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S3_928_Modes.c
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1996-03-26
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/* CONFIDENTIAL
* Copyright (c) 1993-1996 by NeXT Software, Inc. as an unpublished work.
* All rights reserved.
*
* S3_928_Modes.c -- Modes for the S3 928.
*
* Author: Derek B Clegg 21 May 1993
*/
#import "S3Modes.h"
/* Tables of register values for the supported modes. */
/* S3 928 800 x 600 x 15 (S3 mode 0x114 or 0x214).
*/
static const S3Mode S3_928_800x600x15 = {
"S3_928[800 x 600 x 15]", S3_928, TWO_MEGABYTES,
/* Mode control. */
{ 60, 0x02 },
/* Advanced function control register (0x4AE8). */
0x07,
/* Extra CRTC registers. */
{
0x31, 0x8D, 0x32, 0x10, 0x33, 0x20, 0x34, 0x00, 0x35, 0x00,
0x3A, 0x95, 0x3B, 0xF8, 0x3C, 0x19, 0x40, 0x50, 0x43, 0x00,
0x50, 0x10, 0x51, 0x50, 0x53, 0x00, 0x54, 0x00, 0x56, 0x00,
0x57, 0x00, 0x5C, 0x32, 0x5D, 0x00, 0x5E, 0x00, 0x5F, 0x00,
0x60, 0x2F, 0x61, 0x81, 0x62, 0x92, 0x63, 0x92,
},
/* Standard VGA registers. */
{
0xEF,
0x00,
{ 0x01, 0x01, 0x0F, 0x00, 0x0E },
{
0x3D, 0x31, 0x32, 0x82, 0x35, 0x1D, 0x74, 0xF0, 0x00, 0x60,
0x00, 0x00, 0x00, 0x00, 0x00, 0xC8, 0x58, 0x8C, 0x57, 0x00,
0x00, 0x57, 0x73, 0xE3, 0xFF,
},
{
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39,
0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
},
}
};
/* S3 928 800 x 600 x 24 (S3 mode 0x221).
*/
static const S3Mode S3_928_800x600x24 = {
"S3_928[800 x 600 x 24]", S3_928, THREE_MEGABYTES,
/* Mode control. */
{ 60, 0x02 },
/* Advanced function control register (0x4AE8). */
0x07,
/* Extra CRTC registers. */
{
0x31, 0x8D, 0x32, 0x10, 0x33, 0x20, 0x34, 0x00, 0x35, 0x00,
0x3A, 0x95, 0x3B, 0x7C, 0x3C, 0x32, 0x40, 0x50, 0x43, 0x00,
0x50, 0x30, 0x51, 0x60, 0x53, 0x20, 0x54, 0x00, 0x56, 0x00,
0x57, 0x00, 0x5C, 0x32, 0x5D, 0x00, 0x5E, 0x00, 0x5F, 0x00,
0x60, 0x2F, 0x61, 0x81, 0x62, 0x92, 0x63, 0x92,
},
/* Standard VGA registers. */
{
0xEF,
0x00,
{ 0x01, 0x01, 0x0F, 0x00, 0x0E },
{
/* I had to add the `+1' to make this mode work. */
0x7F, 0x63 + 1, 0x64 + 1, 0x82, 0x6A, 0x1A, 0x72, 0xF0, 0x00, 0x60,
0x00, 0x00, 0x00, 0x00, 0x00, 0xC8, 0x59, 0x8D, 0x57, 0x00,
0x00, 0x59, 0x72, 0xE3, 0xFF,
},
{
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39,
0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
},
}
};
/* S3 928 1024 x 768 x 8 (S3 mode 0x205).
*/
static const S3Mode S3_928_1024x768x8 = {
"S3_928[1024 x 768 x 8]", S3_928, ONE_MEGABYTE,
/* Mode control. */
{ 60, 0x0D, 70, 0x0E, 72, 0x05 },
/* Advanced function control register (0x4AE8). */
0x07,
/* Extra CRTC registers. */
{
0x31, 0x8D, 0x32, 0x10, 0x33, 0x00, 0x34, 0x00, 0x35, 0x00,
0x3A, 0x95, 0x3B, 0x9D, 0x3C, 0x9F, 0x40, 0x51, 0x43, 0x00,
0x50, 0x00, 0x51, 0x00, 0x53, 0x00, 0x54, 0x08, 0x56, 0x00,
0x57, 0x00, 0x5C, 0x0D, 0x5D, 0x00, 0x5E, 0x00, 0x5F, 0x00,
0x60, 0x1F, 0x61, 0x81, 0x62, 0x00, 0x63, 0x00,
},
/* Standard VGA registers. */
{
0x2F,
0x00,
{ 0x01, 0x01, 0x0F, 0x00, 0x0E },
{
0xA3, 0x7F, 0x80, 0x86, 0x84, 0x95, 0x25, 0xF5, 0x00, 0x60,
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x87, 0xFF, 0x80,
0x60, 0xFF, 0x21, 0xEB, 0xFF,
},
{
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39,
0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
},
}
};
/* S3 928 1024 x 768 x 15 (S3 mode 0x117).
*/
static const S3Mode S3_928_1024x768x15 = {
"S3_928[1024 x 768 x 15]", S3_928, TWO_MEGABYTES,
/* Mode control. */
{ 60, 0x0D, 72, 0x05 },
/* Advanced function control register (0x4AE8). */
0x07,
/* Extra CRTC registers. */
{
0x31, 0x8D, 0x32, 0x10, 0x33, 0x20, 0x34, 0x00, 0x35, 0x00,
0x3A, 0x95, 0x3B, 0x4B, 0x3C, 0x20, 0x40, 0x50, 0x43, 0x00,
0x50, 0x10, 0x51, 0x50, 0x53, 0x00, 0x54, 0x00, 0x56, 0x00,
0x57, 0x00, 0x5C, 0x3D, 0x5D, 0x00, 0x5E, 0x00, 0x5F, 0x00,
0x60, 0x2F, 0x61, 0x82, 0x62, 0x00, 0x63, 0x00,
},
/* Standard VGA registers. */
{
0xEF,
0x00,
{ 0x01, 0x01, 0x0F, 0x00, 0x0E },
{
0x4F, 0x3F, 0x40, 0x12, 0x42, 0x0A, 0x24, 0xF5, 0x00, 0x60,
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x88, 0xFF, 0x00,
0x00, 0xFF, 0x21, 0xE3, 0xFF,
},
{
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39,
0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
},
}
};
/* S3 928 1024 x 768 x 24 (S3 mode 222).
* This mode doesn't quite work yet.
*/
static const S3Mode S3_928_1024x768x24 = {
"S3_928[1024 x 768 x 24]", S3_928, THREE_MEGABYTES,
/* Mode control. */
{ 60, 0x0D, 72, 0x05 },
/* Advanced function control register (0x4AE8). */
0x07,
/* Extra CRTC registers. */
{
0x31, 0x8D, 0x32, 0x10, 0x33, 0x20, 0x34, 0x00, 0x35, 0x00,
0x3A, 0x95, 0x3B, 0x9D, 0x3C, 0x40, 0x40, 0x50, 0x43, 0x00,
0x50, 0x30, 0x51, 0x60, 0x53, 0x20, 0x54, 0x08, 0x56, 0x00,
0x57, 0x00, 0x5C, 0x3D, 0x5D, 0x00, 0x5E, 0x00, 0x5F, 0x00,
0x60, 0x1F, 0x61, 0x81, 0x62, 0x00, 0x63, 0x00,
},
/* Standard VGA registers. */
{
0x2F,
0x00,
{ 0x01, 0x01, 0x0F, 0x00, 0x0E },
{
0xA3, 0x7F, 0x80, 0x86, 0x84, 0x95, 0x25, 0xF5, 0x00, 0x60,
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x87, 0xFF, 0x00,
0x60, 0xFF, 0x21, 0xEB, 0xFF,
},
{
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39,
0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
},
}
};
/* S3 928 1280 x 1024 x 8 (S3 mode 0x107).
*/
static const S3Mode S3_928_1280x1024x8 = {
"S3_928[1280 x 1024 x 8]", S3_928, TWO_MEGABYTES,
/* Mode control. */
{ 60, 0x0C },
/* Advanced function control register (0x4AE8). */
0x07,
/* Extra CRTC registers. */
{
0x31, 0x8D, 0x32, 0x10, 0x33, 0x20, 0x34, 0x00, 0x35, 0x00,
0x3A, 0x95, 0x3B, 0xBB, 0x3C, 0x14, 0x40, 0x50, 0x43, 0x00,
0x50, 0xC0, 0x51, 0x00, 0x53, 0x00, 0x54, 0x00, 0x56, 0x00,
0x57, 0x00, 0x5C, 0x3C, 0x5D, 0x00, 0x5E, 0x55, 0x5F, 0x00,
0x60, 0x2F, 0x61, 0x81, 0x62, 0x40, 0x63, 0x40,
},
/* Standard VGA registers. */
{
0x2F,
0x00,
{ 0x01, 0x01, 0x0F, 0x00, 0x0E },
{
/* I had to add the `-0xE' to make this work. */
0x30, 0x27, 0x27, 0x94, 0x29, 0x8E - 0xE, 0x37, 0x52, 0x00, 0x60,
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x05, 0x8C, 0xFF, 0xA0,
0x00, 0x00, 0x31, 0xA3, 0xFF,
},
{
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39,
0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
},
}
};
/* S3 928 1280 x 1024 x 15 (S3 mode 0x21A)
*/
static const S3Mode S3_928_1280x1024x15 = {
"S3_928[1280 x 1024 x 15]", S3_928, FOUR_MEGABYTES,
/* Mode control. */
{ 60, 0x0C },
/* Advanced function control register (0x4AE8). */
0x07,
/* Extra CRTC registers. */
{
0x31, 0x8F, 0x32, 0x10, 0x33, 0x20, 0x34, 0x00, 0x35, 0x00,
0x3A, 0x95, 0x3B, 0x5D, 0x3C, 0x28, 0x40, 0x50, 0x43, 0x00,
0x50, 0x10, 0x51, 0x60, 0x53, 0x20, 0x54, 0x00, 0x56, 0x00,
0x57, 0x00, 0x5C, 0x3C, 0x5D, 0x00, 0x5E, 0x55, 0x5F, 0x00,
0x60, 0x2F, 0x61, 0x81, 0x62, 0x40, 0x63, 0x40,
},
/* Standard VGA registers. */
{
0x2F,
0x00,
{ 0x01, 0x01, 0x0F, 0x00, 0x0E },
{
/* I had to add the `+1' to get this to work. */
0x65, 0x4F + 1, 0x50 + 1, 0x89, 0x52, 0x9C, 0x37, 0x52, 0x00, 0x40,
0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x05, 0x8C, 0xFF, 0x00,
0x00, 0x00, 0x31, 0xE3, 0xFF,
},
{
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39,
0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00,
},
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF,
},
}
};
const IODisplayInfo S3_928_ModeTable[] = {
{
/* S3 928; 800 x 600 x 15 @ 60Hz. */
800, 600, 1024, 2048, 60, 0, IO_15BitsPerPixel,
IO_RGBColorSpace, "-RRRRRGGGGGBBBBB", 0, (void *)&S3_928_800x600x15,
},
{
/* S3 928; 800 x 600 x 24 @ 60Hz. */
800, 600, 1024, 4096, 60, 0, IO_24BitsPerPixel,
IO_RGBColorSpace, "--------RRRRRRRRGGGGGGGGBBBBBBBB",
0, (void *)&S3_928_800x600x24,
},
{
/* S3 928; 1024 x 768 x 8 @ 60Hz. RGB */
1024, 768, 1024, 1024, 60, 0, IO_8BitsPerPixel,
IO_RGBColorSpace, "PPPPPPPP", 0, (void *)&S3_928_1024x768x8,
},
{
/* S3 928; 1024 x 768 x 8 @ 70Hz. RGB */
1024, 768, 1024, 1024, 70, 0, IO_8BitsPerPixel,
IO_RGBColorSpace, "PPPPPPPP", 0, (void *)&S3_928_1024x768x8,
},
{
/* S3 928; 1024 x 768 x 8 @ 72Hz. RGB */
1024, 768, 1024, 1024, 72, 0, IO_8BitsPerPixel,
IO_RGBColorSpace, "PPPPPPPP", 0, (void *)&S3_928_1024x768x8,
},
{
/* S3 928; 1024 x 768 x 8 @ 60Hz. */
1024, 768, 1024, 1024, 60, 0, IO_8BitsPerPixel,
IO_OneIsWhiteColorSpace, "WWWWWWWW", 0, (void *)&S3_928_1024x768x8,
},
{
/* S3 928; 1024 x 768 x 8 @ 70Hz. */
1024, 768, 1024, 1024, 70, 0, IO_8BitsPerPixel,
IO_OneIsWhiteColorSpace, "WWWWWWWW", 0, (void *)&S3_928_1024x768x8,
},
{
/* S3 928; 1024 x 768 x 8 @ 72Hz. */
1024, 768, 1024, 1024, 72, 0, IO_8BitsPerPixel,
IO_OneIsWhiteColorSpace, "WWWWWWWW", 0, (void *)&S3_928_1024x768x8,
},
{
/* S3 928; 1024 x 768 x 15 @ 60Hz. */
1024, 768, 1024, 2048, 60, 0, IO_15BitsPerPixel,
IO_RGBColorSpace, "-RRRRRGGGGGBBBBB", 0, (void *)&S3_928_1024x768x15,
},
{
/* S3 928; 1024 x 768 x 15 @ 72Hz. */
1024, 768, 1024, 2048, 72, 0, IO_15BitsPerPixel,
IO_RGBColorSpace, "-RRRRRGGGGGBBBBB", 0, (void *)&S3_928_1024x768x15,
},
{
/* S3 928; 1024 x 768 x 24 @ 60Hz. */
1024, 768, 1024, 4096, 60, 0, IO_24BitsPerPixel,
IO_RGBColorSpace, "--------RRRRRRRRGGGGGGGGBBBBBBBB",
0, (void *)&S3_928_1024x768x24,
},
{
/* S3 928; 1024 x 768 x 24 @ 72Hz. */
1024, 768, 1024, 4096, 72, 0, IO_24BitsPerPixel,
IO_RGBColorSpace, "--------RRRRRRRRGGGGGGGGBBBBBBBB",
0, (void *)&S3_928_1024x768x24,
},
{
/* S3 928; 1280 x 1024 x 8 @ 60Hz. */
1280, 1024, 1280, 1280, 60, 0, IO_8BitsPerPixel,
IO_OneIsWhiteColorSpace, "WWWWWWWW", 0, (void *)&S3_928_1280x1024x8,
},
{
/* S3 928; 1280 x 1024 x 8 @ 60Hz. RGB */
1280, 1024, 1280, 1280, 60, 0, IO_8BitsPerPixel,
IO_RGBColorSpace, "PPPPPPPP", 0, (void *)&S3_928_1280x1024x8,
},
{
/* S3 928; 1280 x 1024 x 15 @ 60Hz. */
1280, 1024, 2048, 4096, 60, 0, IO_15BitsPerPixel,
IO_RGBColorSpace, "-RRRRRGGGGGBBBBB", 0, (void *)&S3_928_1280x1024x15,
},
};
const int S3_928_ModeTableCount =
(sizeof(S3_928_ModeTable) / sizeof(S3_928_ModeTable[0]));
const int S3_928_defaultMode = 2;