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INI File  |  1996-10-22  |  9KB  |  350 lines

  1. [BASIC]
  2. NumOfVoices             = 8
  3.  
  4. [SAMPLEMAP]
  5. ; sample 0 MUST NOT BE USED
  6. nam0                    =
  7.  
  8. ; big explosion
  9. nam1                    = vfx\ef_04
  10. per1                    = 11025
  11. vol1                    = 127
  12. ran1                    = 0.2
  13.  
  14. ; metal hit
  15. nam2                    = vfx\ef_01
  16. per2                    = 11025
  17. vol2                    = 48
  18. ran2                    = 0.1
  19.  
  20. ; shoot vendetta
  21. nam3                    = vfx\we_02-1b
  22. per3                    = 11025
  23. vol3                    = 127
  24. ran3                    = 0.1
  25.  
  26. ; torpedo engine
  27. nam4                    = vfx\we_01
  28. per4                    = 11025
  29. vol4                    = 32
  30. ran4                    = 0.15
  31.  
  32. ; keyboard click
  33. nam5                    = vfx\co_01c
  34. per5                    = 11025
  35. vol5                    = 64
  36. ran5                    = 0.0
  37.  
  38. ; threat
  39. nam6                    = vfx\co_02
  40. per6                    = 11025
  41. vol6                    = 64
  42. ran6                    = 0.0
  43.  
  44. ; lock on
  45. nam7                    = vfx\co_03
  46. per7                    = 11025
  47. vol7                    = 32
  48. ran7                    = 0.0
  49.  
  50. ; error
  51. nam8                    = vfx\co_04
  52. per8                    = 11025
  53. vol8                    = 127
  54. ran8                    = 0.0
  55.  
  56. ; torpedo lock on
  57. nam9                    = vfx\co_05
  58. per9                    = 11025
  59. vol9                    = 32
  60. ran9                    = 0.0
  61.  
  62. ; alert
  63. nam10                   = vfx\co_07
  64. per10                   = 11025
  65. vol10                   = 64
  66. ran10                   = 0.0
  67.  
  68. ; player engine 1
  69. nam11                   = vfx\pb_04c
  70. per11                   = 11025
  71. vol11                   = 104
  72. ran11                   = 0.0
  73.  
  74. ; shoot maximum impact
  75. nam12                   = vfx\we_02-2b
  76. per12                   = 11025
  77. vol12                   = 127
  78. ran12                   = 0.1
  79.  
  80. ; shoot plasma gun
  81. nam13                   = vfx\we_02-3d
  82. per13                   = 11025
  83. vol13                   = 127
  84. ran13                   = 0.05
  85.  
  86. ; torpedostart
  87. nam14                   = vfx\pb_09
  88. per14                   = 11025
  89. vol14                   = 96
  90. ran14                   = 0.15
  91.  
  92. ; groundexplosion
  93. nam15                   = vfx\ef_02
  94. per15                   = 11025
  95. vol15                   = 127
  96. ran15                   = 0.15
  97.  
  98. ; smallexplosion
  99. nam16                   = vfx\ef_03b
  100. per16                   = 11025
  101. vol16                   = 127
  102. ran16                   = 0.15
  103.  
  104. ; emsexplosion
  105. nam17                   = vfx\ef_05
  106. per17                   = 11025
  107. vol17                   = 127
  108. ran17                   = 0.15
  109.  
  110. ; screaming metal
  111. nam18                   = vfx\ef_06
  112. per18                   = 8000
  113. vol18                   = 127
  114. ran18                   = 0.4
  115.  
  116. ; building
  117. nam19                   =
  118.  
  119. ; revolver reload
  120. nam20                   = vfx\pb_03
  121. per20                   = 8000
  122. vol20                   = 64
  123. ran20                   = 0.1
  124.  
  125. ; turret engine
  126. nam21                   = vfx\pb_01
  127. per21                   = 11025
  128. vol21                   = 32
  129. ran21                   = 0.1
  130.  
  131. ; radio sound
  132. nam22                   = vfx\co_08
  133. per22                   = 11025
  134. vol22                   = 96
  135. ran22                   = 0.1
  136.  
  137. ; enemy engine 1
  138. nam23                   = vfx\pb_04a
  139. per23                   = 11025
  140. vol23                   = 127
  141. ran23                   = 0.0
  142.  
  143. ; enemy engine 2
  144. nam24                   = vfx\en_02
  145. per24                   = 11025
  146. vol24                   = 127
  147. ran24                   = 0.0
  148.  
  149. ; shoot doom mortar
  150. nam25                   = vfx\we_02-5
  151. per25                   = 11025
  152. vol25                   = 127
  153. ran25                   = 0.0
  154.  
  155. ; shoot plasma death
  156. nam26                   = vfx\we_02-4b
  157. per26                   = 6000
  158. vol26                   = 127
  159. ran26                   = 0.0
  160.  
  161. ; player boat collision
  162. nam27                   = vfx\pb_07
  163. per27                   = 11025
  164. vol27                   = 127
  165. ran27                   = 0.2
  166.  
  167. ; buzzer
  168. nam28                   = vfx\pb_11
  169. per28                   = 11025
  170. vol28                   = 127
  171. ran28                   = 0.0
  172.  
  173. ; booster
  174. nam29                   = vfx\pb_12
  175. per29                   = 8000
  176. vol29                   = 127
  177. ran29                   = 0.0
  178.  
  179. ; shake
  180. nam30                   =
  181.  
  182. ; startup
  183. nam31                   = vfx\pb_14
  184. per31                   = 11025
  185. vol31                   = 127
  186. ran31                   = 0.0
  187.  
  188. ; shutdown
  189. nam32                   = vfx\pb_15
  190. per32                   = 11025
  191. vol32                   = 127
  192. ran32                   = 0.0
  193.  
  194. ; torch
  195. nam33                   = vfx\we_03
  196. per33                   = 11025
  197. vol33                   = 127
  198. ran33                   = 0.0
  199.  
  200. ; biont engine sound
  201. nam34                   = vfx\en_07
  202. per34                   = 11025
  203. vol34                   = 127
  204. ran34                   = 0.0
  205.  
  206. ; big ship engine sound
  207. nam35                   = vfx\en_06
  208. per35                   = 11025
  209. vol35                   = 127
  210. ran35                   = 0.0
  211.  
  212. ;
  213. ; empty sample slots
  214. ;
  215.  
  216. nam36                   =
  217. nam37                   =
  218. nam38                   =
  219. nam39                   =
  220. nam40                   =
  221. nam41                   =
  222. nam42                   =
  223. nam43                   =
  224. nam44                   =
  225. nam45                   =
  226. nam46                   =
  227. nam47                   =
  228. nam48                   =
  229. nam49                   =
  230. nam50                   =
  231. nam51                   =
  232. nam52                   =
  233. nam53                   =
  234. nam54                   =
  235. nam55                   =
  236. nam56                   =
  237. nam57                   =
  238. nam58                   =
  239. nam59                   =
  240. nam60                   =
  241. nam61                   =
  242. nam62                   =
  243. nam63                   =
  244.  
  245. ;
  246. ; sexy female voice
  247. ;
  248.  
  249. ; SFV: ActiveSonarActivated
  250. nam64                   = cockpit\coc03b
  251. per64                   = 11025
  252. vol64                   = 128
  253. ran64                   = 0.0
  254.  
  255. ; SFV: ActiveSonarDeactivated
  256. nam65                   = cockpit\coc02b
  257. per65                   = 11025
  258. vol65                   = 128
  259. ran65                   = 0.0
  260.  
  261. ; SFV: NOT USED
  262. nam66                   =
  263.  
  264. ; SFV: TargetLocked
  265. nam67                   = cockpit\coc17
  266. per67                   = 11025
  267. vol67                   = 128
  268. ran67                   = 0.0
  269.  
  270. ; SFV: TargetIdentified
  271. nam68                   = cockpit\coc21
  272. per68                   = 11025
  273. vol68                   = 128
  274. ran68                   = 0.0
  275.  
  276. ; SFV: TargetDestroyed
  277. nam69                   = cockpit\coc19
  278. per69                   = 11025
  279. vol69                   = 128
  280. ran69                   = 0.0
  281.  
  282. ; SFV: Loading
  283. nam70                   =
  284.  
  285. ; SFV: TargetLost
  286. nam71                   = cockpit\coc20
  287. per71                   = 11025
  288. vol71                   = 128
  289. ran71                   = 0.0
  290.  
  291. ; SFV: System collapse
  292. nam72                   = cockpit\coc09
  293. per72                   = 11025
  294. vol72                   = 128
  295. ran72                   = 0.0
  296.  
  297. ; SFV: front armor destroyed
  298. nam73                   =
  299.  
  300. ; SFV: rear armor destroyed
  301. nam74                   =
  302.  
  303. ; SFV: left armor destroyed
  304. nam75                   =
  305.  
  306. ; SFV: right armor destroyed
  307. nam76                   =
  308.  
  309. ; SFV: Torpedo Ready
  310. nam77                   = cockpit\coc32
  311. per77                   = 11025
  312. vol77                   = 128
  313. ran77                   = 0.0
  314.  
  315. ; SFV: Mission accomplished
  316. nam78                   = cockpit\coc13
  317. per78                   = 11025
  318. vol78                   = 128
  319. ran78                   = 0.0
  320.  
  321. ; SFV: Autopilot availible
  322. nam79                   = cockpit\coc31
  323. per79                   = 11025
  324. vol79                   = 128
  325. ran79                   = 0.0
  326.  
  327. ; SFV: Navpoint reached
  328. nam80                   = cockpit\coc12
  329. per80                   = 11025
  330. vol80                   = 128
  331. ran80                   = 0.0
  332.  
  333. ; SFV: LockOn located
  334. nam81                   = cockpit\coc10
  335. per81                   = 11025
  336. vol81                   = 128
  337. ran81                   = 0.0
  338.  
  339. ; SFV: Torpedo threat
  340. nam82                   = cockpit\coc07
  341. per82                   = 11025
  342. vol82                   = 128
  343. ran82                   = 0.0
  344.  
  345. ; SFV: Mission failed
  346. nam83                   = cockpit\coc198
  347. per83                   = 11025
  348. vol83                   = 128
  349. ran83                   = 0.0
  350.