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- /*
- * @(#)j3d1x1-window 1.2 01/10/29 15:26:11
- *
- * Copyright (c) 1996-2001 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * - Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any
- * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
- * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
- * EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES
- * SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN
- * OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR
- * FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR
- * PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF
- * LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE SOFTWARE,
- * EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that Software is not designed,licensed or intended
- * for use in the design, construction, operation or maintenance of
- * any nuclear facility.
- */
-
- /*
- ************************************************************************
- *
- * Java 3D configuration file for a conventional single screen, windowed
- * desktop configuration.
- *
- ************************************************************************
- */
-
- // Create a new screen object and associate it with a logical name and a
- // number. This number is used as an index to retrieve the AWT GraphicsDevice
- // from the array that GraphicsEnvironment.getScreenDevices() returns.
- //
- // NOTE: The GraphicsDevice order in the array is specific to the local
- // site and display system.
- //
- (NewScreen center 0)
-
- // Create a 700x700 pixel window on the screen.
- //
- (ScreenAttribute center WindowSize (700.0 700.0))
-
- // Create a view using the defined screen.
- //
- (NewView view0)
- (ViewAttribute view0 Screen center)
-
- // ConfiguredUniverse is oriented toward multi-screen viewing environments, so
- // it sets the following attributes to those listed. For a conventional window
- // on a single screen desktop configuration we need to set them back to their
- // normal defaults.
- //
- // View.windowEyePointPolicy RELATIVE_TO_COEXISTENCE
- // View.windowMovementPolicy VIRTUAL_WORLD
- // View.windowResizePolicy VIRTUAL_WORLD
- // View.coexistenceCenteringEnable false
- // ViewPlatform.viewAttachPolicy NOMINAL_SCREEN
- //
- (ViewAttribute view0 WindowEyepointPolicy RELATIVE_TO_FIELD_OF_VIEW)
- (ViewAttribute view0 WindowMovementPolicy PHYSICAL_WORLD)
- (ViewAttribute view0 WindowResizePolicy PHYSICAL_WORLD)
- (ViewAttribute view0 CoexistenceCenteringEnable true)
-
- (NewViewPlatform vp)
- (ViewPlatformAttribute vp ViewAttachPolicy NOMINAL_HEAD)
-