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Boot Disc 6
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boot-disc-1997-02.iso
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neutron
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data.6
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art
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nucleus
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stage
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stage.agp
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scene.dat
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Text File
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1996-07-12
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2KB
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73 lines
background(0.000, 0.000, 0.000)
base: lighting lightsource(point)
xmove(0.49) ymove(95.44) zmove(0.17) range(256.00) falloff(1.00) umbra(0.40) penumbra(0.50)
path \atomic3d\Art\stage
palette stage1.pal
base: lights
meshes(stgroom)
choices(
lights mesh(stgroom) map(dk-blue))
xmove(-9.60) ymove(-11.90) zmove(74.50) nowrap
child of lights: freeze
meshes(freezea)
choices(
freeze mesh(freezea) map(gry-spk6))
attachto(lights) nowrap prelit
split from freeze: decor2
choices(
decor2 mesh(freezea) map(gry-spk6))
nowrap prelit
split from freeze: fwd-wall
choices(
fwd-wall mesh(freezea) map(wall1))
nowrap prelit
split from freeze: lplate
choices(
lplate mesh(freezea) map(logo-s))
nowrap
split from freeze: dlines
choices(
dlines mesh(freezea) map(WALL1))
nowrap prelit
split independent from lights: curtain-l
choices(
CURTAIN-R mesh(stgroom) map(curtin2))
nowrap prelit
split independent from lights: curtain-r
choices(
CURTAIN-L mesh(stgroom) map(curtin2))
nowrap prelit
split from lights: light-bulb
choices(
LIGHTSON mesh(stgroom) map(white),
LIGHTSOFF mesh(stgroom) map(dk-gray))
nowrap prelit
split from lights: floor1
choices(
LIGHTSON mesh(stgroom) map(planks1),
LIGHTSOFF mesh(stgroom) map(planks))
follow(light-bulb) nowrap prelit
split from lights: s-walls
choices(
WALLS mesh(stgroom) map(black))
nowrap
split independent from lights: st-bakgrnd
choices(
LIGHTSON mesh(stgroom) map(desert1),
LIGHTSOFF mesh(stgroom) map(desert2))
follow(light-bulb) nowrap prelit
split from lights: room
choices(
ROOM mesh(stgroom) map(dk-gray))
nowrap
split from lights: riser
choices(
RISER mesh(stgroom) map(rise3))
nowrap
camera:
xmove(0.00)