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Boot Disc 9
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boot-disc-1997-05.iso
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ADynasty
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DATA.Z
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TRASH.DES
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Text File
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1996-10-22
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4KB
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182 lines
// ---------------------------------------------
// Trash 0 (CargoBox small)
// ---------------------------------------------
[Cluster0]
Name = square.mod
[Noise0]
Level = 0.0
[Size0]
Scale = 2.5
[Collision0]
RadiusScale = 1.0
[Defense0]
KineticShield0 = 1
[Offense0]
KineticStrength = 2
ShockStrength = 2
[Anim0]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim0Raster]
X1 = 129
Y1 = 131
Width = 125
Height = 121
NumInX = 1
ImgBlockName = mod_006
// ---------------------------------------------
// Trash1 (FrontShield small)
// ---------------------------------------------
[Cluster1]
Name = square.mod
[Noise1]
Level = 0.0
[Size1]
Scale = 2.5
[Collision1]
RadiusScale = 1.0
[Defense1]
KineticShield0 = 1
[Offense1]
KineticStrength = 5
ShockStrength = 5
[Anim1]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim1Raster]
X1 = 12
Y1 = 21
Width = 111
Height = 99
NumInX = 1
ImgBlockName = mod_006
// ---------------------------------------------
// Trash2 (BackShield small)
// ---------------------------------------------
[Cluster2]
Name = square.mod
[Noise2]
Level = 0.0
[Size2]
Scale = 2.5
[Collision2]
RadiusScale = 1.0
[Defense2]
KineticShield0 = 1
[Offense2]
KineticStrength = 5
ShockStrength = 5
[Anim2]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim2Raster]
X1 = 138
Y1 = 41
Width = 92
Height = 85
NumInX = 1
ImgBlockName = mod_006
// ---------------------------------------------
// Trash3 (MetallPiece small)
// ---------------------------------------------
[Cluster3]
Name = square.mod
[Noise3]
Level = 0.0
[Size3]
Scale = 2.5
[Collision3]
RadiusScale = 1.0
[Defense3]
KineticShield0 = 1
[Offense3]
KineticStrength = 5
ShockStrength = 5
[Anim3]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim3Raster]
X1 = 197
Y1 = 8
Width = 48
Height = 29
NumInX = 1
ImgBlockName = mod_006
// ---------------------------------------------
// Trash4 (MetallFrame small)
// ---------------------------------------------
[Cluster4]
Name = square.mod
[Noise4]
Level = 0.0
[Size4]
Scale = 2.5
[Collision4]
RadiusScale = 1.0
[Defense4]
KineticShield0 = 1
[Offense4]
KineticStrength = 5
ShockStrength = 5
[Anim4]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim4Raster]
X1 = 0
Y1 = 133
Width = 126
Height = 113
NumInX = 1
ImgBlockName = mod_006