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Chess.nib
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data.nib
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NeXT TypedStream Data
|
1994-06-07
|
9KB
|
170 lines
typedstream
IBObjectData
Object
CustomObject
Chess
Button
Control
Responder
CustomView
ResponseMeter
TextField
TextFieldCell
ActionCell
Human
Helvetica
Computer
RWhen the white bar reaches the end of the black box the computer is ready to move.
Response Meters
NXColorWell
ButtonCell
NXImage
3d_white_sample
3d_black_sample
Set Color Pieces
Game Controls
Start
Computer vs. Computer
Force
Computer
To Move
NXreturnSign
Slider
SliderCell
dddf@fd
60 moves in 5 minutes
Level
White
Matrix
@:@iiii
NXradio
NXradioH
ff@@#::s
Radio
Black
MenuCell
Open
Save As...
3 Dimensional
2 Dimensional
Colors...
Info...
[10@]5
MenuTemplate
*@*@ccc
submenuAction:
NXmenuArrow
Show Last Move
Controls...
Preferences...
Windows
Miniaturize
Close
Print ...
WindowTemplate
iiii***@s@
Preferences
Panel
[11@]
#Design Support from R. E. Crandall.
Times-Italic
Times-BoldItalic$
Release 3.0 (v06)
$by Richard Williamson and Glenn Reid
ScrollView
ClipView
ciifffcfffs
[219c]{\rtf0\ansi{\fonttbl\f0\fnil Times-Roman;\f1\fswiss Helvetica;}
\margl40
\margr40
{\colortbl;\red0\green0\blue0;}
\pard\tx533\tx1067\tx1601\tx2135\tx2668\tx3202\tx3736\tx4270\tx4803\tx5337\f0\b0\i0\ul0\fs28\fc1\cf1
NXCursor
NXibeam
Scroller
_doScroller:
@@@ffs
A NeXT front-end for gnuchess
Artwork by Keith Ohlfs.y
Original port by Morris Meyer.y
white
black
7Contact NeXT on any questions of source release policy.y
Board3D
Board
Window
Controls
Field2
Slider2
Field1
ColorWell1
ResponseMeter1
InfoPanel
Field4
Button2
Button1
MainMenu
Field3
Matrix1
MyWindow
ScrollingText
Field
Field6
File's Owner
Field5
ColorWell
View1
VersionNumber
Clocks
[49@]
IBControlConnector
IBConnector
hide:
terminate:
orderFront:
newGame:
setPreferences:
openGame:
saveAsGame:
performClose:
performMiniaturize:
IBOutletConnector
levelSlider
levelText
levelSliding:
hint:
undoMove:
whiteMeter
blackMeter
boardWindow
listGame:
saveGame:
blackClockText
whiteClockText
blackName
whiteName
blackSideMatrix
whiteSideMatrix
infoPanel
info:
infoScroll
setButton
chooseSide:
view2D:
view3D:
board3D
board2D
startButton
forceButton
startGame:
forceMove:
clockWindow
print:
showPosition:
orderFrontColorPanel:
setWhiteColor:
setBlackColor:
whitesample
blacksample
renderColors: