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Boot Disc 9
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boot-disc-1997-05.iso
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ADynasty
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DATA.Z
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DEBRIS.DES
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1996-10-22
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// ---------------------------------------------
// Debris0 (plate1)
// ---------------------------------------------
[Cluster0]
Name = square.mod
[Noise0]
Level = 0.0
[Size0]
Scale = 1.0
[Kinematics0]
LifeTime = 4
Friction = 0.37
Lift = -0.5
MinVelocity = 550.0
MaxVelocity = 650.0
[Collision0]
RadiusScale = 1.0
[Defense0]
KineticShield0 = 10
[Offense0]
KineticStrength = 3
ShockStrength = 0
[Anim0]
NumOfStages = 10
Scale = 1.0
DisplayTime = 0.045
[Anim0Raster]
X1 = 0
Y1 = 0
Width = 36
Height = 36
NumInX = 0
ImgBlockName = mod_004
// ---------------------------------------------
// Debris1 (plate2)
// ---------------------------------------------
[Cluster1]
Name = square.mod
[Noise1]
Level = 0.0
[Size1]
Scale = 2.0
[Kinematics1]
LifeTime = 5
Friction = 0.4
Lift = -0.55
MinVelocity = 600.0
MaxVelocity = 650.0
[Collision1]
RadiusScale = 1.0
[Defense1]
KineticShield0 = 10
[Offense1]
KineticStrength = 6
ShockStrength = 0
[Anim1]
NumOfStages = 10
Scale = 1.0
DisplayTime = 0.045
[Anim1Raster]
X1 = 108
Y1 = 36
Width = 36
Height = 36
NumInX = 0
ImgBlockName = mod_004
// ---------------------------------------------
// Debris2 (plate3)
// ---------------------------------------------
[Cluster2]
Name = square.mod
[Noise2]
Level = 0.0
[Size2]
Scale = 3.0
[Kinematics2]
LifeTime = 5
Friction = 0.45
Lift = -0.6
MinVelocity = 600.0
MaxVelocity = 700.0
[Collision2]
RadiusScale = 1.0
[Defense2]
KineticShield0 = 10
[Offense2]
KineticStrength = 9
ShockStrength = 0
[Anim2]
NumOfStages = 10
Scale = 1.0
DisplayTime = 0.045
[Anim2Raster]
X1 = 216
Y1 = 72
Width = 36
Height = 36
NumInX = 0
ImgBlockName = mod_004
// ---------------------------------------------
// Debris3 (engine)
// ---------------------------------------------
[Cluster3]
Name = square.mod
[Noise3]
Level = 0.0
[Size3]
Scale = 1.5
[Kinematics3]
LifeTime = 5
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision3]
RadiusScale = 1.0
[Defense3]
KineticShield0 = 10
[Offense3]
KineticStrength = 12
ShockStrength = 1
[Anim3]
NumOfStages = 10
Scale = 1.0
DisplayTime = 0.045
[Anim3Raster]
X1 = 72
Y1 = 144
Width = 36
Height = 36
NumInX = 0
ImgBlockName = mod_004
// ---------------------------------------------
// Debris4 (cargobox small)
// ---------------------------------------------
[Cluster4]
Name = square.mod
[Noise4]
Level = 0.0
[Size4]
Scale = 1.5
[Kinematics4]
LifeTime = 5
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision4]
RadiusScale = 1.0
[Defense4]
KineticShield0 = 10
[Offense4]
KineticStrength = 12
ShockStrength = 1
[Anim4]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim4Raster]
X1 = 129
Y1 = 131
Width = 125
Height = 121
NumInX = 1
ImgBlockName = mod_006
// ---------------------------------------------
// Debris5 (front shield small)
// ---------------------------------------------
[Cluster5]
Name = square.mod
[Noise5]
Level = 0.0
[Size5]
Scale = 1.5
[Kinematics5]
LifeTime = 5
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision5]
RadiusScale = 1.0
[Defense5]
KineticShield0 = 10
[Offense5]
KineticStrength = 12
ShockStrength = 1
[Anim5]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim5Raster]
X1 = 12
Y1 = 21
Width = 111
Height = 99
NumInX = 1
ImgBlockName = mod_006
// ---------------------------------------------
// Debris6 (BackShield small)
// ---------------------------------------------
[Cluster6]
Name = square.mod
[Noise6]
Level = 0.0
[Size6]
Scale = 1.5
[Kinematics6]
LifeTime = 5
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision6]
RadiusScale = 1.0
[Defense6]
KineticShield0 = 10
[Offense6]
KineticStrength = 12
ShockStrength = 1
[Anim6]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim6Raster]
X1 = 138
Y1 = 41
Width = 92
Height = 85
NumInX = 1
ImgBlockName = mod_006
// ---------------------------------------------
// Debris7 (MetallPiece small)
// ---------------------------------------------
[Cluster7]
Name = square.mod
[Noise7]
Level = 0.0
[Size7]
Scale = 1.5
[Kinematics7]
LifeTime = 5
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision7]
RadiusScale = 1.0
[Defense7]
KineticShield0 = 10
[Offense7]
KineticStrength = 12
ShockStrength = 1
[Anim7]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim7Raster]
X1 = 197
Y1 = 8
Width = 48
Height = 29
NumInX = 1
ImgBlockName = mod_006
// ---------------------------------------------
// Debris8 (MetallFrame small)
// ---------------------------------------------
[Cluster8]
Name = square.mod
[Noise8]
Level = 0.0
[Size8]
Scale = 1.5
[Kinematics8]
LifeTime = 5
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision8]
RadiusScale = 1.0
[Defense8]
KineticShield0 = 10
[Offense8]
KineticStrength = 12
ShockStrength = 1
[Anim8]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim8Raster]
X1 = 0
Y1 = 133
Width = 126
Height = 113
NumInX = 1
ImgBlockName = mod_006
// ---------------------------------------------
// Debris9 (cargobox large)
// ---------------------------------------------
[Cluster9]
Name = square.mod
[Noise9]
Level = 0.0
[Size9]
Scale = 2.51
[Kinematics9]
LifeTime = 5
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision9]
RadiusScale = 1.0
[Defense9]
KineticShield0 = 10
[Offense9]
KineticStrength = 12
ShockStrength = 1
[Anim9]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim9Raster]
X1 = 129
Y1 = 131
Width = 125
Height = 121
NumInX = 1
ImgBlockName = mod_006
// ---------------------------------------------
// Debris10 (front shield large)
// ---------------------------------------------
[Cluster10]
Name = square.mod
[Noise10]
Level = 0.0
[Size10]
Scale = 2.51
[Kinematics10]
LifeTime = 5
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision10]
RadiusScale = 1.0
[Defense10]
KineticShield0 = 10
[Offense10]
KineticStrength = 12
ShockStrength = 1
[Anim10]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim10Raster]
X1 = 12
Y1 = 21
Width = 111
Height = 99
NumInX = 1
ImgBlockName = mod_006
// ---------------------------------------------
// Debris11 (BackShield large)
// ---------------------------------------------
[Cluster11]
Name = square.mod
[Noise11]
Level = 0.0
[Size11]
Scale = 2.51
[Kinematics11]
LifeTime = 5
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision11]
RadiusScale = 1.0
[Defense11]
KineticShield0 = 10
[Offense11]
KineticStrength = 12
ShockStrength = 1
[Anim11]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim11Raster]
X1 = 138
Y1 = 41
Width = 92
Height = 85
NumInX = 1
ImgBlockName = mod_006
// ---------------------------------------------
// Debris12 (MetallPiece large)
// ---------------------------------------------
[Cluster12]
Name = square.mod
[Noise12]
Level = 0.0
[Size12]
Scale = 2.51
[Kinematics12]
LifeTime = 5
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision12]
RadiusScale = 1.0
[Defense12]
KineticShield0 = 10
[Offense12]
KineticStrength = 12
ShockStrength = 1
[Anim12]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim12Raster]
X1 = 197
Y1 = 8
Width = 48
Height = 29
NumInX = 1
ImgBlockName = mod_006
// ---------------------------------------------
// Debris13 (MetallFrame large)
// ---------------------------------------------
[Cluster13]
Name = square.mod
[Noise13]
Level = 0.0
[Size13]
Scale = 2.51
[Kinematics13]
LifeTime = 5
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision13]
RadiusScale = 1.0
[Defense13]
KineticShield0 = 10
[Offense13]
KineticStrength = 12
ShockStrength = 1
[Anim13]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim13Raster]
X1 = 0
Y1 = 133
Width = 126
Height = 113
NumInX = 1
ImgBlockName = mod_006
// ---------------------------------------------
// Debris14 (Cadaver 1)
// ---------------------------------------------
[Cluster14]
Name = square.mod
[Noise14]
Level = 0.0
[Size14]
Scale = 0.61
[Kinematics14]
LifeTime = 16
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision14]
RadiusScale = 1.0
[Defense14]
KineticShield0 = 10
[Offense14]
KineticStrength = 12
ShockStrength = 1
[Anim14]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim14Stage0]
X1 = 8
Y1 = 17
X2 = 74
Y2 = 17
X3 = 74
Y3 = 111
X4 = 8
Y4 = 111
XCenter = 31
YCenter = 45
ImgBlockName = mod_015
// ---------------------------------------------
// Debris15 (Cadaver 2)
// ---------------------------------------------
[Cluster15]
Name = square.mod
[Noise15]
Level = 0.0
[Size15]
Scale = 0.61
[Kinematics15]
LifeTime = 16
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision15]
RadiusScale = 1.0
[Defense15]
KineticShield0 = 10
[Offense15]
KineticStrength = 12
ShockStrength = 1
[Anim15]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim15Stage0]
X1 = 82
Y1 = 21
X2 = 163
Y2 = 21
X3 = 163
Y3 = 107
X4 = 82
Y4 = 107
XCenter = 122
YCenter = 45
ImgBlockName = mod_015
// ---------------------------------------------
// Debris16 (Cadaver 3)
// ---------------------------------------------
[Cluster16]
Name = square.mod
[Noise16]
Level = 0.0
[Size16]
Scale = 0.61
[Kinematics16]
LifeTime = 16
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision16]
RadiusScale = 1.0
[Defense16]
KineticShield0 = 10
[Offense16]
KineticStrength = 12
ShockStrength = 1
[Anim16]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim16Stage0]
X1 = 11
Y1 = 128
X2 = 66
Y2 = 128
X3 = 66
Y3 = 255
X4 = 11
Y4 = 255
XCenter = 47
YCenter = 190
ImgBlockName = mod_015
// ---------------------------------------------
// Debris17 (Shrapnel)
// ---------------------------------------------
[Cluster17]
Name = square.mod
[Noise17]
Level = 0.0
[Size17]
Scale = 1.5
[Kinematics17]
LifeTime = 16
Friction = 0.5
Lift = -0.75
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision17]
RadiusScale = 1.0
[Defense17]
KineticShield0 = 10
[Offense17]
KineticStrength = 12
ShockStrength = 1
[Anim17]
NumOfStages = 9
Scale = 1.5
DisplayTime = 0.045
[Anim17Stage0]
X1 = 188
Y1 = 187
X2 = 210
Y2 = 187
X3 = 210
Y3 = 210
X4 = 188
Y4 = 210
XCenter = 198
YCenter = 198
ImgBlockName = mod_004
[Anim17Stage1]
X1 = 226
Y1 = 188
X2 = 246
Y2 = 188
X3 = 246
Y3 = 210
X4 = 226
Y4 = 210
XCenter = 234
YCenter = 198
ImgBlockName = mod_004
[Anim17Stage2]
X1 = 7
Y1 = 227
X2 = 29
Y2 = 227
X3 = 29
Y3 = 245
X4 = 7
Y4 = 245
XCenter = 18
YCenter = 234
ImgBlockName = mod_004
[Anim17Stage3]
X1 = 39
Y1 = 230
X2 = 66
Y2 = 230
X3 = 66
Y3 = 241
X4 = 39
Y4 = 241
XCenter = 54
YCenter = 234
ImgBlockName = mod_004
[Anim17Stage4]
X1 = 75
Y1 = 232
X2 = 102
Y2 = 232
X3 = 102
Y3 = 239
X4 = 75
Y4 = 239
XCenter = 90
YCenter = 234
ImgBlockName = mod_004
[Anim17Stage5]
X1 = 116
Y1 = 229
X2 = 136
Y2 = 229
X3 = 136
Y3 = 243
X4 = 116
Y4 = 243
XCenter = 126
YCenter = 234
ImgBlockName = mod_004
[Anim17Stage6]
X1 = 152
Y1 = 229
X2 = 170
Y2 = 229
X3 = 170
Y3 = 245
X4 = 152
Y4 = 245
XCenter = 162
YCenter = 234
ImgBlockName = mod_004
[Anim17Stage7]
X1 = 190
Y1 = 225
X2 = 211
Y2 = 225
X3 = 211
Y3 = 246
X4 = 190
Y4 = 225
XCenter = 198
YCenter = 234
ImgBlockName = mod_004
[Anim17Stage8]
X1 = 225
Y1 = 223
X2 = 247
Y2 = 223
X3 = 247
Y3 = 246
X4 = 225
Y4 = 246
XCenter = 234
YCenter = 234
ImgBlockName = mod_004
// ---------------------------------------------
// Debris18 (Buzzer good)
// ---------------------------------------------
[Cluster18]
Name = square.mod
[Noise18]
Level = 0.0
[Size18]
Scale = 1.0
[Kinematics18]
LifeTime = 16
Friction = 0.5
Lift = -0.4
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision18]
RadiusScale = 1.0
[Defense18]
KineticShield0 = 10
[Offense18]
KineticStrength = 12
ShockStrength = 1
[Anim18]
NumOfStages = 13
Scale = 1.5
DisplayTime = 0.045
[Anim18Stage0]
X1 = 134
Y1 = 2
X2 = 170
Y2 = 2
X3 = 170
Y3 = 35
X4 = 134
Y4 = 35
XCenter = 147
YCenter = 21
ImgBlockName = mod_040
[Anim18Stage1]
X1 = 175
Y1 = 7
X2 = 213
Y2 = 7
X3 = 213
Y3 = 31
X4 = 175
Y4 = 31
XCenter = 189
YCenter = 21
ImgBlockName = mod_040
[Anim18Stage2]
X1 = 217
Y1 = 9
X2 = 255
Y2 = 9
X3 = 255
Y3 = 34
X4 = 217
Y4 = 34
XCenter = 231
YCenter = 21
ImgBlockName = mod_040
[Anim18Stage3]
X1 = 135
Y1 = 47
X2 = 170
Y2 = 47
X3 = 170
Y3 = 81
X4 = 135
Y4 = 81
XCenter = 147
YCenter = 63
ImgBlockName = mod_040
[Anim18Stage4]
X1 = 182
Y1 = 45
X2 = 208
Y2 = 45
X3 = 208
Y3 = 83
X4 = 182
Y4 = 83
XCenter = 189
YCenter = 63
ImgBlockName = mod_040
[Anim18Stage5]
X1 = 222
Y1 = 45
X2 = 245
Y2 = 45
X3 = 245
Y3 = 83
X4 = 222
Y4 = 83
XCenter = 231
YCenter = 63
ImgBlockName = mod_040
[Anim18Stage6]
X1 = 133
Y1 = 88
X2 = 165
Y2 = 88
X3 = 165
Y3 = 124
X4 = 133
Y4 = 124
XCenter = 147
YCenter = 105
ImgBlockName = mod_040
[Anim18Stage7]
X1 = 172
Y1 = 92
X2 = 210
Y2 = 92
X3 = 210
Y3 = 121
X4 = 172
Y4 = 121
XCenter = 189
YCenter = 105
ImgBlockName = mod_040
[Anim18Stage8]
X1 = 214
Y1 = 94
X2 = 252
Y2 = 94
X3 = 252
Y3 = 116
X4 = 214
Y4 = 116
XCenter = 231
YCenter = 105
ImgBlockName = mod_040
[Anim18Stage9]
X1 = 88
Y1 = 130
X2 = 126
Y2 = 130
X3 = 126
Y3 = 160
X4 = 88
Y4 = 160
XCenter = 105
YCenter = 147
ImgBlockName = mod_040
[Anim18Stage10]
X1 = 133
Y1 = 127
X2 = 164
Y2 = 127
X3 = 164
Y3 = 164
X4 = 133
Y4 = 164
XCenter = 147
YCenter = 147
ImgBlockName = mod_040
[Anim18Stage11]
X1 = 180
Y1 = 126
X2 = 203
Y2 = 126
X3 = 203
Y3 = 164
X4 = 180
Y4 = 164
XCenter = 189
YCenter = 147
ImgBlockName = mod_040
[Anim18Stage12]
X1 = 222
Y1 = 126
X2 = 249
Y2 = 126
X3 = 249
Y3 = 164
X4 = 222
Y4 = 164
XCenter = 231
YCenter = 147
ImgBlockName = mod_040
// ---------------------------------------------
// Debris19 (Buzzer bad)
// ---------------------------------------------
[Cluster19]
Name = square.mod
[Noise19]
Level = 0.0
[Size19]
Scale = 0.6
[Kinematics19]
LifeTime = 16
Friction = 0.5
Lift = -0.4
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision19]
RadiusScale = 1.0
[Defense19]
KineticShield0 = 10
[Offense19]
KineticStrength = 12
ShockStrength = 1
[Anim19]
NumOfStages = 13
Scale = 1.5
DisplayTime = 0.06
[Anim19Stage0]
X1 = 222
Y1 = 126
X2 = 249
Y2 = 126
X3 = 249
Y3 = 164
X4 = 222
Y4 = 164
XCenter = 231
YCenter = 147
ImgBlockName = mod_040
[Anim19Stage1]
X1 = 180
Y1 = 126
X2 = 203
Y2 = 126
X3 = 203
Y3 = 164
X4 = 180
Y4 = 164
XCenter = 189
YCenter = 147
ImgBlockName = mod_040
[Anim19Stage2]
X1 = 133
Y1 = 127
X2 = 164
Y2 = 127
X3 = 164
Y3 = 164
X4 = 133
Y4 = 164
XCenter = 147
YCenter = 147
ImgBlockName = mod_040
[Anim19Stage3]
X1 = 88
Y1 = 130
X2 = 126
Y2 = 130
X3 = 126
Y3 = 160
X4 = 88
Y4 = 160
XCenter = 105
YCenter = 147
ImgBlockName = mod_040
[Anim19Stage4]
X1 = 214
Y1 = 94
X2 = 252
Y2 = 94
X3 = 252
Y3 = 116
X4 = 214
Y4 = 116
XCenter = 231
YCenter = 105
ImgBlockName = mod_040
[Anim19Stage5]
X1 = 172
Y1 = 92
X2 = 210
Y2 = 92
X3 = 210
Y3 = 121
X4 = 172
Y4 = 121
XCenter = 189
YCenter = 105
ImgBlockName = mod_040
[Anim19Stage6]
X1 = 133
Y1 = 88
X2 = 165
Y2 = 88
X3 = 165
Y3 = 124
X4 = 133
Y4 = 124
XCenter = 147
YCenter = 105
ImgBlockName = mod_040
[Anim19Stage7]
X1 = 222
Y1 = 45
X2 = 245
Y2 = 45
X3 = 245
Y3 = 83
X4 = 222
Y4 = 83
XCenter = 231
YCenter = 63
ImgBlockName = mod_040
[Anim19Stage8]
X1 = 182
Y1 = 45
X2 = 208
Y2 = 45
X3 = 208
Y3 = 83
X4 = 182
Y4 = 83
XCenter = 189
YCenter = 63
ImgBlockName = mod_040
[Anim19Stage9]
X1 = 135
Y1 = 47
X2 = 170
Y2 = 47
X3 = 170
Y3 = 81
X4 = 135
Y4 = 81
XCenter = 147
YCenter = 63
ImgBlockName = mod_040
[Anim19Stage10]
X1 = 217
Y1 = 9
X2 = 255
Y2 = 9
X3 = 255
Y3 = 34
X4 = 217
Y4 = 34
XCenter = 231
YCenter = 21
ImgBlockName = mod_040
[Anim19Stage11]
X1 = 175
Y1 = 7
X2 = 213
Y2 = 7
X3 = 213
Y3 = 31
X4 = 175
Y4 = 31
XCenter = 189
YCenter = 21
ImgBlockName = mod_040
[Anim19Stage12]
X1 = 134
Y1 = 2
X2 = 170
Y2 = 2
X3 = 170
Y3 = 35
X4 = 134
Y4 = 35
XCenter = 147
YCenter = 21
ImgBlockName = mod_040
// ---------------------------------------------
// Debris20 (Buzzer good dummy)
// ---------------------------------------------
[Cluster20]
Name = square.mod
[Noise20]
Level = 0.0
[Size20]
Scale = 1.0
[Kinematics20]
LifeTime = 16
Friction = 0.5
Lift = -0.4
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision20]
RadiusScale = 1.0
[Defense20]
KineticShield0 = 10
[Offense20]
KineticStrength = 12
ShockStrength = 1
[Anim20]
NumOfStages = 13
Scale = 1.5
DisplayTime = 0.045
[Anim20Stage0]
X1 = 134
Y1 = 2
X2 = 170
Y2 = 2
X3 = 170
Y3 = 35
X4 = 134
Y4 = 35
XCenter = 147
YCenter = 21
ImgBlockName = mod_040
[Anim20Stage1]
X1 = 175
Y1 = 7
X2 = 213
Y2 = 7
X3 = 213
Y3 = 31
X4 = 175
Y4 = 31
XCenter = 189
YCenter = 21
ImgBlockName = mod_040
[Anim20Stage2]
X1 = 217
Y1 = 9
X2 = 255
Y2 = 9
X3 = 255
Y3 = 34
X4 = 217
Y4 = 34
XCenter = 231
YCenter = 21
ImgBlockName = mod_040
[Anim20Stage3]
X1 = 135
Y1 = 47
X2 = 170
Y2 = 47
X3 = 170
Y3 = 81
X4 = 135
Y4 = 81
XCenter = 147
YCenter = 63
ImgBlockName = mod_040
[Anim20Stage4]
X1 = 182
Y1 = 45
X2 = 208
Y2 = 45
X3 = 208
Y3 = 83
X4 = 182
Y4 = 83
XCenter = 189
YCenter = 63
ImgBlockName = mod_040
[Anim20Stage5]
X1 = 222
Y1 = 45
X2 = 245
Y2 = 45
X3 = 245
Y3 = 83
X4 = 222
Y4 = 83
XCenter = 231
YCenter = 63
ImgBlockName = mod_040
[Anim20Stage6]
X1 = 133
Y1 = 88
X2 = 165
Y2 = 88
X3 = 165
Y3 = 124
X4 = 133
Y4 = 124
XCenter = 147
YCenter = 105
ImgBlockName = mod_040
[Anim20Stage7]
X1 = 172
Y1 = 92
X2 = 210
Y2 = 92
X3 = 210
Y3 = 121
X4 = 172
Y4 = 121
XCenter = 189
YCenter = 105
ImgBlockName = mod_040
[Anim20Stage8]
X1 = 214
Y1 = 94
X2 = 252
Y2 = 94
X3 = 252
Y3 = 116
X4 = 214
Y4 = 116
XCenter = 231
YCenter = 105
ImgBlockName = mod_040
[Anim20Stage9]
X1 = 88
Y1 = 130
X2 = 126
Y2 = 130
X3 = 126
Y3 = 160
X4 = 88
Y4 = 160
XCenter = 105
YCenter = 147
ImgBlockName = mod_040
[Anim20Stage10]
X1 = 133
Y1 = 127
X2 = 164
Y2 = 127
X3 = 164
Y3 = 164
X4 = 133
Y4 = 164
XCenter = 147
YCenter = 147
ImgBlockName = mod_040
[Anim20Stage11]
X1 = 180
Y1 = 126
X2 = 203
Y2 = 126
X3 = 203
Y3 = 164
X4 = 180
Y4 = 164
XCenter = 189
YCenter = 147
ImgBlockName = mod_040
[Anim20Stage12]
X1 = 222
Y1 = 126
X2 = 249
Y2 = 126
X3 = 249
Y3 = 164
X4 = 222
Y4 = 164
XCenter = 231
YCenter = 147
ImgBlockName = mod_040
// ---------------------------------------------
// Debris21 (Buzzer bad dummy)
// ---------------------------------------------
[Cluster21]
Name = square.mod
[Noise21]
Level = 0.0
[Size21]
Scale = 0.6
[Kinematics21]
LifeTime = 16
Friction = 0.5
Lift = -0.4
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision21]
RadiusScale = 1.0
[Defense21]
KineticShield0 = 10
[Offense21]
KineticStrength = 12
ShockStrength = 1
[Anim21]
NumOfStages = 13
Scale = 1.5
DisplayTime = 0.06
[Anim21Stage0]
X1 = 222
Y1 = 126
X2 = 249
Y2 = 126
X3 = 249
Y3 = 164
X4 = 222
Y4 = 164
XCenter = 231
YCenter = 147
ImgBlockName = mod_040
[Anim21Stage1]
X1 = 180
Y1 = 126
X2 = 203
Y2 = 126
X3 = 203
Y3 = 164
X4 = 180
Y4 = 164
XCenter = 189
YCenter = 147
ImgBlockName = mod_040
[Anim21Stage2]
X1 = 133
Y1 = 127
X2 = 164
Y2 = 127
X3 = 164
Y3 = 164
X4 = 133
Y4 = 164
XCenter = 147
YCenter = 147
ImgBlockName = mod_040
[Anim21Stage3]
X1 = 88
Y1 = 130
X2 = 126
Y2 = 130
X3 = 126
Y3 = 160
X4 = 88
Y4 = 160
XCenter = 105
YCenter = 147
ImgBlockName = mod_040
[Anim21Stage4]
X1 = 214
Y1 = 94
X2 = 252
Y2 = 94
X3 = 252
Y3 = 116
X4 = 214
Y4 = 116
XCenter = 231
YCenter = 105
ImgBlockName = mod_040
[Anim21Stage5]
X1 = 172
Y1 = 92
X2 = 210
Y2 = 92
X3 = 210
Y3 = 121
X4 = 172
Y4 = 121
XCenter = 189
YCenter = 105
ImgBlockName = mod_040
[Anim21Stage6]
X1 = 133
Y1 = 88
X2 = 165
Y2 = 88
X3 = 165
Y3 = 124
X4 = 133
Y4 = 124
XCenter = 147
YCenter = 105
ImgBlockName = mod_040
[Anim21Stage7]
X1 = 222
Y1 = 45
X2 = 245
Y2 = 45
X3 = 245
Y3 = 83
X4 = 222
Y4 = 83
XCenter = 231
YCenter = 63
ImgBlockName = mod_040
[Anim21Stage8]
X1 = 182
Y1 = 45
X2 = 208
Y2 = 45
X3 = 208
Y3 = 83
X4 = 182
Y4 = 83
XCenter = 189
YCenter = 63
ImgBlockName = mod_040
[Anim21Stage9]
X1 = 135
Y1 = 47
X2 = 170
Y2 = 47
X3 = 170
Y3 = 81
X4 = 135
Y4 = 81
XCenter = 147
YCenter = 63
ImgBlockName = mod_040
[Anim21Stage10]
X1 = 217
Y1 = 9
X2 = 255
Y2 = 9
X3 = 255
Y3 = 34
X4 = 217
Y4 = 34
XCenter = 231
YCenter = 21
ImgBlockName = mod_040
[Anim21Stage11]
X1 = 175
Y1 = 7
X2 = 213
Y2 = 7
X3 = 213
Y3 = 31
X4 = 175
Y4 = 31
XCenter = 189
YCenter = 21
ImgBlockName = mod_040
[Anim21Stage12]
X1 = 134
Y1 = 2
X2 = 170
Y2 = 2
X3 = 170
Y3 = 35
X4 = 134
Y4 = 35
XCenter = 147
YCenter = 21
ImgBlockName = mod_040
// ---------------------------------------------
// Debris22 (torch)
// ---------------------------------------------
[Cluster22]
Name = square.mod
[Noise22]
Level = 4.0
[Size22]
Scale = 1.45
[Kinematics22]
LifeTime = 16
Friction = 0.3
Lift = -0.70
MinVelocity = 650.0
MaxVelocity = 750.0
[Collision22]
RadiusScale = 1.0
[Defense22]
KineticShield0 = 10
[Offense22]
KineticStrength = 12
ShockStrength = 1
[Anim22]
NumOfStages = 1
Scale = 1.0
DisplayTime = 100000.0
[Anim22Stage0]
X1 = 0
Y1 = 0
X2 = 121
Y2 = 0
X3 = 121
Y3 = 126
X4 = 0
Y4 = 126
XCenter = 61
YCenter = 70
ImgBlockName = mod_040