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- sssscccclllleeeeaaaarrrr((((3333GGGG)))) sssscccclllleeeeaaaarrrr((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- sssscccclllleeeeaaaarrrr - clear the stencil planes to a specified value
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- CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- vvvvooooiiiidddd sssscccclllleeeeaaaarrrr((((ssssvvvvaaaallll))))
- uuuunnnnssssiiiiggggnnnneeeedddd lllloooonnnngggg ssssvvvvaaaallll;;;;
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _s_v_a_l expects the integer value that is to be written to every stencil
- location
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- sssscccclllleeeeaaaarrrr sets every pixel in the currently allocated stencil buffer (see
- sssstttteeeennnnssssiiiizzzzeeee) to _s_v_a_l, the passed parameter. This clearing operation is
- limited by the current vvvviiiieeeewwwwppppoooorrrrtttt and ssssccccrrrrmmmmaaaasssskkkk, and is masked by the current
- sssswwwwrrrriiiitttteeeemmmmaaaasssskkkk. Current color is unchanged. The polygon pattern, if any, is
- ignored.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- stensize, swritemask
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- NNNNOOOOTTTTEEEESSSS
- IRIS-4D G, GT, and GTX models, Personal Iris, Indigo Entry, Indigo XL,
- and Indy do not support sssstttteeeennnncccciiiillll, and therefore also do not support
- sssscccclllleeeeaaaarrrr. Use ggggeeeettttggggddddeeeesssscccc to determine whether sssstttteeeennnncccciiiillll is supported.
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- Because only the normal framebuffer includes sssstttteeeennnncccciiiillll resources, sssscccclllleeeeaaaarrrr
- should be called only while draw mode is NNNNOOOORRRRMMMMAAAALLLLDDDDRRRRAAAAWWWW.
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- PPPPaaaaggggeeee 1111
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