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camg.c
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1996-01-30
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;/* Camg.c - Execute me to compile me with SAS/C 6.56
sc NMINC STRMERGE STREQ NOSTKCHK SAVEDS IGNORE=73 camg.c
slink FROM LIB:c.o,camg.o TO camg LIBRARY LIB:sc.lib,LIB:amiga.lib
quit
*/
/*
Copyright (c) 1991 Commodore-Amiga, Inc.
This example is provided in electronic form by Commodore-Amiga,
Inc. for use with the Amiga Mail Volume II technical publication.
Amiga Mail Volume II contains additional information on the correct
usage of the techniques and operating system functions presented in
these examples. The source and executable code of these examples may
only be distributed in free electronic form, via bulletin board or
as part of a fully non-commercial and freely redistributable
diskette. Both the source and executable code (including comments)
must be included, without modification, in any copy. This example
may not be published in printed form or distributed with any
commercial product. However, the programming techniques and support
routines set forth in these examples may be used in the development
of original executable software products for Commodore Amiga
computers.
All other rights reserved.
This example is provided "as-is" and is subject to change; no
warranties are made. All use is at your own risk. No liability or
responsibility is assumed.
*/
/*
* Camg.c Demonstrates use of ILBM.CAMG value. Filters out junk CAMGs and bad
* bits. Adapts to 2.0 and 1.3
*
* Note - Under 2,0, when writing a CAMG you should write the 32-bit value
* returned by the 2.0 graphics function GetVPModeID(viewport);
*/
#include <exec/types.h>
#include <exec/libraries.h>
#include <intuition/intuition.h>
#include <graphics/displayinfo.h>
#include <clib/exec_protos.h>
#include <clib/intuition_protos.h>
#include <clib/graphics_protos.h>
#include <stdio.h>
struct Screen *openidscreen(SHORT wide, SHORT high, SHORT deep, ULONG modeid);
ULONG modefallback(ULONG modeid, SHORT wide, SHORT high, SHORT deep);
#define DEBUG
struct Library *GfxBase;
struct Library *IntuitionBase;
void main(int argc, char **argv)
{
struct Screen *screen;
/*
* Test the routines by passing various bad or possibly unavailable CAMG
* modeid values
*/
if (GfxBase = OpenLibrary("graphics.library", 0))
{
if (IntuitionBase = OpenLibrary("intuition.library", 0))
{
/* Junk CAMG */
if (screen = openidscreen(640, 400, 3, 0x12340000))
CloseScreen(screen);
/* Bad bits like VP_HIDE and SPRITES */
if (screen = openidscreen(320, 400, 3, 0x00006004))
CloseScreen(screen);
/* Extended bit set but not a valid modeid */
if (screen = openidscreen(320, 400, 3, 0x00009004))
CloseScreen(screen);
/* An ECS Mode - demonstrates modefallback if not available */
if (screen = openidscreen(640, 400, 2, 0x00039025))
CloseScreen(screen);
CloseLibrary(IntuitionBase);
}
CloseLibrary(GfxBase);
}
}
struct NewScreen ns = {NULL};
/*
* simple openidscreen
*
* Passed width, height, depth, and modeid, attempts to open a 2.0 or 1.3 screen.
* Demonstrates filtering out of bad CAMGs and modefallback() for unavailable
* modes.
*/
struct Screen *
openidscreen(SHORT wide, SHORT high, SHORT deep, ULONG modeid)
{
extern struct Library *GfxBase;
struct Screen *screen = NULL;
#ifdef DEBUG
printf("\nAsked to open screen with modeid $%08lx\n", modeid);
#endif
/*
* BEFORE USING A CAMG YOU HAVE READ, YOU MUST SCREEN OUT JUNK CAMGs AND
* INAPPROPRIATE BITS IN OLD 16-BIT CAMGs. YOU MAY WANT TO PLACE THESE
* FIRST TWO TESTS WITH YOUR CAMG-READING CODE TO SCREEN OUT BAD CAMGs
* IMMEDIATELY.
*/
/*
* Knock bad bits out of old-style CAMG modes before checking availability.
* (some ILBM CAMG's have these bits set in old 1.3 modes, and should not)
* If not an extended monitor ID, or if marked as extended but missing
* upper 16 bits, screen out inappropriate bits now.
*/
if ((!(modeid & MONITOR_ID_MASK)) ||
((modeid & EXTENDED_MODE) && (!(modeid & 0xFFFF0000))))
modeid &=
(~(EXTENDED_MODE | SPRITES | GENLOCK_AUDIO | GENLOCK_VIDEO | VP_HIDE));
/*
* Check for bogus CAMG like some brushes have, with junk in upper word and
* extended bit NOT set not set in lower word.
*/
if ((modeid & 0xFFFF0000) && (!(modeid & EXTENDED_MODE)))
{
/*
* Bad CAMG, so ignore CAMG and determine a mode based on based on
* pagesize or aspect
*/
modeid = NULL;
if (wide >= 640)
modeid |= HIRES;
if (high >= 400)
modeid |= LACE;
}
#ifdef DEBUG
printf("After filtering, mode is now $%08lx\n", modeid);
#endif
/*
* Now see if mode is available
*/
if (GfxBase->lib_Version >= 36)
{
/* if mode is not available, try a fallback mode */
if (ModeNotAvailable(modeid))
modeid = modefallback(modeid, wide, high, deep);
if (!(ModeNotAvailable(modeid))) /* if mode is available */
{
/*
* We have an available mode id Here you may wish to create a
* custom, or centered, or overscan display clip based on the size
* of the image. Or just use one of the standard clips.
*
* The 2.0 Display program uses QueryOverscan to get the settings of
* this modeid's OSCAN_TEXT, OSCAN_STANDARD, and OSCAN_MAX. Display
* centers the screen (via TopEdge and LeftEdge) within the user's
* closest OSCAN rectangle, and creates a display clip by using the
* same values and then clipping the values to be within OSCAN_MAX
* limits. If the centered screen ends up lower than user's
* OSCAN_TEXT settings, I move it up to same MinY as his OSCAN_TEXT
* --- otherwise his Workbench might peek over the top.
*/
/*
* Now use extended OpenScreen or OpenScreenTags for this modeid.
* (this gives you the benefit of system-supported overscan, etc.)
*/
#ifdef DEBUG
printf("Doing OpenScreenTags of modeid $%08lx\n", modeid);
#endif
screen = OpenScreenTags(NULL,
SA_Width, wide,
SA_Height, high,
SA_Depth, deep,
SA_DisplayID, modeid);
}
}
if (!screen) /* not 2.0, or mode not
* available, or can't open */
{
/*
* Try an old-style OpenScreen with modefallback() modeid
*/
modeid = modefallback(modeid, wide, high, deep);
ns.Width = wide;
ns.Height = high;
ns.Depth = deep;
ns.ViewModes = modeid;
#ifdef DEBUG
printf("Doing old OpenScreen of mode $%04lx\n", modeid);
#endif
screen = OpenScreen(&ns);
}
return (screen);
}
/*
* modefallback - passed an unavailable modeid, attempts to provide an
* available replacement modeid to use instead
*/
ULONG
modefallback(ULONG modeid, SHORT wide, SHORT high, SHORT deep)
{
extern struct Library *GfxBase;
ULONG newmodeid;
/*
* Here you should either be asking the user what mode they want OR
* searching the display database and choosing an appropriate replacement
* mode based on what you or the user deem important (colors, or aspect, or
* size, etc.). You could also use a built in table for modes you know
* about, and substitute mode you wish to use when the desired mode is not
* available.
*
* This simple routine simply masks out everything but old modes. This is a
* way to get some kind of display open but not necessarily a suitable or
* compatible display.
*/
newmodeid = modeid & (HIRES | LACE | HAM | EXTRA_HALFBRITE);
#ifdef DEBUG
printf("Modefallback passed 0x%08lx, returning 0x%08lx\n", modeid, newmodeid);
#endif
return (newmodeid);
}