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FPStack.hP
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1993-06-29
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// This may look like C code, but it is really -*- C++ -*-
/*
Copyright (C) 1988 Free Software Foundation
written by Doug Lea (dl@rocky.oswego.edu)
based on code by Marc Shapiro (shapiro@sor.inria.fr)
This file is part of the GNU C++ Library. This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version. This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _<T>FPStack_h
#ifdef __GNUG__
#pragma interface
#endif
#define _<T>FPStack_h
#include "<T>.FPlex.h"
#include "<T>.Stack.h"
class <T>FPStack : public <T>Stack
{
<T>FPlex p;
public:
<T>FPStack(int chunksize = DEFAULT_INITIAL_CAPACITY);
<T>FPStack(const <T>FPStack& s);
~<T>FPStack();
void operator = (const <T>FPStack&);
void push(<T&> item);
<T> pop();
<T>& top();
void del_top();
int empty();
int full();
int length();
void clear();
int OK();
};
inline <T>FPStack::<T>FPStack(int chunksize) : p(chunksize) {}
inline <T>FPStack::<T>FPStack(const <T>FPStack& s) : p(s.p) {}
inline <T>FPStack::~<T>FPStack() {}
inline void <T>FPStack::push(<T&>item)
{
p.add_high(item);
}
inline <T> <T>FPStack::pop()
{
<T> res = p.high_element();
p.del_high();
return res;
}
inline <T>& <T>FPStack::top()
{
return p.high_element();
}
inline void <T>FPStack::del_top()
{
p.del_high();
}
inline void <T>FPStack::operator =(const <T>FPStack& s)
{
p = s.p;
}
inline int <T>FPStack::empty()
{
return p.empty();
}
inline int <T>FPStack::full()
{
return p.full();
}
inline int <T>FPStack::length()
{
return p.length();
}
inline int <T>FPStack::OK()
{
return p.OK();
}
inline void <T>FPStack::clear()
{
p.clear();
}
#endif