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Ahoy 1987 April
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Ahoy_Magazine_87-04_1987_Double_L.d64
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Laps
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.txt
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Commodore BASIC
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2022-10-26
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8KB
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220 lines
10 rem laps by jc hilty
20 poke53280,0:poke53281,0:print"[147]"tab(18)"[154]laps"
30 printtab(4)"please wait........reading data"
40 gosub1520
50 print"[147]please enter the name of player 1...."
60 print"....up to 10 letters"
70 inputa$:iflen(a$)>10then50
80 print"[147]please enter the name of player 2...."
90 print"....up to 10 letters"
100 inputb$:iflen(b$)>10then80
110 gosub1290
120 d=peek(v+30)
130 gosub1150
140 sys850,23,8:print"[158]press fire to start...."
150 poke49522,1:poke49523,8:poke49524,30:poke49525,23:poke49526,23
160 sys49152
170 sys828:ifst=0thenfort=0to88:next:goto160
180 if(peek(3)and16)>0then200
190 fort=0to50:next:goto160
200 sys850,23,8:print" "
210 gosub1260
220 poke2040,195:poke2042,197:lp=0
230 pokev+37,1:pokev+38,2:sys828:ifst=0then290
240 ifpeek(3)=1thenmp=mp+5:ifmp>300thenmp=300
250 ifpeek(3)=2thenmp=mp-5:ifmp<50thenmp=50
260 ifpeek(3)=4thenx1=x1-6
270 ifpeek(3)=8thenx1=x1+6
280 pokev+8,x1:sys850,1,9:print" ":sys850,1,8:print"[158]"mp
290 pokev+37,2:pokev+38,1:tm=tm+int(600/mp)
300 lp=lp+1:iflp=100then390
310 ifmp>250thenpoke2045,194:pokev+11,142:goto340
320 ifmp>150thenpoke2045,193:pokev+11,122:goto340
330 poke2045,192:pokev+11,114:goto340
340 y1=y1+1:ify1>130thenpoke2046,194
350 ify1>150theny1=110:poke2046,192:goto370
360 ify1<130andy1>122thenpoke2046,193
370 pokev+13,y1:ifpeek(v+30)and16thengosub1070
380 goto230
390 ife=0then410
400 goto770
410 poke49522,2:poke49523,0:poke49524,38:poke49525,3:poke49526,7:poke2040,199
420 lp=0
430 pokev+37,1:pokev+38,2:sys828:ifst=0then480
440 ifpeek(3)=1thenmp=mp+5:ifmp>300thenmp=300
450 ifpeek(3)=2thenmp=mp-5:ifmp<50thenmp=50
460 ifpeek(3)=4thenx1=x1-6
470 ifpeek(3)=8thenx1=x1+6
480 ifmp>250thenpoke2045,194:pokev+11,138:x1=x1+10:goto510
490 ifmp>150thenpoke2045,193:pokev+11,122:x1=x1+7:goto510
500 poke2045,192:pokev+11,114:x1=x1+4
510 y1=y1+1:ify1>130thenpoke2046,194
520 ify1>150theny1=110:poke2046,192:goto540
530 ify1<130andy1>122thenpoke2046,193
540 pokev+8,x1:sys850,1,9:print" ":sys850,1,8:print"[158]"mp
550 pokev+37,2:pokev+38,1:tm=tm+int(600/mp):pokev+13,y1
560 sys49152:lp=lp+1:iflp=60then590
570 ifpeek(v+30)and16thengosub1070
580 goto430
590 poke49522,1:poke49523,0:poke49524,38:poke49525,3:poke49526,7:poke2040,195
600 lp=0:poke2042,200
610 pokev+37,1:pokev+38,2:sys828:ifst=0then660
620 ifpeek(3)=1thenmp=mp+5:ifmp>300thenmp=300
630 ifpeek(3)=2thenmp=mp-5:ifmp<50thenmp=50
640 ifpeek(3)=4thenx1=x1-6
650 ifpeek(3)=8thenx1=x1+6
660 ifmp>250thenpoke2045,194:pokev+11,138:x1=x1-10:goto690
670 ifmp>150thenpoke2045,193:pokev+11,122:x1=x1-7:goto690
680 poke2045,192:pokev+11,114:x1=x1-4
690 y1=y1+1:ify1>130thenpoke2046,194
700 ify1>150theny1=110:poke2046,192:goto720
710 ify1<130andy1>122thenpoke2046,193
720 pokev+8,x1:sys850,1,9:print" ":sys850,1,8:print"[158]"mp
730 pokev+37,2:pokev+38,1:tm=tm+int(600/mp):pokev+13,y1
740 sys49152:lp=lp+1:iflp=60thene=1:goto220
750 ifpeek(v+30)and16thengosub1070
760 goto610
770 l(z)=tm/10:pokes+4,128
780 onzgoto860,870,880,890,900,910
790 lp=0:e=0:z=z+1:mp=50:tm=0
800 sys850,1,9:print" ":sys850,1,8:print"[158]"mp
810 ifc$=a$thenc$=b$:goto830
820 c$=a$
830 sys850,1,27:print" ":sys850,1,27:printc$
840 x1=164:pokev+8,x1:poke2045,192:pokev+11,114:poke2046,192:y1=114:pokev+13,y1
850 d=peek(v+30):goto130
860 sys850,18,9:print"[158]"l(z):goto790
870 sys850,18,29:print"[158]"l(z):goto790
880 sys850,19,9:print"[158]"l(z):goto790
890 sys850,19,29:print"[158]"l(z):goto790
900 sys850,20,9:print"[158]"l(z):goto790
910 sys850,20,29:print"[158]"l(z)
920 l(7)=int((l(1)+l(3)+l(5))/3):sys850,21,9:print"[158]"l(7)
930 l(8)=int((l(2)+l(4)+l(6))/3):sys850,21,29:print"[158]"l(8)
940 ifl(7)>l(8)thenw$=b$:goto970
950 ifl(8)>l(7)thenw$=a$:goto970
960 ifl(7)=l(8)thenw$="tie"
970 sys850,23,16:print"[150]"w$
980 fort=0to6000:next:pokev+21,0
990 print"[147]"a$" "l(7):print
1000 printb$" "l(8):print
1010 print"the winner was "w$:print:print
1020 print"[158]play again y or n"
1030 getjk$:ifjk$<>""then1030
1040 getr$:ifr$=""then1040
1050 ifr$="y"then50
1060 end
1070 forx=0to24:pokes+x,0:next:pokes+24,15:pokes+5,8:pokes+6,255:pokes+4,85
1080 f1=100:f2=230:forx=1to80:pokes,f1:poke2044,201:pokes+15,f2:poke2044,194
1090 f2=f2-2:f1=f1*.99:next:pokes+6,15
1100 y1=114:pokev+13,y1:x1=164:pokev+8,x1:poke2045,192:poke2046,192:pokev+11,114
1110 tm=tm+20:mp=50:sys850,1,9:print" ":sys850,1,8:print"[158]"mp
1120 d=peek(v+30)
1130 gosub1260:return
1140 rem initial fanfare
1150 forx=0to24:pokes+x,0:next
1160 restore
1170 pokes+5,85:pokes+6,85:pokes+12,85:pokes+13,85:pokes+24,15:pokes+4,33
1180 pokes+11,17
1190 forx=0to5
1200 readh1,n1,h2,n2:pokes+1,h1:pokes,n1:pokes+8,h2:pokes+7,n2
1210 ifh1=50thenfort=0to200:next
1220 fort=0to100:next:next
1230 forx=0to24:pokes+x,0:next
1240 return
1250 rem car sound
1260 forx=0to24:pokes+x,0:next
1270 pokes,251:pokes+1,05:pokes+5,129:pokes+6,65:pokes+24,15:pokes+4,129:return
1280 rem initialize playing screen
1290 mp=50:v=53248:s=54272:tm=0:x1=164:lp=0:e=0:z=1:c$=a$:y1=114
1300 print"[147]":poke53280,0:poke53281,0
1310 printtab(4)"mph"mp;tab(21)"racer [159]"a$:print
1320 printtab(7)"[154] "tab(19)" ":printtab(7)" "tab(19)" "tab(31)" "
1330 printtab(2)" [146] [146] [146] [146] [146] "
1340 printtab(2)" [146] [146] [146] [146] [146] [146] [146] [146] [146] [146] "
1350 print" "
1360 print"[159] "
1370 printtab(3)"[154]"a$;tab(18)"[159] "tab(23)"[154]"b$
1380 printtab(18)"[159] ":printtab(3)"[154]lap 1"tab(18)"[159] [146]"tab(23)"[154]lap 1"
1390 printtab(3)"[154]lap 2"tab(18)"[159] [146]"tab(23)"[154]lap 2"
1400 printtab(3)"[154]lap 3"tab(18)"[159] [146]"tab(23)"[154]lap 3"
1410 print" [154]average"tab(18)"[159] [146] [154]average"
1420 printtab(15)"[159] winner "
1430 pokev+37,1:pokev+38,2:pokev+43,2:pokev+44,5
1440 poke2040,195:poke2041,196:poke2042,197:poke2043,198:poke2044,194
1450 poke2045,192:pokev+28,15:pokev+29,127:pokev+23,15
1460 pokev,104:pokev+1,114:pokev+2,56:pokev+3,138
1470 pokev+4,200:pokev+5,114:pokev+6,248:pokev+7,138
1480 pokev+8,164:pokev+9,146:pokev+10,140:pokev+11,114
1490 poke2046,192:pokev+45,7:pokev+12,157:pokev+13,110
1500 pokev+21,127:d=peek(v+30)
1510 return
1520 forx=0to5:readh1,n1,h2,n2:next
1530 forx=49152to49528:reada:pokex,a:next
1540 forx=12288to12926:reada:pokex,a:next
1550 forx=828to848:reada:pokex,a:next
1560 forx=850to865:reada:pokex,a:next
1570 diml(8)
1580 return
1590 rem fanfare data
1600 data 25,30,18,209,33,135,25,30,42,62,31,165,50,60,37,162,42,62,31,165
1610 data 50,60,37,162
1620 rem scroll data
1630 data 174,114,193,224,3,144,3,76,117,192,188,114,193,140,121,193,174
1640 data 118,193,232,202,32,30,193,172,121,193,173,119,193,201,2,208,10
1650 data 169,32,72,173,33,208,72,76,50,192,177,90,72,177,92,72,204
1660 data 116,193,240,20,200,177,90,72,177,92,136,145,92,104,145,90,200
1670 data 204,116,193,208,238,240,18,136,177,90,72,177,92,200,145,92,104
1680 data 145,90,136,204,115,193,208,238,173,119,193,201,0,208,5,104,104
1690 data 76,111,192,104,145,92,104,145,90,236,117,193,208,160,96,172,116
1700 data 193,200,189,114,193,170,32,30,193,173,120,193,201,2,208,19,136
1710 data 169,32,153,122,193,173,33,208,153,162,193,204,115,193,208,239,240
1720 data 16,136,177,90,153,122,193,177,92,153,162,193,204,115,193,208,240
1730 data 236,117,193,240,37,202,32,30,193,172,116,193,200,136,177,90,72
1740 data 177,92,32,48,193,145,92,104,145,90,32,56,193,204,115,193,208
1750 data 234,236,117,193,208,221,240,46,202,206,118,193,232,32,30,193,172
1760 data 116,193,200,136,32,48,193,177,90,72,177,92,32,56,193,145,92
1770 data 104,145,90,204,115,193,208,234,236,118,193,208,221,238,118,193,232
1780 data 32,30,193,173,120,193,201,0,240,20,172,115,193,136,200,185,162
1790 data 193,145,92,185,122,193,145,90,204,116,193,208,240,96,189,89,193
1800 data 133,91,24,105,212,133,93,189,64,193,133,90,133,92,96,72,152
1810 data 24,105,40,168,104,96,72,152,56,233,40,168,104,96,0,40,80
1820 data 120,160,200,240,24,64,104,144,184,224,8,48,88,128,168,208,248
1830 data 32,72,112,152,192,4,4,4,4,4,4,4,5,5,5,5,5
1840 data 5,6,6,6,6,6,6,6,7,7,7,7,7,2,0,29,0,21,1,1
1850 rem sprite data
1860 data 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,84,0,0,124,0,0,16,0,0,186,0
1870 data 0,255,0,0,146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
1880 data 0,0
1890 data 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,186,0,0,255,0,0,146,0
1900 data 0,56,0,0,124,0,3,108,128,3,41,128,3,255,128,3,57,128,3,17,128
1910 data 0,0,0,0,0,0,0,0,0,0,0,0,0
1920 data 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,24,96,6,126,96,7,255,224
1930 data 6,126,96,6,24,96,0,60,0,248,126,31,248,231,31,248,195,31
1940 data 255,195,255,255,195,255,248,255,31,248,126,31,248,24,31,248,0,31,0
1950 data 0,0,0,0,0,3,0,0,4,0,0,48,0,0,240,0,1,64,0,5,0,0,60,0,0,240,0,1,64,0
1960 data 5,64,0,21,0,0,252,0,0,240,0,0,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
1970 data 0,0,0,0
1980 data 0,0,0,0,0,3,0,0,15,0,0,21,0,0,85,0,1,84,0,15,240,0,63,192,0,255,0
1990 data 3,252,0,5,80,0,21,64,0,85,64,0,85,0,0,84,0,0,0,0,0,0,0,0,0,0,0,0,0,0
2000 data 0,0,0,0,0,0,0
2010 data 0,0,0,192,0,0,16,0,0,12,0,0,15,0,0,1,64,0,0,80,0,0,60,0,0,15,0
2020 data 0,1,64,0,1,80,0,0,84,0,0,63,0,0,15,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0
2030 data 0,0,0,0,0
2040 data0,0,0,192,0,0,240,0,0,84,0,0,85,0,0,21,64,0,15,240,0,3,252,0,0,255,0
2050 data 0,63,192,0,5,80,0,1,84,0,1,85,0,0,85,0,0,21,0,0,0,0,0,0,0,0,0,0,0,0
2060 data 0,0,0,0,0,0,0
2070 data 0,0,0,192,0,0,16,0,0,12,0,0,12,0,0,1,64,0,0,192,0,0,192,0,0,192,0
2080 data 1,64,0,5,64,0,21,0,0,252,0,0,240,0,0,192,0,0,0,0,0,0,0,0,0,0,0,0,0,0
2090 data 0,0,0,0,0,0,0
2100 data 0,0,0,0,0,3,0,0,4,0,0,48,0,0,48,0,0,64,0,3,0,0,3,0,0,3,0,0,1,64
2110 data 0,1,80,0,0,84,0,0,63,0,0,15,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
2120 data 0,0,0,0
2130 data 0,0,0,76,1,0,00,128,4,32,4,32,0,48,0,8,0,0,0,32,48,80,0,130,3,12,0
2140 data 0,0,4,32,0,128,0,36,0,0,0,192,201,0,4,0,0,0,19,32,192,0,4,0,32,0,1
2150 data 4,192,0,0,4,8,0,0,0
2160 rem joystick data
2170 data 173,0,220,41,31,73,31,133,3,173,1,220,73,255,133,2,5,3,133,144,96
2180 rem
2190 data 32,155,183,138,72,32,155,183,104,170,164,101,24,76,240,255