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SAMEDIF.TXT
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1990-06-26
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2KB
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49 lines
|A╔═══════════╗══════════════════════════════════════════════════════╔═══════════╗
|A║ |6Brainware|A ║══════════════════ ^1Same or Different |A═════════════════║ |6Brainware|A ║
|A╚═══════════╝══════════════════════════════════════════════════════╚═══════════╝
^Cby
^Cby Merit Software, PC version by John Romero
SAME OR DIFFERENT is an educational learning game for children ages 4-7.
Your child will learn how to match objects by size, color, and shape when an
object is different from other objects.
SAME OR DIFFERENT uses the number keys <1,2,3,4> and the <SPACEBAR> to
advance from one problem to another. When you begin the game, you will be
asked if you require instructions. Pressing <Y> will display two pages of
instructions. After reading the instructions, advance to the menu screen.
The menu screen asks whether the child wants to work with objects that are
the same (Press <1>) or objects that are different (Press <2>). Press <3> to
quit the program and exit to DOS.
The "Same" game displays an object at the top of the screen in a box. In
the lower part of the screen are four similar objects; however, only one of
these four objects is exactly the same as the one in the box at the top of the
screen. The child must type in the number of the object in the lower screen
that matches the object in the box at the top of the screen to advance to the
next problem. You may exit the game and go to the score screen at any time by
pressing the <ESC>.
The "Different" game displays four objects at the top of the screen. One
of these objects is different from the others. To advance to the next round,
the child must type the number of the different object. Again, pressing <ESC>
leads to the score screen and DOS.
If you get tired of playing, press <ESC> to see your score. The score
screen will show you how many problems the child has attempted and how many
were answered correctly on the first try. Press the <SPACEBAR> to go to the
menu screen.
Your child will have a great time with the graphics, the sounds, and the
animation! You would too, if you were four years old!
^C^1SAME OR DIFFERENT requires a Graphics Adaptor.^0
To run this program outside ^1Big Blue Disk^0, type: ^1SAMEDIF^0.
DISK FILES THIS PROGRAM USES:
^FSAMEDIF.EXE
^FSAMEDIF.CGA