      ignored.
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  26. SSSSEEEEEEEE AAAALLLLSSSSOOOO
  27.      stensize, swritemask
  28.  
  29. NNNNOOOOTTTTEEEESSSS
  30.      IRIS-4D G, GT, and GTX models, Personal Iris, Indigo Entry, Indigo XL,
  31.      and Indy do not support sssstttteeeennnncccciiiillll, and therefore also do not support
  32.      sssscccclllleeeeaaaarrrr.  Use ggggeeeettttggggddddeeeesssscccc to determine whether sssstttteeeennnncccciiiillll is supported.
  33.  
  34.      Because only the normal framebuffer includes sssstttteeeennnncccciiiillll resources, sssscccclllleeeeaaaarrrr
  35.      should be called only while draw mode is NNNNOOOORRRRMMMMAAAALLLLDDDDRRRRAAAAWWWW.
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  63.                                                                         PPPPaaaaggggeeee 1111
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