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Keyboard.app
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Italian.lproj
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keymap.nib
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data.classes
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1994-08-10
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3KB
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83 lines
KeycodeView = {SUPERCLASS = View; };
FirstResponder = {ACTIONS = {}; SUPERCLASS = Object; };
KeymapDocument = {
ACTIONS = {
"addKeyboard:" = "addKeyboard:";
"changeCharCode:" = "changeCharCode:";
"changeCharSet:" = "changeCharSet:";
"changeModifier:" = "changeModifier:";
"changeSequence:" = "changeSequence:";
"changeShiftType:" = "changeShiftType:";
"changeSpecial:" = "changeSpecial:";
"reallySwitchInspector:" = "reallySwitchInspector:";
"removeKeyboard:" = "removeKeyboard:";
"selectKeyboard:" = "selectKeyboard:";
"setModifierFlags:" = "setModifierFlags:";
"setNumericKeypad:" = "setNumericKeypad:";
"switchInspector:" = "switchInspector:";
};
OUTLETS = {
alphaBox = alphaBox;
characterInspector = characterInspector;
charcodeField = charcodeField;
charcodeView = charcodeView;
charsetPopup = charsetPopup;
deadInspector = deadInspector;
emptyInspector = emptyInspector;
inspectorPopup = inspectorPopup;
inspectorView = inspectorView;
keyboardBrowser = keyboardBrowser;
keyboardView = keyboardView;
keyboardViewOrig = keyboardViewOrig;
keycodeField = keycodeField;
keypadBox = keypadBox;
modifierInspector = modifierInspector;
modifierMatrix = modifierMatrix;
sequenceInspector = sequenceInspector;
sequenceManager = sequenceManager;
sequenceWindow = sequenceWindow;
specialInspector = specialInspector;
specialMatrix = specialMatrix;
window = window;
};
SUPERCLASS = Object;
};
SequenceManager = {
ACTIONS = {
"addSequence:" = "addSequence:";
"cancelEditing:" = "cancelEditing:";
"editSequences:" = "editSequences:";
"removeSequence:" = "removeSequence:";
"saveSequences:" = "saveSequences:";
"selectKey:" = "selectKey:";
"selectSequence:" = "selectSequence:";
"setDocument:" = "setDocument:";
};
OUTLETS = {
document = document;
inspectorMatrix = inspectorMatrix;
inspectorScroller = inspectorScroller;
keyMatrix = keyMatrix;
keyMatrixScroller = keyMatrixScroller;
keymap = keymap;
selectedKey = selectedKey;
selectedSequence = selectedSequence;
sequenceMatrix = sequenceMatrix;
window = window;
};
SUPERCLASS = Object;
};
NXKeyboardView = {ACTIONS = {}; OUTLETS = {delegate = delegate; }; SUPERCLASS = View; };
KeycapView = {SUPERCLASS = View; };
KeyboardApp = {
ACTIONS = {"selectKeyboard:" = "selectKeyboard:"; "selectKeymap:" = "selectKeymap:"; };
OUTLETS = {
currentView = currentView;
keyboardBrowser = keyboardBrowser;
keyboards = keyboards;
keymapBrowser = keymapBrowser;
keymaps = keymaps;
};
SUPERCLASS = Application;
};