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RPlex.ccP
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1993-06-29
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// This may look like C code, but it is really -*- C++ -*-
/*
Copyright (C) 1988 Free Software Foundation
written by Doug Lea (dl@rocky.oswego.edu)
based on code by Marc Shapiro (shapiro@sor.inria.fr)
This file is part of the GNU C++ Library. This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version. This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef __GNUG__
#pragma implementation
#endif
#include "<T>.RPlex.h"
typedef <T>IChunk* _<T>IChunk_ptr;
<T>RPlex:: <T>RPlex()
{
lo = fnc = 0;
csize = DEFAULT_INITIAL_CAPACITY;
<T>* data = new <T>[csize];
set_cache(new <T>IChunk(data, lo, lo, fnc, lo+csize));
hd = ch;
maxch = MIN_NCHUNKS;
lch = maxch / 2;
fch = lch + 1;
base = ch->base_index() - lch * csize;
chunks = new _<T>IChunk_ptr[maxch];
chunks[lch] = ch;
}
<T>RPlex:: <T>RPlex(int chunksize)
{
if (chunksize == 0) error("invalid constructor specification");
lo = fnc = 0;
if (chunksize > 0)
{
csize = chunksize;
<T>* data = new <T>[csize];
set_cache(new <T>IChunk(data, lo, lo, fnc, csize+lo));
hd = ch;
}
else
{
csize = -chunksize;
<T>* data = new <T>[csize];
set_cache(new <T>IChunk(data, chunksize+lo, lo, fnc, fnc));
hd = ch;
}
maxch = MIN_NCHUNKS;
lch = maxch / 2;
fch = lch + 1;
base = ch->base_index() - lch * csize;
chunks = new _<T>IChunk_ptr[maxch];
chunks[lch] = ch;
}
<T>RPlex:: <T>RPlex(int l, int chunksize)
{
if (chunksize == 0) error("invalid constructor specification");
lo = fnc = l;
if (chunksize > 0)
{
csize = chunksize;
<T>* data = new <T>[csize];
set_cache(new <T>IChunk(data, lo, lo, fnc, lo+csize));
hd = ch;
}
else
{
csize = -chunksize;
<T>* data = new <T>[csize];
set_cache(new <T>IChunk(data, chunksize+lo, lo, fnc, fnc));
hd = ch;
}
maxch = MIN_NCHUNKS;
lch = maxch / 2;
fch = lch + 1;
base = ch->base_index() - lch * csize;
chunks = new _<T>IChunk_ptr[maxch];
chunks[lch] = ch;
}
void <T>RPlex::make_initial_chunks(int up)
{
int count = 0;
int need = fnc - lo;
hd = 0;
if (up)
{
int l = lo;
do
{
++count;
int sz;
if (need >= csize)
sz = csize;
else
sz = need;
<T>* data = new <T> [csize];
<T>IChunk* h = new <T>IChunk(data, l, l, l+sz, l+csize);
if (hd != 0)
h->link_to_next(hd);
else
hd = h;
l += sz;
need -= sz;
} while (need > 0);
}
else
{
int hi = fnc;
do
{
++count;
int sz;
if (need >= csize)
sz = csize;
else
sz = need;
<T>* data = new <T> [csize];
<T>IChunk* h = new <T>IChunk(data, hi-csize, hi-sz, hi, hi);
if (hd != 0)
h->link_to_next(hd);
hd = h;
hi -= sz;
need -= sz;
} while (need > 0);
}
set_cache((<T>IChunk*)hd);
maxch = MIN_NCHUNKS;
if (maxch < count * 2)
maxch = count * 2;
chunks = new _<T>IChunk_ptr[maxch];
lch = maxch / 3;
fch = lch + count;
base = ch->base_index() - csize * lch;
int k = lch;
do
{
chunks[k++] = ch;
set_cache(ch->next());
} while (ch != hd);
}
<T>RPlex:: <T>RPlex(int l, int hi, const <T&> initval, int chunksize)
{
lo = l;
fnc = hi + 1;
if (chunksize == 0)
{
csize = fnc - l;
make_initial_chunks(1);
}
else if (chunksize < 0)
{
csize = -chunksize;
make_initial_chunks(0);
}
else
{
csize = chunksize;
make_initial_chunks(1);
}
fill(initval);
}
<T>RPlex::<T>RPlex(const <T>RPlex& a)
{
lo = a.lo;
fnc = a.fnc;
csize = a.csize;
make_initial_chunks();
for (int i = a.low(); i < a.fence(); a.next(i)) (*this)[i] = a[i];
}
void <T>RPlex::operator= (const <T>RPlex& a)
{
if (&a != this)
{
invalidate();
lo = a.lo;
fnc = a.fnc;
csize = a.csize;
make_initial_chunks();
for (int i = a.low(); i < a.fence(); a.next(i)) (*this)[i] = a[i];
}
}
void <T>RPlex::cache(const <T>* p) const
{
const <T>IChunk* old = ch;
const <T>IChunk* t = ch;
while (!t->actual_pointer(p))
{
t = (t->next());
if (t == old) index_error();
}
set_cache(t);
}
int <T>RPlex::owns(Pix px) const
{
<T>* p = (<T>*)px;
const <T>IChunk* old = ch;
const <T>IChunk* t = ch;
while (!t->actual_pointer(p))
{
t = (t->next());
if (t == old) return 0;
}
set_cache(t);
return 1;
}
<T>* <T>RPlex::dosucc(const <T>* p) const
{
if (p == 0) return 0;
const <T>IChunk* old = ch;
const <T>IChunk* t = ch;
while (!t->actual_pointer(p))
{
t = (t->next());
if (t == old) return 0;
}
int i = t->index_of(p) + 1;
if (i >= fnc) return 0;
if (i >= t->fence_index()) t = (t->next());
set_cache(t);
return t->pointer_to(i);
}
<T>* <T>RPlex::dopred(const <T>* p) const
{
if (p == 0) return 0;
const <T>IChunk* old = ch;
const <T>IChunk* t = ch;
while (!t->actual_pointer(p))
{
t = (t->prev());
if (t == old) return 0;
}
int i = t->index_of(p) - 1;
if (i < lo) return 0;
if (i < t->low_index()) t = (t->prev());
set_cache(t);
return (t->pointer_to(i));
}
int <T>RPlex::add_high(const <T&> elem)
{
<T>IChunk* t = tl();
if (!t->can_grow_high())
{
if (t-><T>IChunk::empty() && one_chunk())
{
t->clear(fnc);
base = t->base_index() - lch * csize;
}
else
{
<T>* data = new <T> [csize];
t = (new <T>IChunk(data, fnc, fnc, fnc,fnc+csize));
t->link_to_prev(tl());
if (fch == maxch)
{
maxch *= 2;
<T>IChunk** newch = new _<T>IChunk_ptr [maxch];
memcpy(newch, chunks, fch * sizeof(_<T>IChunk_ptr));
delete chunks;
chunks = newch;
}
chunks[fch++] = t;
}
}
*((t-><T>IChunk::grow_high())) = elem;
set_cache(t);
return fnc++;
}
int <T>RPlex::del_high ()
{
if (empty()) empty_error();
<T>IChunk* t = tl();
if (t-><T>IChunk::empty()) // kill straggler first
{
<T>IChunk* pred = t->prev();
del_chunk(t);
t = (pred);
--fch;
}
t-><T>IChunk::shrink_high();
if (t-><T>IChunk::empty() && !one_chunk())
{
<T>IChunk* pred = t->prev();
del_chunk(t);
t = (pred);
--fch;
}
set_cache(t);
return --fnc - 1;
}
int <T>RPlex::add_low (const <T&> elem)
{
<T>IChunk* t = hd;
if (!t->can_grow_low())
{
if (t-><T>IChunk::empty() && one_chunk())
{
t->cleardown(lo);
base = t->base_index() - lch * csize;
}
else
{
<T>* data = new <T> [csize];
hd = new <T>IChunk(data, lo-csize, lo, lo, lo);
hd->link_to_next(t);
t = ( hd);
if (lch == 0)
{
lch = maxch;
fch += maxch;
maxch *= 2;
<T>IChunk** newch = new _<T>IChunk_ptr [maxch];
bcopy(chunks, &(newch[lch]), lch * sizeof(_<T>IChunk_ptr));
delete chunks;
chunks = newch;
base = t->base_index() - (lch - 1) * csize;
}
chunks[--lch] = t;
}
}
*((t-><T>IChunk::grow_low())) = elem;
set_cache(t);
return --lo;
}
int <T>RPlex::del_low ()
{
if (empty()) empty_error();
<T>IChunk* t = hd;
if (t-><T>IChunk::empty())
{
hd = t->next();
del_chunk(t);
t = hd;
++lch;
}
t-><T>IChunk::shrink_low();
if (t-><T>IChunk::empty() && !one_chunk())
{
hd = t->next();
del_chunk(t);
t = hd;
++lch;
}
set_cache(t);
return ++lo;
}
void <T>RPlex::reverse()
{
<T> tmp;
int l = lo;
int h = fnc - 1;
<T>IChunk* loch = hd;
<T>IChunk* hich = tl();
while (l < h)
{
<T>* lptr = loch->pointer_to(l);
<T>* hptr = hich->pointer_to(h);
tmp = *lptr;
*lptr = *hptr;
*hptr = tmp;
if (++l >= loch->fence_index()) loch = loch->next();
if (--h < hich->low_index()) hich = hich->prev();
}
}
void <T>RPlex::fill(const <T&> x)
{
for (int i = lo; i < fnc; ++i) (*this)[i] = x;
}
void <T>RPlex::fill(const <T&> x, int lo, int hi)
{
for (int i = lo; i <= hi; ++i) (*this)[i] = x;
}
void <T>RPlex::clear()
{
for (int i = lch + 1; i < fch; ++i)
del_chunk(chunks[i]);
fch = lch + 1;
set_cache(chunks[lch]);
ch-><T>IChunk::clear(lo);
fnc = lo;
}
int <T>RPlex::reset_low(int l)
{
int old = lo;
int diff = l - lo;
if (diff != 0)
{
lo += diff;
fnc += diff;
<T>IChunk* t = hd;
do
{
t->re_index(t->low_index() + diff);
t = t->next();
} while (t != hd);
}
base = hd->base_index() - lch * csize;
return old;
}
int <T>RPlex::OK () const
{
int v = hd != 0 && ch != 0; // at least one chunk
v &= fnc == tl()->fence_index(); // last chunk fnc == plex fnc
v &= lo == hd-><T>IChunk::low_index(); // first lo == plex lo
v &= base == hd->base_index() - lch * csize; // base is correct;
v &= lch < fch;
v &= fch <= maxch; // within allocation;
// loop for others:
int k = lch; // to cross-check nch
int found_ch = 0; // to make sure ch is in list;
const <T>IChunk* t = (hd);
for (;;)
{
v &= chunks[k++] == t; // each chunk is at proper index
if (t == ch) ++found_ch;
v &= t-><T>IChunk::OK(); // each chunk is OK
if (t == tl())
break;
else // and has indices contiguous to succ
{
v &= t->top_index() == t->next()->base_index();
if (t != hd) // internal chunks full
{
v &= !t->empty();
v &= !t->can_grow_low();
v &= !t->can_grow_high();
}
t = t->next();
}
}
v &= found_ch == 1;
v &= fch == k;
if (!v) error("invariant failure");
return v;
}