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Text File  |  1996-10-22  |  35KB  |  1,234 lines

  1. // ---------------------------------------------
  2. // torpedo00 (Stanley_I)
  3. // ---------------------------------------------
  4.  
  5. [Cluster0]
  6. Name                            = stanley2.mod
  7.  
  8. [Noise0]
  9. Level                           = 2.0
  10.  
  11. [Sensor0]
  12. sen                             = 99
  13. senr                            = 80
  14. InfluenceProbability            = 1.0
  15.  
  16. [Size0]
  17. Scale                           = 0.349
  18.  
  19. [Kinematics0]
  20. Range                           = 4500
  21. LifeTime                        = 6.0
  22. MinClimbingAngle                = 20.0
  23. MaxClimbingAngle                = 20.0
  24. VelocityIncrease                = 0.0
  25. VelocityDecrease                = 0.0
  26. Agility                         = 0.5
  27.  
  28. MaxAngleAccelerationA           = 15.0
  29. MaxAngleAccelerationB           = 10.0
  30. MaxAngleAccelerationC           = 3.0
  31. MaxAngleVelocityA               = 3.0
  32. MaxAngleVelocityB               = 2.0
  33. MaxAngleVelocityC               = -1.80
  34. AngleFrictionA                  = 1.5
  35. AngleFrictionB                  = 1.5
  36. AngleFrictionC                  = 0.0
  37.  
  38. MaxOrientationAcceleration      = 600.0
  39. MaxOrientationRetardation       = 600.0
  40. MaxVelocity                     = 1800.0
  41. MinVelocity                     = 0.0
  42. OrientationFrictionX            = 1.5
  43. OrientationFrictionY            = 0.0
  44. OrientationFrictionZ            = 1.5
  45.  
  46. [Collision0]
  47. RadiusScale                     = 0.451
  48.  
  49. [Defense0]
  50. KineticShield0                  = 1
  51. ShockShield0                    = 10000000
  52.  
  53. [Offense0]
  54. KineticStrength                 = 4000
  55. ShockStrength                   = 0
  56.  
  57. // ---------------------------------------------
  58. // torpedo01 (Stanley_II)
  59. // ---------------------------------------------
  60.  
  61. [Cluster1]
  62. Name                            = stanley3.mod
  63.  
  64. [Noise1]
  65. Level                           = 2.0
  66.  
  67. [Sensor1]
  68. sen                             = 99
  69. senr                            = 80
  70. InfluenceProbability            = 1.0
  71.  
  72. [Size1]
  73. Scale                           = 0.349
  74.  
  75. [Kinematics1]
  76. Range                           = 4500
  77. LifeTime                        = 4.0
  78. MinClimbingAngle                = 20.0
  79. MaxClimbingAngle                = 20.0
  80. VelocityIncrease                = 0.0
  81. VelocityDecrease                = 0.0
  82. Agility                         = 0.5
  83.  
  84. MaxAngleAccelerationA           = 15.0
  85. MaxAngleAccelerationB           = 10.0
  86. MaxAngleAccelerationC           = 3.0
  87. MaxAngleVelocityA               = 3.0
  88. MaxAngleVelocityB               = 2.0
  89. MaxAngleVelocityC               = -1.80
  90. AngleFrictionA                  = 1.5
  91. AngleFrictionB                  = 1.5
  92. AngleFrictionC                  = 0.0
  93.  
  94. MaxOrientationAcceleration      = 1200.0
  95. MaxOrientationRetardation       = 1200.0
  96. MaxVelocity                     = 3600.0
  97. MinVelocity                     = 0.0
  98. OrientationFrictionX            = 1.5
  99. OrientationFrictionY            = 0.0
  100. OrientationFrictionZ            = 1.5
  101.  
  102. [Collision1]
  103. RadiusScale                     = 0.451
  104.  
  105. [Defense1]
  106. KineticShield0                  = 1
  107. ShockShield0                    = 10000000
  108.  
  109. [Offense1]
  110. KineticStrength                 = 5000
  111. ShockStrength                   = 0
  112.  
  113. // ---------------------------------------------
  114. // torpedo02 (TresherShark_I)
  115. // ---------------------------------------------
  116.  
  117. [Cluster2]
  118. Name                            = threshr1.mod
  119.  
  120. [Noise2]
  121. Level                           = 2.0
  122.  
  123. [Sensor2]
  124. sen                             = 4
  125. senr                            = 80
  126. InfluenceProbability            = 1.0
  127.  
  128. [Size2]
  129. Scale                           = 0.349
  130.  
  131. [Kinematics2]
  132. Range                           = 4500
  133. LifeTime                        = 9
  134. MinClimbingAngle                = 20.0
  135. MaxClimbingAngle                = 20.0
  136. VelocityIncrease                = 0.0
  137. VelocityDecrease                = 0.0
  138. Agility                         = 0.5
  139.  
  140. MaxAngleAccelerationA           = 15.0
  141. MaxAngleAccelerationB           = 10.0
  142. MaxAngleAccelerationC           = 3.0
  143. MaxAngleVelocityA               = 3.0
  144. MaxAngleVelocityB               = 2.0
  145. MaxAngleVelocityC               = -1.80
  146. AngleFrictionA                  = 1.5
  147. AngleFrictionB                  = 1.5
  148. AngleFrictionC                  = 0.0
  149.  
  150. MaxOrientationAcceleration      = 750.0
  151. MaxOrientationRetardation       = -550.0
  152. MaxVelocity                     = 700.0
  153. MinVelocity                     = -100.0
  154. OrientationFrictionX            = 1.9
  155. OrientationFrictionY            = 0.00
  156. OrientationFrictionZ            = 1.9
  157.  
  158. [Collision2]
  159. RadiusScale                     = 0.451
  160.  
  161. [Defense2]
  162. KineticShield0                  = 1
  163. ShockShield0                    = 10000000
  164.  
  165. [Offense2]
  166. KineticStrength                 = 4000
  167. ShockStrength                   = 0
  168.  
  169. // ---------------------------------------------
  170. // torpedo03 (TresherShark_II)
  171. // ---------------------------------------------
  172.  
  173. [Cluster3]
  174. Name                            = threshr2.mod
  175.  
  176. [Noise3]
  177. Level                           = 2.0
  178.  
  179. [Sensor3]
  180. sen                             = 4
  181. senr                            = 80
  182. InfluenceProbability            = 1.0
  183.  
  184. [Size3]
  185. Scale                           = 0.349
  186.  
  187. [Kinematics3]
  188. Range                           = 4500
  189. LifeTime                        = 9
  190. MinClimbingAngle                = 20.0
  191. MaxClimbingAngle                = 20.0
  192. VelocityIncrease                = 0.0
  193. VelocityDecrease                = 0.0
  194. Agility                         = 0.5
  195.  
  196. MaxAngleAccelerationA           = 15.0
  197. MaxAngleAccelerationB           = 10.0
  198. MaxAngleAccelerationC           = 3.0
  199. MaxAngleVelocityA               = 2.0
  200. MaxAngleVelocityB               = 2.0
  201. MaxAngleVelocityC               = -1.80
  202. AngleFrictionA                  = 1.5
  203. AngleFrictionB                  = 1.5
  204. AngleFrictionC                  = 0.0
  205.  
  206. MaxOrientationAcceleration      = 950.0
  207. MaxOrientationRetardation       = -550.0
  208. MaxVelocity                     = 1300.0
  209. MinVelocity                     = -100.0
  210. OrientationFrictionX            = 1.9
  211. OrientationFrictionY            = 0.00
  212. OrientationFrictionZ            = 1.9
  213.  
  214. [Collision3]
  215. RadiusScale                     = 0.451
  216.  
  217. [Defense3]
  218. KineticShield0                  = 1
  219. ShockShield0                    = 10000000
  220.  
  221. [Offense3]
  222. KineticStrength                 = 5000
  223. ShockStrength                   = 0
  224.  
  225. // ---------------------------------------------
  226. // torpedo04 (BullShark_I)
  227. // ---------------------------------------------
  228.  
  229. [Cluster4]
  230. Name                            = bull1.mod
  231.  
  232. [Noise4]
  233. Level                           = 2.0
  234.  
  235. [Sensor4]
  236. sen                             = 4
  237. senr                            = 80
  238. InfluenceProbability            = 1.0
  239.  
  240. [Size4]
  241. Scale                           = 0.349
  242.  
  243. [Kinematics4]
  244. Range                           = 4500
  245. LifeTime                        = 10
  246. MinClimbingAngle                = 20.0
  247. MaxClimbingAngle                = 20.0
  248. VelocityIncrease                = 0.0
  249. VelocityDecrease                = 0.0
  250. Agility                         = 0.5
  251.  
  252. MaxAngleAccelerationA           = 10.0
  253. MaxAngleAccelerationB           = 10.0
  254. MaxAngleAccelerationC           = 3.0
  255. MaxAngleVelocityA               = 2.0
  256. MaxAngleVelocityB               = 2.0
  257. MaxAngleVelocityC               = -1.80
  258. AngleFrictionA                  = 1.5
  259. AngleFrictionB                  = 1.5
  260. AngleFrictionC                  = 0.0
  261.  
  262. MaxOrientationAcceleration      = 950.0
  263. MaxOrientationRetardation       = -550.0
  264. MaxVelocity                     =  900.0
  265. MinVelocity                     = -100.0
  266. OrientationFrictionX            = 1.5
  267. OrientationFrictionY            = 0.00
  268. OrientationFrictionZ            = 1.5
  269.  
  270. [Collision4]
  271. RadiusScale                     = 0.451
  272.  
  273. [Defense4]
  274. KineticShield0                  = 1
  275. ShockShield0                    = 10000000
  276.  
  277. [Offense4]
  278. KineticStrength                 = 8000
  279. ShockStrength                   = 0
  280.  
  281. // ---------------------------------------------
  282. // torpedo05 (BullShark_II)
  283. // ---------------------------------------------
  284.  
  285. [Cluster5]
  286. Name                            = bull2.mod
  287.  
  288. [Noise5]
  289. Level                           = 2.0
  290.  
  291. [Sensor5]
  292. sen                             = 4
  293. senr                            = 80
  294. InfluenceProbability            = 1.0
  295.  
  296. [Size5]
  297. Scale                           = 0.349
  298.  
  299. [Kinematics5]
  300. Range                           = 4500
  301. LifeTime                        = 10
  302. MinClimbingAngle                = 20.0
  303. MaxClimbingAngle                = 20.0
  304. VelocityIncrease                = 0.0
  305. VelocityDecrease                = 0.0
  306. Agility                         = 0.5
  307.  
  308. MaxAngleAccelerationA           = 15.0
  309. MaxAngleAccelerationB           = 10.0
  310. MaxAngleAccelerationC           = 3.0
  311. MaxAngleVelocityA               = 2.0
  312. MaxAngleVelocityB               = 2.0
  313. MaxAngleVelocityC               = -1.80
  314. AngleFrictionA                  = 1.5
  315. AngleFrictionB                  = 1.5
  316. AngleFrictionC                  = 0.0
  317.  
  318. MaxOrientationAcceleration      = 950.0
  319. MaxOrientationRetardation       = -650.0
  320. MaxVelocity                     = 1450.0
  321. MinVelocity                     = -100.0
  322. OrientationFrictionX            = 1.9
  323. OrientationFrictionY            = 0.00
  324. OrientationFrictionZ            = 1.9
  325.  
  326. [Collision5]
  327. RadiusScale                     = 0.451
  328.  
  329. [Defense5]
  330. KineticShield0                  = 1
  331. ShockShield0                    = 10000000
  332.  
  333. [Offense5]
  334. KineticStrength                 = 10000
  335. ShockStrength                   = 0
  336.  
  337. // ---------------------------------------------
  338. // torpedo06 (TigerShark_I)
  339. // ---------------------------------------------
  340.  
  341. [Cluster6]
  342. Name                            = tiger1.mod
  343.  
  344. [Noise6]
  345. Level                           = 2.0
  346.  
  347. [Sensor6]
  348. sen                             = 3
  349. senr                            = 80
  350. InfluenceProbability            = 0.9
  351.  
  352. [Size6]
  353. Scale                           = 0.349
  354.  
  355. [Kinematics6]
  356. Range                           = 4500
  357. LifeTime                        = 15
  358. MinClimbingAngle                = 20.0
  359. MaxClimbingAngle                = 20.0
  360. VelocityIncrease                = 0.0
  361. VelocityDecrease                = 0.0
  362. Agility                         = 0.5
  363.  
  364. MaxAngleAccelerationA           = 18.0
  365. MaxAngleAccelerationB           = 12.0
  366. MaxAngleAccelerationC           = 3.5
  367. MaxAngleVelocityA               = 2.5
  368. MaxAngleVelocityB               = 2.5
  369. MaxAngleVelocityC               = -1.80
  370. AngleFrictionA                  = 1.5
  371. AngleFrictionB                  = 1.5
  372. AngleFrictionC                  = 0.0
  373.  
  374. MaxOrientationAcceleration      = 850.0
  375. MaxOrientationRetardation       = -750.0
  376. MaxVelocity                     = 1000.0
  377. MinVelocity                     = -100.0
  378. OrientationFrictionX            = 1.9
  379. OrientationFrictionY            = 0.00
  380. OrientationFrictionZ            = 1.9
  381.  
  382. [Collision6]
  383. RadiusScale                     = 0.451
  384.  
  385. [Defense6]
  386. KineticShield0                  = 1
  387. ShockShield0                    = 10000000
  388.  
  389. [Offense6]
  390. KineticStrength                 = 5000
  391. ShockStrength                   = 0
  392.  
  393. // ---------------------------------------------
  394. // torpedo07 (TigerShark_II)
  395. // ---------------------------------------------
  396.  
  397. [Cluster7]
  398. Name                            = tiger2.mod
  399.  
  400. [Noise7]
  401. Level                           = 2.0
  402.  
  403. [Sensor7]
  404. sen                             = 3
  405. senr                            = 80
  406. InfluenceProbability            = 0.9
  407.  
  408. [Size7]
  409. Scale                           = 0.349
  410.  
  411. [Kinematics7]
  412. Range                           = 4500
  413. LifeTime                        = 15
  414. MinClimbingAngle                = 20.0
  415. MaxClimbingAngle                = 20.0
  416. VelocityIncrease                = 0.0
  417. VelocityDecrease                = 0.0
  418. Agility                         = 0.5
  419.  
  420. MaxAngleAccelerationA           = 15.0
  421. MaxAngleAccelerationB           = 12.0
  422. MaxAngleAccelerationC           = 3.5
  423. MaxAngleVelocityA               = 2.5
  424. MaxAngleVelocityB               = 2.5
  425. MaxAngleVelocityC               = -1.80
  426. AngleFrictionA                  = 1.5
  427. AngleFrictionB                  = 1.5
  428. AngleFrictionC                  = 0.0
  429.  
  430. MaxOrientationAcceleration      = 950.0
  431. MaxOrientationRetardation       = -950.0
  432. MaxVelocity                     = 1600.0
  433. MinVelocity                     = -100.0
  434. OrientationFrictionX            = 1.9
  435. OrientationFrictionY            = 0.00
  436. OrientationFrictionZ            = 1.9
  437.  
  438. [Collision7]
  439. RadiusScale                     = 0.451
  440.  
  441. [Defense7]
  442. KineticShield0                  = 1
  443. ShockShield0                    = 10000000
  444.  
  445. [Offense7]
  446. KineticStrength                 = 6000
  447. ShockStrength                   = 0
  448.  
  449. // ---------------------------------------------
  450. // torpedo08 (ManEater_I)
  451. // ---------------------------------------------
  452.  
  453. [Cluster8]
  454. Name                            = maneatr1.mod
  455.  
  456. [Noise8]
  457. Level                           = 2.0
  458.  
  459. [Sensor8]
  460. sen                             = 3
  461. senr                            = 80
  462. InfluenceProbability            = 0.8
  463.  
  464. [Size8]
  465. Scale                           = 0.349
  466.  
  467. [Kinematics8]
  468. Range                           = 4500
  469. LifeTime                        = 20
  470. MinClimbingAngle                = 20.0
  471. MaxClimbingAngle                = 20.0
  472. VelocityIncrease                = 0.0
  473. VelocityDecrease                = 0.0
  474. Agility                         = 0.5
  475.  
  476. MaxAngleAccelerationA           = 20.0
  477. MaxAngleAccelerationB           = 15.0
  478. MaxAngleAccelerationC           = 4.0
  479. MaxAngleVelocityA               = 3.0
  480. MaxAngleVelocityB               = 3.0
  481. MaxAngleVelocityC               = -1.80
  482. AngleFrictionA                  = 1.5
  483. AngleFrictionB                  = 1.5
  484. AngleFrictionC                  = 0.0
  485.  
  486. MaxOrientationAcceleration      = 950.0
  487. MaxOrientationRetardation       = -850.0
  488. MaxVelocity                     =1000.8
  489. MinVelocity                     = -100.0
  490. OrientationFrictionX            = 1.9
  491. OrientationFrictionY            = 0.00
  492. OrientationFrictionZ            = 1.9
  493.  
  494. [Collision8]
  495. RadiusScale                     = 0.451
  496.  
  497. [Defense8]
  498. KineticShield0                  = 1
  499. ShockShield0                    = 10000000
  500.  
  501. [Offense8]
  502. KineticStrength                 = 6000
  503. ShockStrength                   = 0
  504.  
  505. // ---------------------------------------------
  506. // torpedo9 (ManEater_II)
  507. // ---------------------------------------------
  508.  
  509. [Cluster9]
  510. Name                            = maneatr2.mod
  511.  
  512. [Noise9]
  513. Level                           = 2.0
  514.  
  515. [Sensor9]
  516. sen                             = 3
  517. senr                            = 80
  518. InfluenceProbability            = 0.8
  519.  
  520. [Size9]
  521. Scale                           = 0.349
  522.  
  523. [Kinematics9]
  524. Range                           = 4500
  525. LifeTime                        = 20
  526. MinClimbingAngle                = 20.0
  527. MaxClimbingAngle                = 20.0
  528. VelocityIncrease                = 0.0
  529. VelocityDecrease                = 0.0
  530. Agility                         = 0.1
  531.  
  532. MaxAngleAccelerationA           = 20.0
  533. MaxAngleAccelerationB           = 15.0
  534. MaxAngleAccelerationC           = 4.0
  535. MaxAngleVelocityA               = 3.0
  536. MaxAngleVelocityB               = 3.0
  537. MaxAngleVelocityC               = -1.80
  538. AngleFrictionA                  = 1.5
  539. AngleFrictionB                  = 1.5
  540. AngleFrictionC                  = 0.0
  541.  
  542. MaxOrientationAcceleration      = 950.0
  543. MaxOrientationRetardation       = -650.0
  544. MaxVelocity                     = 1800.8
  545. MinVelocity                     = -100.0
  546. OrientationFrictionX            = 1.9
  547. OrientationFrictionY            = 0.00
  548. OrientationFrictionZ            = 1.9
  549.  
  550. [Collision9]
  551. RadiusScale                     = 0.451
  552.  
  553. [Defense9]
  554. KineticShield0                  = 1
  555. ShockShield0                    = 10000000
  556.  
  557. [Offense9]
  558. KineticStrength                 = 7000
  559. ShockStrength                   = 0
  560.  
  561. // ---------------------------------------------
  562. // torpedo10 (HammerheadShark)
  563. // ---------------------------------------------
  564.  
  565. [Cluster10]
  566. Name                            = hammerhd.mod
  567.  
  568. [Noise10]
  569. Level                           = 3.0
  570.  
  571. [Sensor10]
  572. sen                             = 99
  573. senr                            = 80
  574. InfluenceProbability            = 1.0
  575.  
  576. [Size10]
  577. Scale                           = 0.349
  578.  
  579. [Kinematics10]
  580. Range                           = 4500
  581. LifeTime                        = 25
  582. MinClimbingAngle                = 20.0
  583. MaxClimbingAngle                = 20.0
  584. VelocityIncrease                = 0.0
  585. VelocityDecrease                = 0.0
  586. Agility                         = 0.5
  587.  
  588. MaxAngleAccelerationA           = 20.0
  589. MaxAngleAccelerationB           = 15.0
  590. MaxAngleAccelerationC           = 4.0
  591. MaxAngleVelocityA               = 3.0
  592. MaxAngleVelocityB               = 3.0
  593. MaxAngleVelocityC               = -1.80
  594. AngleFrictionA                  = 1.5
  595. AngleFrictionB                  = 1.5
  596. AngleFrictionC                  = 0.0
  597.  
  598. MaxOrientationAcceleration      = 750.0
  599. MaxOrientationRetardation       = -550.0
  600. MaxVelocity                     = 2000.8
  601. MinVelocity                     = -100.0
  602. OrientationFrictionX            = 1.9
  603. OrientationFrictionY            = 0.00
  604. OrientationFrictionZ            = 1.9
  605.  
  606. [Collision10]
  607. RadiusScale                     = 0.451
  608.  
  609. [Defense10]
  610. KineticShield0                  = 1
  611. ShockShield0                    = 10000000
  612.  
  613. [Offense10]
  614. KineticStrength                 = 5000
  615. ShockStrength                   = 0
  616.  
  617. // ---------------------------------------------
  618. // torpedo11 (Flash_Shark_I)
  619. // ---------------------------------------------
  620.  
  621. [Cluster11]
  622. Name                            = flash1.mod
  623.  
  624. [Noise11]
  625. Level                           = 1.0
  626.  
  627. [Sensor11]
  628. sen                             = 3
  629. senr                            = 80
  630. InfluenceProbability            = 1.0
  631.  
  632. [Size11]
  633. Scale                           = 0.349
  634.  
  635. [Kinematics11]
  636. Range                           = 4500
  637. LifeTime                        = 15
  638. MinClimbingAngle                = 20.0
  639. MaxClimbingAngle                = 20.0
  640. VelocityIncrease                = 0.0
  641. VelocityDecrease                = 0.0
  642. Agility                         = 0.5
  643.  
  644. MaxAngleAccelerationA           = 20.0
  645. MaxAngleAccelerationB           = 15.0
  646. MaxAngleAccelerationC           = 4.0
  647. MaxAngleVelocityA               = 3.0
  648. MaxAngleVelocityB               = 3.0
  649. MaxAngleVelocityC               = -1.80
  650. AngleFrictionA                  = 1.5
  651. AngleFrictionB                  = 1.5
  652. AngleFrictionC                  = 0.0
  653.  
  654. MaxOrientationAcceleration      = 750.0
  655. MaxOrientationRetardation       = -550.0
  656. MaxVelocity                     = 1500.8
  657. MinVelocity                     = -100.0
  658. OrientationFrictionX            = 1.9
  659. OrientationFrictionY            = 0.00
  660. OrientationFrictionZ            = 1.9
  661.  
  662. [Collision11]
  663. RadiusScale                     = 0.451
  664.  
  665. [Defense11]
  666. KineticShield0                  = 1
  667. ShockShield0                    = 10000000
  668.  
  669. [Offense11]
  670. KineticStrength                 = 500
  671. ShockStrength                   = 1000
  672.  
  673. // ---------------------------------------------
  674. // torpedo12 (FlashShark_II)
  675. // ---------------------------------------------
  676.  
  677. [Cluster12]
  678. Name                            = flash2.mod
  679.  
  680. [Noise12]
  681. Level                           = 1.0
  682.  
  683. [Sensor12]
  684. sen                             = 3
  685. senr                            = 80
  686. InfluenceProbability            = 1.0
  687.  
  688. [Size12]
  689. Scale                           = 0.349
  690.  
  691. [Kinematics12]
  692. Range                           = 4500
  693. LifeTime                        = 15
  694. MinClimbingAngle                = 20.0
  695. MaxClimbingAngle                = 20.0
  696. VelocityIncrease                = 0.0
  697. VelocityDecrease                = 0.0
  698. Agility                         = 0.5
  699.  
  700. MaxAngleAccelerationA           = 20.0
  701. MaxAngleAccelerationB           = 15.0
  702. MaxAngleAccelerationC           = 4.0
  703. MaxAngleVelocityA               = 3.0
  704. MaxAngleVelocityB               = 3.0
  705. MaxAngleVelocityC               = -1.80
  706. AngleFrictionA                  = 1.5
  707. AngleFrictionB                  = 1.5
  708. AngleFrictionC                  = 0.0
  709.  
  710. MaxOrientationAcceleration      = 750.0
  711. MaxOrientationRetardation       = -550.0
  712. MaxVelocity                     = 2000.8
  713. MinVelocity                     = -100.0
  714. OrientationFrictionX            = 1.9
  715. OrientationFrictionY            = 0.00
  716. OrientationFrictionZ            = 1.9
  717.  
  718. [Collision12]
  719. RadiusScale                     = 0.451
  720.  
  721. [Defense12]
  722. KineticShield0                  = 1
  723. ShockShield0                    = 10000000
  724.  
  725. [Offense12]
  726. KineticStrength                 = 500
  727. ShockStrength                   = 2000
  728.  
  729. // ---------------------------------------------
  730. // torpedo13 (FlashShark_III)
  731. // ---------------------------------------------
  732.  
  733. [Cluster13]
  734. Name                            = flash3.mod
  735.  
  736. [Noise13]
  737. Level                           = 1.0
  738.  
  739. [Sensor13]
  740. sen                             = 3
  741. senr                            = 80
  742. InfluenceProbability            = 1.0
  743.  
  744. [Size13]
  745. Scale                           = 0.349
  746.  
  747. [Kinematics13]
  748. Range                           = 4500
  749. LifeTime                        = 15
  750. MinClimbingAngle                = 20.0
  751. MaxClimbingAngle                = 20.0
  752. VelocityIncrease                = 0.0
  753. VelocityDecrease                = 0.0
  754. Agility                         = 0.5
  755.  
  756. MaxAngleAccelerationA           = 20.0
  757. MaxAngleAccelerationB           = 15.0
  758. MaxAngleAccelerationC           = 4.0
  759. MaxAngleVelocityA               = 3.0
  760. MaxAngleVelocityB               = 3.0
  761. MaxAngleVelocityC               = -1.80
  762. AngleFrictionA                  = 1.5
  763. AngleFrictionB                  = 1.5
  764. AngleFrictionC                  = 0.0
  765.  
  766. MaxOrientationAcceleration      = 850.0
  767. MaxOrientationRetardation       = -550.0
  768. MaxVelocity                     = 2500.8
  769. MinVelocity                     = -100.0
  770. OrientationFrictionX            = 1.9
  771. OrientationFrictionY            = 0.00
  772. OrientationFrictionZ            = 1.9
  773.  
  774. [Collision13]
  775. RadiusScale                     = 0.451
  776.  
  777. [Defense13]
  778. KineticShield0                  = 1
  779. ShockShield0                    = 10000000
  780.  
  781. [Offense13]
  782. KineticStrength                 = 500
  783. ShockStrength                   = 3000
  784.  
  785. // ---------------------------------------------
  786. // torpedo14 (BigBang_I)
  787. // ---------------------------------------------
  788.  
  789. [Cluster14]
  790. Name                            = bigbang2.mod
  791.  
  792. [Noise14]
  793. Level                           = 3.0
  794.  
  795. [Sensor14]
  796. sen                             = 99
  797. senr                            = 80
  798. InfluenceProbability            = 1.0
  799.  
  800. [Size14]
  801. Scale                           = 0.349
  802.  
  803. [Kinematics14]
  804. Range                           = 4500
  805. LifeTime                        = 30
  806. MinClimbingAngle                = 20.0
  807. MaxClimbingAngle                = 20.0
  808. VelocityIncrease                = 0.0
  809. VelocityDecrease                = 0.0
  810. Agility                         = 0.5
  811.  
  812. MaxAngleAccelerationA           = 10.0
  813. MaxAngleAccelerationB           = 15.0
  814. MaxAngleAccelerationC           = 2.0
  815. MaxAngleVelocityA               = 2.0
  816. MaxAngleVelocityB               = 2.0
  817. MaxAngleVelocityC               = -1.80
  818. AngleFrictionA                  = 1.2
  819. AngleFrictionB                  = 1.2
  820. AngleFrictionC                  = 0.0
  821.  
  822. MaxOrientationAcceleration      = 250.0
  823. MaxOrientationRetardation       = -250.0
  824. MaxVelocity                     = 350.0
  825. MinVelocity                     = -100.0
  826. OrientationFrictionX            = 1.9
  827. OrientationFrictionY            = 0.00
  828. OrientationFrictionZ            = 1.9
  829.  
  830. [Collision14]
  831. RadiusScale                     = 0.451
  832.  
  833. [Defense14]
  834. KineticShield0                  = 1
  835. ShockShield0                    = 10000000
  836.  
  837. [Offense14]
  838. KineticStrength                 = 20000
  839. ShockStrength                   = 0
  840.  
  841. // ---------------------------------------------
  842. // torpedo15 (Bigbang_II)
  843. // ---------------------------------------------
  844.  
  845. [Cluster15]
  846. Name                            = bigbang3.mod
  847.  
  848. [Noise15]
  849. Level                           = 3.0
  850.  
  851. [Sensor15]
  852. sen                             = 99
  853. senr                            = 80
  854. InfluenceProbability            = 1.0
  855.  
  856. [Size15]
  857. Scale                           = 0.349
  858.  
  859. [Kinematics15]
  860. Range                           = 4500
  861. LifeTime                        = 30
  862. MinClimbingAngle                = 20.0
  863. MaxClimbingAngle                = 20.0
  864. VelocityIncrease                = 0.0
  865. VelocityDecrease                = 0.0
  866. Agility                         = 0.5
  867.  
  868. MaxAngleAccelerationA           = 10.0
  869. MaxAngleAccelerationB           = 8.0
  870. MaxAngleAccelerationC           = 2.0
  871. MaxAngleVelocityA               = 2.0
  872. MaxAngleVelocityB               = 2.0
  873. MaxAngleVelocityC               = -1.80
  874. AngleFrictionA                  = 1.2
  875. AngleFrictionB                  = 1.2
  876. AngleFrictionC                  = 0.0
  877.  
  878. MaxOrientationAcceleration      = 350.0
  879. MaxOrientationRetardation       = -350.0
  880. MaxVelocity                     = 450
  881. MinVelocity                     = -100.0
  882. OrientationFrictionX            = 1.8
  883. OrientationFrictionY            = 0.00
  884. OrientationFrictionZ            = 1.8
  885.  
  886. [Collision15]
  887. RadiusScale                     = 0.451
  888.  
  889. [Defense15]
  890. KineticShield0                  = 1
  891. ShockShield0                    = 10000000
  892.  
  893. [Offense15]
  894. KineticStrength                 = 30000
  895. ShockStrength                   = 0
  896.  
  897. // ---------------------------------------------
  898. // torpedo16 (SubSonic_I)
  899. // ---------------------------------------------
  900.  
  901. [Cluster16]
  902. Name                            = subsonc1.mod
  903.  
  904. [Noise16]
  905. Level                           = 4.0
  906.  
  907. [Sensor16]
  908. sen                             = 99
  909. senr                            = 80
  910. InfluenceProbability            = 1.0
  911.  
  912. [Size16]
  913. Scale                           = 0.349
  914.  
  915. [Kinematics16]
  916. Range                           = 4500
  917. LifeTime                        = 30
  918. MinClimbingAngle                = 20.0
  919. MaxClimbingAngle                = 20.0
  920. VelocityIncrease                = 0.0
  921. VelocityDecrease                = 0.0
  922. Agility                         = 0.5
  923.  
  924. MaxAngleAccelerationA           = 15.0
  925. MaxAngleAccelerationB           = 10.0
  926. MaxAngleAccelerationC           = 3.0
  927. MaxAngleVelocityA               = 3.0
  928. MaxAngleVelocityB               = 2.0
  929. MaxAngleVelocityC               = -1.80
  930. AngleFrictionA                  = 1.5
  931. AngleFrictionB                  = 1.5
  932. AngleFrictionC                  = 0.0
  933.  
  934. MaxOrientationAcceleration      = 250.0
  935. MaxOrientationRetardation       = -250.0
  936. MaxVelocity                     = 262.7
  937. MinVelocity                     = -100.0
  938. OrientationFrictionX            = 1.9
  939. OrientationFrictionY            = 0.00
  940. OrientationFrictionZ            = 1.9
  941.  
  942. [Collision16]
  943. RadiusScale                     = 0.451
  944.  
  945. [Defense16]
  946. KineticShield0                  = 10000000
  947. ShockShield0                    = 10000000
  948.  
  949. [Offense16]
  950. KineticStrength                 = 500
  951. ShockStrength                   = 0
  952.  
  953. // ---------------------------------------------
  954. // torpedo17 (SubSonic_II)
  955. // ---------------------------------------------
  956.  
  957. [Cluster17]
  958. Name                            = subsonc2.mod
  959.  
  960. [Noise17]
  961. Level                           = 4.0
  962.  
  963. [Sensor17]
  964. sen                             = 99
  965. senr                            = 80
  966. InfluenceProbability            = 1.0
  967.  
  968. [Size17]
  969. Scale                           = 0.349
  970.  
  971. [Kinematics17]
  972. Range                           = 4500
  973. LifeTime                        = 30
  974. MinClimbingAngle                = 20.0
  975. MaxClimbingAngle                = 20.0
  976. VelocityIncrease                = 0.0
  977. VelocityDecrease                = 0.0
  978. Agility                         = 0.5
  979.  
  980. MaxAngleAccelerationA           = 15.0
  981. MaxAngleAccelerationB           = 10.0
  982. MaxAngleAccelerationC           = 3.0
  983. MaxAngleVelocityA               = 3.0
  984. MaxAngleVelocityB               = 2.0
  985. MaxAngleVelocityC               = -1.80
  986. AngleFrictionA                  = 1.5
  987. AngleFrictionB                  = 1.5
  988. AngleFrictionC                  = 0.0
  989.  
  990. MaxOrientationAcceleration      = 350.0
  991. MaxOrientationRetardation       = -350.0
  992. MaxVelocity                     = 337.3
  993. MinVelocity                     = -100.0
  994. OrientationFrictionX            = 1.8
  995. OrientationFrictionY            = 0.00
  996. OrientationFrictionZ            = 1.8
  997.  
  998. [Collision17]
  999. RadiusScale                     = 0.451
  1000.  
  1001. [Defense17]
  1002. KineticShield0                  = 10000000
  1003. ShockShield0                    = 10000000
  1004.  
  1005. [Offense17]
  1006. KineticStrength                 = 500
  1007. ShockStrength                   = 0
  1008.  
  1009. // ---------------------------------------------
  1010. // torpedo18 (Ripper -> ClusterBomb)
  1011. // ---------------------------------------------
  1012.  
  1013. [Cluster18]
  1014. Name                            = ripper.mod
  1015.  
  1016. [Noise18]
  1017. Level                           = 2.0
  1018.  
  1019. [Sensor18]
  1020. sen                             = 99
  1021. senr                            = 80
  1022. InfluenceProbability            = 1.0
  1023.  
  1024. [Size18]
  1025. Scale                           = 0.349
  1026.  
  1027. [Kinematics18]
  1028. Range                           = 4500
  1029. LifeTime                        = 6.0
  1030. MinClimbingAngle                = 20.0
  1031. MaxClimbingAngle                = 20.0
  1032. VelocityIncrease                = 0.0
  1033. VelocityDecrease                = 0.0
  1034. Agility                         = 0.5
  1035.  
  1036. MaxAngleAccelerationA           = 15.0
  1037. MaxAngleAccelerationB           = 10.0
  1038. MaxAngleAccelerationC           = 3.0
  1039. MaxAngleVelocityA               = 3.0
  1040. MaxAngleVelocityB               = 2.0
  1041. MaxAngleVelocityC               = -1.80
  1042. AngleFrictionA                  = 1.5
  1043. AngleFrictionB                  = 1.5
  1044. AngleFrictionC                  = 0.0
  1045.  
  1046. MaxOrientationAcceleration      = 600.0
  1047. MaxOrientationRetardation       = 600.0
  1048. MaxVelocity                     = 1800.0
  1049. MinVelocity                     = 0.0
  1050. OrientationFrictionX            = 1.5
  1051. OrientationFrictionY            = 0.0
  1052. OrientationFrictionZ            = 1.5
  1053.  
  1054. [Collision18]
  1055. RadiusScale                     = 0.451
  1056.  
  1057. [Defense18]
  1058. KineticShield0                  = 1
  1059. ShockShield0                    = 10000000
  1060.  
  1061. [Offense18]
  1062. KineticStrength                 = 500
  1063. ShockStrength                   = 0
  1064. // KineticStrength Area         = 7600
  1065.  
  1066. // ---------------------------------------------
  1067. // torpedo19 (Leech_I)
  1068. // ---------------------------------------------
  1069.  
  1070. [Cluster19]
  1071. Name                            = leech1.mod
  1072.  
  1073. [Noise19]
  1074. Level                           = 1.0
  1075.  
  1076. [Sensor19]
  1077. sen                             = 99
  1078. senr                            = 80
  1079. InfluenceProbability            = 1.0
  1080.  
  1081. [Size19]
  1082. Scale                           = 0.349
  1083.  
  1084. [Kinematics19]
  1085. Range                           = 4500
  1086. LifeTime                        = 30
  1087. MinClimbingAngle                = 20.0
  1088. MaxClimbingAngle                = 20.0
  1089. VelocityIncrease                = 0.0
  1090. VelocityDecrease                = 0.0
  1091. Agility                         = 0.45
  1092.  
  1093. MaxAngleAccelerationA           = 80.0
  1094. MaxAngleAccelerationB           = 80.0
  1095. MaxAngleAccelerationC           = 4.0
  1096. MaxAngleVelocityA               = 25.2
  1097. MaxAngleVelocityB               = 25.2
  1098. MaxAngleVelocityC               = -1.0
  1099. AngleFrictionA                  = 40.0
  1100. AngleFrictionB                  = 40.0
  1101. AngleFrictionC                  = 0.0
  1102.  
  1103. MaxOrientationAcceleration      = 2200.0
  1104. MaxOrientationRetardation       = -2200.0
  1105. MaxVelocity                     = 2600.0
  1106. MinVelocity                     = -100.0
  1107. OrientationFrictionX            = 40.0
  1108. OrientationFrictionY            = 0.0
  1109. OrientationFrictionZ            = 40.0
  1110.  
  1111. [Collision19]
  1112. RadiusScale                     = 0.451
  1113.  
  1114. [Defense19]
  1115. KineticShield0                  = 1
  1116. ShockShield0                    = 10000000
  1117.  
  1118. [Offense19]
  1119. KineticStrength                 = 500
  1120. ShockStrength                   = 4000
  1121.  
  1122. // ---------------------------------------------
  1123. // torpedo20 (Leech_II)
  1124. // ---------------------------------------------
  1125.  
  1126. [Cluster20]
  1127. Name                            = leech2.mod
  1128.  
  1129. [Noise20]
  1130. Level                           = 1.0
  1131.  
  1132. [Sensor20]
  1133. sen                             = 99
  1134. senr                            = 80
  1135. InfluenceProbability            = 1.0
  1136.  
  1137. [Size20]
  1138. Scale                           = 0.349
  1139.  
  1140. [Kinematics20]
  1141. Range                           = 4500
  1142. LifeTime                        = 25
  1143. MinClimbingAngle                = 20.0
  1144. MaxClimbingAngle                = 20.0
  1145. VelocityIncrease                = 0.0
  1146. VelocityDecrease                = 0.0
  1147. Agility                         = 0.6
  1148.  
  1149. MaxAngleAccelerationA           = 80.0
  1150. MaxAngleAccelerationB           = 80.0
  1151. MaxAngleAccelerationC           = 4.0
  1152. MaxAngleVelocityA               = 25.2
  1153. MaxAngleVelocityB               = 25.2
  1154. MaxAngleVelocityC               = -1.0
  1155. AngleFrictionA                  = 40.0
  1156. AngleFrictionB                  = 40.0
  1157. AngleFrictionC                  = 0.0
  1158.  
  1159. MaxOrientationAcceleration      = 2200.0
  1160. MaxOrientationRetardation       = -2200.0
  1161. MaxVelocity                     = 2600.0
  1162. MinVelocity                     = -100.0
  1163. OrientationFrictionX            = 40.0
  1164. OrientationFrictionY            = 0.0
  1165. OrientationFrictionZ            = 40.0
  1166.  
  1167. [Collision20]
  1168. RadiusScale                     = 0.451
  1169.  
  1170. [Defense20]
  1171. KineticShield0                  = 1
  1172. ShockShield0                    = 10000000
  1173.  
  1174. [Offense20]
  1175. KineticStrength                 = 500
  1176. ShockStrength                   = 6000
  1177.  
  1178. // ---------------------------------------------
  1179. // torpedo21 (Estroker -> Torch)
  1180. // ---------------------------------------------
  1181.  
  1182. [Cluster21]
  1183. Name                            = estroker.mod
  1184.  
  1185. [Noise21]
  1186. Level                           = 1.0
  1187.  
  1188. [Sensor21]
  1189. sen                             = 99
  1190. senr                            = 80
  1191. InfluenceProbability            = 1.0
  1192.  
  1193. [Size21]
  1194. Scale                           = 0.349
  1195.  
  1196. [Kinematics21]
  1197. Range                           = 4500
  1198. LifeTime                        = 6.0
  1199. MinClimbingAngle                = 20.0
  1200. MaxClimbingAngle                = 20.0
  1201. VelocityIncrease                = 0.0
  1202. VelocityDecrease                = 0.0
  1203. Agility                         = 0.5
  1204.  
  1205. MaxAngleAccelerationA           = 15.0
  1206. MaxAngleAccelerationB           = 10.0
  1207. MaxAngleAccelerationC           = 3.0
  1208. MaxAngleVelocityA               = 3.0
  1209. MaxAngleVelocityB               = 2.0
  1210. MaxAngleVelocityC               = -1.80
  1211. AngleFrictionA                  = 1.5
  1212. AngleFrictionB                  = 1.5
  1213. AngleFrictionC                  = 0.0
  1214.  
  1215. MaxOrientationAcceleration      = 600.0
  1216. MaxOrientationRetardation       = 600.0
  1217. MaxVelocity                     = 1800.0
  1218. MinVelocity                     = 0.0
  1219. OrientationFrictionX            = 1.5
  1220. OrientationFrictionY            = 0.0
  1221. OrientationFrictionZ            = 1.5
  1222.  
  1223. [Collision21]
  1224. RadiusScale                     = 0.451
  1225.  
  1226. [Defense21]
  1227. KineticShield0                  = 1
  1228. ShockShield0                    = 10000000
  1229.  
  1230. [Offense21]
  1231. KineticStrength                 = 500
  1232. ShockStrength                   = 0
  1233.  
  1234.