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AVLSet.hP
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1993-06-29
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// This may look like C code, but it is really -*- C++ -*-
/*
Copyright (C) 1988 Free Software Foundation
written by Doug Lea (dl@rocky.oswego.edu)
This file is part of the GNU C++ Library. This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version. This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _<T>AVL_h
#ifdef __GNUG__
#pragma interface
#endif
#define _<T>AVL_h 1
#include "<T>.Set.h"
struct <T>AVLNode
{
<T>AVLNode* lt;
<T>AVLNode* rt;
<T> item;
char stat;
<T>AVLNode(<T&> h, <T>AVLNode* l=0, <T>AVLNode* r=0);
~<T>AVLNode();
};
inline <T>AVLNode::<T>AVLNode(<T&> h, <T>AVLNode* l, <T>AVLNode* r)
:item(h), lt(l), rt(r), stat(0) {}
inline <T>AVLNode::~<T>AVLNode() {}
typedef <T>AVLNode* <T>AVLNodePtr;
class <T>AVLSet : public <T>Set
{
protected:
<T>AVLNode* root;
<T>AVLSet(<T>AVLNode* p, int l);
<T>AVLNode* leftmost();
<T>AVLNode* rightmost();
<T>AVLNode* pred(<T>AVLNode* t);
<T>AVLNode* succ(<T>AVLNode* t);
void _kill(<T>AVLNode* t);
void _add(<T>AVLNode*& t);
void _del(<T>AVLNode* p, <T>AVLNode*& t);
public:
<T>AVLSet();
<T>AVLSet(<T>AVLSet& a);
~<T>AVLSet();
Pix add(<T&> item);
void del(<T&> item);
int contains(<T&> item);
void clear();
Pix first();
void next(Pix& i);
<T>& operator () (Pix i);
int owns(Pix i);
Pix seek(<T&> item);
Pix last();
void prev(Pix& i);
void operator |= (<T>AVLSet& b);
void operator -= (<T>AVLSet& b);
void operator &= (<T>AVLSet& b);
int operator == (<T>AVLSet& b);
int operator != (<T>AVLSet& b);
int operator <= (<T>AVLSet& b);
int OK();
};
inline <T>AVLSet::~<T>AVLSet()
{
_kill(root);
}
inline <T>AVLSet::<T>AVLSet()
{
root = 0;
count = 0;
}
inline <T>AVLSet::<T>AVLSet(<T>AVLNode* p, int l)
{
root = p;
count = l;
}
inline int <T>AVLSet::operator != (<T>AVLSet& b)
{
return ! ((*this) == b);
}
inline Pix <T>AVLSet::first()
{
return Pix(leftmost());
}
inline Pix <T>AVLSet::last()
{
return Pix(rightmost());
}
inline void <T>AVLSet::next(Pix& i)
{
if (i != 0) i = Pix(succ((<T>AVLNode*)i));
}
inline void <T>AVLSet::prev(Pix& i)
{
if (i != 0) i = Pix(pred((<T>AVLNode*)i));
}
inline <T>& <T>AVLSet::operator () (Pix i)
{
if (i == 0) error("null Pix");
return ((<T>AVLNode*)i)->item;
}
inline void <T>AVLSet::clear()
{
_kill(root);
count = 0;
root = 0;
}
inline int <T>AVLSet::contains(<T&> key)
{
return seek(key) != 0;
}
#endif