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Received: from garcon.cso.uiuc.edu (garcon.cso.uiuc.edu [128.174.5.56]) by nacm.com (8.6.10/8.6.9) with SMTP id HAA07921 for <executor@nacm.com>; Thu, 14 Sep 1995 07:14:47 -0700 Received: from mrcnext.cso.uiuc.edu by garcon.cso.uiuc.edu with SMTP id AA09181 (5.67a8+/IDA-1.5 for <executor@nacm.com>); Thu, 14 Sep 1995 09:14:40 -0500 Received: by mrcnext.cso.uiuc.edu (NX5.67d/NeXT-1.0) id AA16079; Thu, 14 Sep 95 09:14:42 -0500 From: stuckey@mrcnext.cso.uiuc.edu (Anthony J. Stuckey) Message-Id: <9509141414.AA16079@mrcnext.cso.uiuc.edu> Subject: Re: Success w/ SVGAlib Executor To: Tobermory_Everett@hmc.edu Date: Thu, 14 Sep 1995 09:14:41 -0500 (CDT) Cc: executor@nacm.com In-Reply-To: <199509132210.PAA14469@osiris.ac.hmc.edu> from "Tobermory Everett" at Sep 13, 95 03:10:38 pm X-Mailer: ELM [version 2.4 PL22] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 1006 Sender: owner-paper@nacm.com Precedence: bulk > One other quick bug I seem to have found in executor itself. In > Civilization, if you click on a space with units that are in Sentry mode > (which should display a little dialog box allowing you to wake them up), > executor/Civ seg faults. This is hyper annoying as it makes the use of sea > vessels for transporting units impossible. Civilization apparently tickles a lot of differences between Executor and a Mac. It frequently dies when the special dialogs come up about "your people are happy and decided to improve your castle", "foreign diplomats wish to speak to you", etc. I have had no problems waking Sentry units up, but then, I haven't gotten the most recent releases, either. If you are playing Civ under Executor, absolutely save every couple of turns. Seg faults are even more common than they are on regular macs, and that's saying a lot. (I have rarely managed to finish a game of Civ ever without it dying. Of course, I've only played ~100 games, so I might just be lucky.)