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- >>>>> "Calvin" == Calvin Smith <hawk@inf.net> writes:
-
- Calvin> Does any one know how to get beamwars to work? It works
- Calvin> until the time for the board expires at this point it is
- Calvin> supposed to bring up the high scores list but instead it
- Calvin> just sits there (probably crashed).
-
- I haven't tried beamwars recently, but we've definitely had it (at
- least a version of it) running under Executor for a long time. Have
- you tried turning off sound from within BeamWars. A lot of programs
- call the operating system and tell it to play a sound and to either
- set a flag or actually interrupt when the sound has finished playing.
- Our sound spoofing code doesn't handle this properly, so the program
- will just wait forever.
-
- Maelstrom and Space Madness both do this unless you turn sound off
- from within the game (this is separate from turning Pretend Sound on
- in Executor, something you also have to do). We can't wait to get
- Executor 2 out the door so we can make sound work. It will solve a
- bunch of bugs and also make our demos more impressive.
-
- --Cliff
- ctm@ardi.com
-
-
-