home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Boot Disc 6
/
boot-disc-1997-02.iso
/
neutron
/
data.6
/
art
/
nucleus
/
promo
/
Promo-toon.agp
/
scene.dat
next >
Wrap
Text File
|
1996-06-27
|
9KB
|
272 lines
ambient(0.498)
background(0.000, 0.298, 0.000)
path \3dhead5\Art\n-tooth
palette n-tooth.pal
base: t2body center(-0.017, -3.596, 0.193)
meshes(n-tooth0,n-tooth1,n-tooth2,n-tooth3,n-tooth4,n-tooth5,n-tooth6,n-tooth7,n-tooth8,n-tooth9,ntooth10,ntooth11,ntooth12,ntooth13,ntooth14,ntooth15,ntooth16,ntooth17,ntooth18,ntooth19,ntooth20,ntooth21,ntooth22)
choices(
t2body mesh(n-tooth0) map(t2body))
xmove(0.30) ymove(-5.00) zmove(17.40) yrot(-54.00)
split independent from t2body: t2head center(0.015, -1.164, 0.064)
choices(
b-m-p mesh(n-tooth0) map(t2t3),
ae mesh(n-tooth1) map(t2t3),
eh mesh(n-tooth2) map(t2t3),
w mesh(n-tooth3) map(t2t3),
grin mesh(n-tooth4) map(t2t3),
f-v mesh(n-tooth5) map(t2t3),
el mesh(n-tooth6) map(t2t3),
th mesh(n-tooth7) map(t2t3),
ee mesh(n-tooth8) map(t2t3),
closed mesh(n-tooth9) map(t2t3),
oh mesh(ntooth10) map(t2t3),
ss mesh(ntooth11) map(t2t3),
t mesh(ntooth12) map(t2t3),
uh mesh(ntooth13) map(t2t3),
r mesh(ntooth14) map(t2t3),
n mesh(ntooth15) map(t2t3),
smile mesh(ntooth16) map(t2t3),
frown mesh(ntooth17) map(t2t3),
yell mesh(ntooth18) map(t2t3),
oo mesh(ntooth19) map(t2t3),
tounge1 mesh(ntooth20) map(t2t3),
tounge2 mesh(ntooth21) map(t2t3),
tounge3 mesh(ntooth22) map(t2t3))
split independent from t2body: q1
choices(
off mesh(n-tooth3) map(ex1),
q1 mesh(n-tooth0) map(ex1),
q2 mesh(n-tooth1) map(ex1),
q3 mesh(n-tooth2) map(ex1))
attachto(t2head) nowrap
split independent from t2body: cry
choices(
off mesh(n-tooth3) map(cry1),
cry1 mesh(n-tooth0) map(cry1),
cry2 mesh(n-tooth1) map(cry1),
cry3 mesh(n-tooth2) map(cry1))
attachto(t2head) nowrap
split independent from t2body: ex
choices(
off mesh(n-tooth3) map(ex1),
ex1 mesh(n-tooth0) map(ex1),
ex2 mesh(n-tooth1) map(ex2),
ex3 mesh(n-tooth2) map(ex3))
attachto(t2head) nowrap
split independent from t2body: brow
choices(
normal mesh(n-tooth0) map(brow),
mad mesh(n-tooth1) map(brow),
sad mesh(n-tooth2) map(brow),
quiz mesh(n-tooth3) map(brow),
straight mesh(n-tooth4) map(brow))
attachto(t2head) nowrap
split independent from t2body: devil
choices(
off mesh(n-tooth3) map(black),
devil mesh(n-tooth0) map(black))
attachto(t2head) nowrap
split independent from t2body: nose
choices(
toonskin mesh(n-tooth0) map(toonskin))
attachto(t2head) nowrap
split independent from t2body: r-eye
choices(
closed mesh(n-tooth0) map(tooneye5),
normal mesh(n-tooth0) map(tooneye1),
squinch1 mesh(n-tooth0) map(tooneye2),
squinch2 mesh(n-tooth0) map(tooneye3),
wide mesh(n-tooth0) map(tooneye4),
psycho mesh(n-tooth1) map(redeye2),
cry mesh(n-tooth0) map(tooncry))
attachto(t2head) nowrap
split independent from t2body: l-eye
choices(
closed mesh(n-tooth0) map(tooneye5),
normal mesh(n-tooth0) map(tooneye1),
squinch1 mesh(n-tooth0) map(tooneye2),
squinch2 mesh(n-tooth0) map(tooneye3),
wide mesh(n-tooth0) map(tooneye4),
psycho mesh(n-tooth1) map(redeye2),
cry mesh(n-tooth0) map(tooncry))
attachto(t2head) nowrap
split from t2body: ears
choices(
closed mesh(n-tooth0) map(toonskin),
devil mesh(n-tooth1) map(toonskin))
attachto(t2head) nowrap
split from t2body: toungue
choices(
b-m-p mesh(n-tooth0) map(toungue),
ae mesh(n-tooth1) map(toungue),
eh mesh(n-tooth2) map(toungue),
w mesh(n-tooth3) map(toungue),
grin mesh(n-tooth4) map(toungue),
f-v mesh(n-tooth5) map(toungue),
el mesh(n-tooth6) map(toungue),
th mesh(n-tooth7) map(toungue),
ee mesh(n-tooth8) map(toungue),
closed mesh(n-tooth9) map(toungue),
oh mesh(ntooth10) map(toungue),
ss mesh(ntooth11) map(toungue),
t mesh(ntooth12) map(toungue),
uh mesh(ntooth13) map(toungue),
r mesh(ntooth14) map(toungue),
n mesh(ntooth15) map(toungue),
smile mesh(ntooth16) map(toungue),
frown mesh(ntooth17) map(toungue),
yell mesh(ntooth18) map(toungue),
oo mesh(ntooth19) map(toungue),
tounge1 mesh(ntooth20) map(toungue),
tounge2 mesh(ntooth21) map(toungue),
tounge3 mesh(ntooth22) map(toungue))
attachto(t2head) follow(t2head) nowrap
split from t2body: loteeth
choices(
b-m-p mesh(n-tooth0) map(white),
ae mesh(n-tooth1) map(white),
eh mesh(n-tooth2) map(white),
w mesh(n-tooth3) map(white),
grin mesh(n-tooth4) map(white),
f-v mesh(n-tooth5) map(white),
el mesh(n-tooth6) map(white),
th mesh(n-tooth7) map(white),
ee mesh(n-tooth8) map(white),
closed mesh(n-tooth9) map(white),
oh mesh(ntooth10) map(white),
ss mesh(ntooth11) map(white),
t mesh(ntooth12) map(white),
uh mesh(ntooth13) map(white),
r mesh(ntooth14) map(white),
n mesh(ntooth15) map(white),
smile mesh(ntooth16) map(white),
frown mesh(ntooth17) map(white),
yell mesh(ntooth18) map(white),
oo mesh(ntooth19) map(white),
tounge1 mesh(ntooth20) map(white),
tounge2 mesh(ntooth21) map(white),
tounge3 mesh(ntooth22) map(white))
attachto(t2head) follow(t2head) nowrap
split from t2body: hiteeth
choices(
b-m-p mesh(n-tooth0) map(tooth),
ae mesh(n-tooth1) map(tooth),
eh mesh(n-tooth2) map(tooth),
w mesh(n-tooth3) map(tooth),
grin mesh(n-tooth4) map(tooth),
f-v mesh(n-tooth5) map(tooth),
el mesh(n-tooth6) map(tooth),
th mesh(n-tooth7) map(tooth),
ee mesh(n-tooth8) map(tooth),
closed mesh(n-tooth9) map(tooth),
oh mesh(ntooth10) map(tooth),
ss mesh(ntooth11) map(tooth),
t mesh(ntooth12) map(tooth),
uh mesh(ntooth13) map(tooth),
r mesh(ntooth14) map(tooth),
n mesh(ntooth15) map(tooth),
smile mesh(ntooth16) map(tooth),
frown mesh(ntooth17) map(tooth),
yell mesh(ntooth18) map(tooth),
oo mesh(ntooth19) map(tooth),
tounge1 mesh(ntooth20) map(tooth),
tounge2 mesh(ntooth21) map(tooth),
tounge3 mesh(ntooth22) map(tooth))
attachto(t2head) follow(t2head) nowrap
split from t2body: inmouth
choices(
b-m-p mesh(n-tooth0) map(gums),
ae mesh(n-tooth1) map(gums),
eh mesh(n-tooth2) map(gums),
w mesh(n-tooth3) map(gums),
grin mesh(n-tooth4) map(gums),
f-v mesh(n-tooth5) map(gums),
el mesh(n-tooth6) map(gums),
th mesh(n-tooth7) map(gums),
ee mesh(n-tooth8) map(gums),
closed mesh(n-tooth9) map(gums),
oh mesh(ntooth10) map(gums),
ss mesh(ntooth11) map(gums),
t mesh(ntooth12) map(gums),
uh mesh(ntooth13) map(gums),
r mesh(ntooth14) map(gums),
n mesh(ntooth15) map(gums),
smile mesh(ntooth16) map(gums),
frown mesh(ntooth17) map(gums),
yell mesh(ntooth18) map(gums),
oo mesh(ntooth19) map(gums),
tounge1 mesh(ntooth20) map(gums),
tounge2 mesh(ntooth21) map(gums),
tounge3 mesh(ntooth22) map(gums))
attachto(t2head) follow(t2head) nowrap
split independent from t2body: t2neck center(-0.005, -1.486, 0.097)
choices(
neck mesh(n-tooth0) map(toonskin))
split independent from t2body: t2arml1 center(0.868, -1.647, 0.097)
choices(
t2body mesh(n-tooth0) map(t2body))
split independent from t2body: t2arml2 center(2.157, -2.195, 0.225)
choices(
toonskin mesh(n-tooth0) map(toonskin))
attachto(t2arml1)
split independent from t2body: t2armr1 center(-0.887, -1.615, 0.097)
choices(
t2body mesh(n-tooth0) map(t2body))
split independent from t2body: t2armr2 center(-2.175, -2.195, 0.209)
choices(
toonskin mesh(n-tooth0) map(toonskin))
attachto(t2armr1)
split independent from t2body: staff
choices(
off mesh(n-tooth3) map(black),
staff mesh(n-tooth0) map(black))
attachto(t2armr2)
split independent from t2body: t2legl1 center(0.933, -3.483, 0.225)
choices(
toonpant mesh(n-tooth0) map(toonpant))
split independent from t2body: t2legl2 center(1.029, -4.014, 0.143)
choices(
toonpant mesh(n-tooth0) map(toonpant))
attachto(t2legl1)
split independent from t2body: t2shoel center(0.981, -4.497, 0.306)
choices(
t2foot mesh(n-tooth0) map(t2foot))
attachto(t2legl2)
split independent from t2body: t2legr1 center(-0.919, -3.483, 0.225)
choices(
toonpant mesh(n-tooth0) map(toonpant))
split independent from t2body: t2legr2 center(-1.048, -4.014, 0.143)
choices(
toonpant mesh(n-tooth0) map(toonpant))
attachto(t2legr1)
split independent from t2body: t2shoer center(-1.000, -4.497, 0.338)
choices(
t2foot mesh(n-tooth0) map(t2foot))
attachto(t2legr2)
base: fl0
meshes(fl0,fl1,fl2,fl3,fl4,fl5)
choices(
off mesh(fl0) map(flame),
fl1 mesh(fl1) map(flame),
fl2 mesh(fl2) map(flame),
fl3 mesh(fl3) map(flame),
fl4 mesh(fl4) map(flame),
fl5 mesh(fl5) map(flame))
nowrap
base: light1 lightsource(point)
xmove(13.49) ymove(51.44) zmove(-99.17) yrot(-180.00) range(256.00) falloff(1.00) umbra(0.40) penumbra(0.50)
camera:
xmove(0.00)