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-
- Executor/Linux/SVGAlib is now available as a "Bleeding Edge" release.
- Currently it's on ftp.ardi.com. It should soon be on vorlon.mit.edu.
- Alan asked why we require kernel 1.3.15 instead of 1.2.x. The answer
- is in BleedingEdge/README, which is produced below.
-
- Fun games to run under SVGAlib include Maelstrom, Apeiron and Solarian.
-
- --Cliff
- ctm@ardi.com
-
- README:
- The README file that used to be here was inadvertently destroyed.
- We will try to bring this one up to speed soon. In the meantime, here
- is are some comments about the SVGAlib port:
-
- In general, if you're not already familiar with SVGAlib under Linux, you
- shouldn't try running 1.99o7. Wait for 1.99p and we'll have some nicer
- installation instructions.
-
- The SVGAlib port requires kernel 1.3.15 or later to run. This is necessary
- because Executor/SVGAlib needs to be able to get a SIGIO sent to it when
- the state of the mouse changes. In older kernels this worked only for bus
- mice. So if you have a bus mouse you *may* be able to get by with an older
- kernel, but since our testing machine has a serial mouse, we had to upgrade.
-
- The SVGAlib shared libraries that we use are 1.27. This is a very new version
- of SVGAlib (we pulled it out of Sunsite's Incoming directory, but it may
- be in its proper home by now). We've had some trouble with this new version
- of SVGAlib, and in fact, we can't get its own test programs to run. In
- addition we've successfully run E/L/SVGA on a Mach32 card, but on a Cirrus
- based card E/L/SVGA died. We're looking into these problems and hope to
- have them straightened out by the time 1.99p ships.
-
-