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dispdthr.c
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C/C++ Source or Header
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1991-06-21
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12KB
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317 lines
#ifndef lint
static char SccsId[] = "@(#)dispdither.c 1.2 8/12/89";
#endif
/* Module: dispdthr.c (Display Dither)
* Purpose: Map 16 bit data to a single plane bitmap using dithering
* Subroutine: dither_sample() returns: void
* Subroutine: dither_replicate() returns: void
* Xlib calls: none
* Method: Image dithering based on 16x16 square of values from 0 to 255.
* Note: Matrix is short to allow compare with 256 (not a uchar val)
* Note: Lookup is used to rescale input data to 0-255 range
* Note: Most loops check by pointer val, saving indexing overhead
* Note: Seperate code used for forward and reverse video rather than
* switching foreground and background val, because non-image
* area of display must not change
* Copyright: 1989 Smithsonian Astrophysical Observatory
* You may do anything you like with this file except remove
* this copyright. The Smithsonian Astrophysical Observatory
* makes no representations about the suitability of this
* software for any purpose. It is provided "as is" without
* express or implied warranty.
* Modified: {0} Michael VanHilst initial version 7 July 1989
* {1} MVH added ULedge partial replicate 3 Feb 1990
* {2} MVH replaced zoom rep code 21 June 1991
* {n} <who> -- <does what> -- <when>
*/
static unsigned char bit_mask[8] = {
0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80 };
/*
* Subroutine: zoom_dither_sample
* Purpose: Perform subsampling and dithering to produce a bitmap image
* from 16 bit signed data through a scaling lookup table.
* Used when bitmap is same size or smaller than data image.
* Method: Sample every zoom'th data element in each direction
* Note: x, y, width, and height define a subsection within output.
* Bits outside of subsection are unchanged.
*/
void dither_sample ( short_data, data_width, zoom, bitmap, bytes_per_line,
x, y, width, height, lookup, dither_matrix, inverse )
short *short_data; /* i: image of signed short data */
int data_width; /* i: row width of short image */
int zoom; /* i: zoom factor for subsampling */
unsigned char *bitmap; /* o: output bitmap buffer */
int bytes_per_line; /* i: bytes per line of bitmap */
int x, y, width, height; /* i: dimensions to fill */
register unsigned char *lookup; /* i: short to uchar lookup table */
short *dither_matrix; /* i: 16x16 matrix for dithering */
int inverse; /* i: make 0 on 1, else 1 on 0 */
{
register short *data; /* l: ptr to current data input */
register short *matrix; /* l: ptr to current dither value */
register unsigned char *bitmap_byte; /* l: ptr to current output byte */
register unsigned char *bitmap_bit; /* l: current bit in output byte */
short *data_row; /* l: beginning of current input row */
short *matrix_row; /* l: 1st entry in matrix row */
short *matrix_row_end; /* l: last short in matrix row */
short *matrix_end; /* l: last short in matrix */
short *data_row_end; /* l: last short in input data row */
unsigned char *bitmap_row; /* l: first byte of output row */
unsigned char *bitmap_first_bit; /* l: first byte to actually write */
unsigned char *bitmap_last_bit; /* l: last byte to be affected */
short x_step; /* l: sampling step along row */
short y_step; /* l: pointer offset to advance rows */
short i;
/* point register pointer to data buffer */
data_row = short_data;
bitmap_row = bitmap + (y * bytes_per_line) + (x / 8);
bitmap_first_bit = bit_mask + (x & 7); /* same as %8 */
bitmap_last_bit = &(bit_mask[7]);
/* initialize matrix pointers for use and loop tests */
matrix_row = dither_matrix;
matrix_row_end = matrix_row + 16;
matrix_end = matrix_row + 256;
/* initial sampling step size for both directions */
x_step = zoom;
y_step = data_width * x_step;
/* width becomes count of data traversed each row */
width *= zoom;
/* if high vals are to be white */
if( inverse ) {
/* process one row at a time */
for( i = 0; i < height; i++ ) {
matrix = matrix_row;
data = data_row;
data_row_end = data + width;
bitmap_byte = bitmap_row;
bitmap_bit = bitmap_first_bit;
/* process through the row */
while( data < data_row_end ) {
/* set bit by comparing val to matrix entry */
if( lookup[*data] <= *matrix )
*bitmap_byte |= *bitmap_bit;
data += x_step;
++matrix;
/* check for next byte */
if( ++bitmap_bit > bitmap_last_bit ) {
bitmap_bit = bit_mask;
++bitmap_byte;
/* matrix row wrap-around happens every other byte edge */
if( matrix >= matrix_row_end )
matrix = matrix_row;
}
}
/* advance to next row of everything */
bitmap_row += bytes_per_line;
data_row += y_step;
matrix_row = matrix_row_end;
matrix_row_end += 16;
/* check for matrix column wrap-around */
if( matrix_row >= matrix_end ) {
matrix_row = dither_matrix;
matrix_row_end = matrix_row + 16;
}
}
/* else foreground is to be black */
} else {
/* process one row at a time */
for( i = 0; i < height; i++ ) {
matrix = matrix_row;
data = data_row;
data_row_end = data + width;
bitmap_byte = bitmap_row;
bitmap_bit = bitmap_first_bit;
/* process through the row */
while( data < data_row_end ) {
/* set bit by comparing val to matrix entry */
if( lookup[*data] > *matrix )
*bitmap_byte |= *bitmap_bit;
data += x_step;
++matrix;
/* check for next byte */
if( ++bitmap_bit > bitmap_last_bit ) {
bitmap_bit = bit_mask;
++bitmap_byte;
/* matrix row wrap-around happens every other byte edge */
if( matrix >= matrix_row_end )
matrix = matrix_row;
}
}
/* advance to next row of everything */
bitmap_row += bytes_per_line;
data_row += y_step;
matrix_row = matrix_row_end;
matrix_row_end += 16;
/* check for matrix column wrap-around */
if( matrix_row >= matrix_end ) {
matrix_row = dither_matrix;
matrix_row_end = matrix_row + 16;
}
}
}
}
/*
* Subroutine: zoom_dither_replicate
* Purpose: Perform replication and dithering to produce a bitmap image
* from 16 bit signed data through a scaling lookup table.
* Used when bitmap is larger than data image.
* Method: Repeat data element zoom times in each direction
*/
void dither_replicate ( short_data, data_width, zoom, bitmap, bytes_per_line,
first_x_rep, first_y_rep, x, y, width, height,
lookup, dither_matrix, inverse )
short *short_data; /* i: image of signed short data */
int data_width; /* i: row width of short image */
int zoom; /* i: zoom factor for replicating */
unsigned char *bitmap; /* o: output bitmap buffer */
int bytes_per_line; /* i: bytes per line of bitmap */
int first_x_rep; /* i: number of reps in 1st column */
int first_y_rep; /* i: num of reps in 1st row */
int x, y, width, height; /* i: area of output to fill */
register unsigned char *lookup; /* i: short to uchar lookup table */
short *dither_matrix; /* i: 16x16 matrix for dithering */
int inverse; /* i: make 0 on 1, else 1 on 0 */
{
register short *data; /* l: ptr to current data input */
register short *matrix; /* l: ptr to current dither value */
register unsigned char *bitmap_byte; /* l: ptr to current output byte */
register int bitmap_bit; /* l: current bit in output byte */
short *data_row; /* l: beginning of current input row */
short *matrix_row; /* l: 1st entry in matrix row */
short *matrix_row_end; /* l: last short in matrix row */
short *matrix_end; /* l: last short in matrix */
short *data_row_end; /* l: last short in input data row */
unsigned char *bitmap_row; /* l: first byte of output row */
unsigned char *bitmap_row_end; /* l: first byte in bitmap */
int bitmap_first_bit; /* l: 1st bit of first byte affected */
int bitmap_last_bit; /* l: last bit of last byte affected */
int bitmap_bytes_per_row; /* l: length of output line in bytes */
int x_step; /* l: repetition step along row */
int y_step; /* l: pointer offset to repeat rows */
int i;
/* point register pointer to data buffer */
data_row = short_data;
bitmap_row = bitmap + (y * bytes_per_line) + (x / 8);
/* which bit does this x fall on? ((x & 7) is same as (x % 8)) */
bitmap_first_bit = x & 7;
/* which bit will last x fall on */
/*
bitmap_last_bit = (width + bitmap_first_bit) & 7;
bitmap_bytes_per_row = (width + bitmap_first_bit + 7) / 8;
*/
bitmap_last_bit = (width + bitmap_first_bit - 1) & 7;
bitmap_bytes_per_row = (x + width + 7) / 8;
if( bitmap_bytes_per_row >= bytes_per_line )
bitmap_bytes_per_row = bytes_per_line - ((x / 8) + 1);
else
bitmap_bytes_per_row -= ((x / 8) + 1);
/* get matrix pointer and loop references ready */
matrix_row = dither_matrix;
matrix_row_end = matrix_row + 16;
matrix_end = matrix_row + 256;
/* convert first rep to first step toward zoom reps */
y_step = 1 + zoom - first_y_rep;
first_x_rep = 1 + zoom - first_x_rep;
if( inverse ) {
/* do one row at a time */
for( i = 0; i < height; i++ ) {
/* beginning of row initialization */
data = data_row;
bitmap_byte = bitmap_row;
bitmap_row_end = bitmap_byte + bitmap_bytes_per_row;
bitmap_bit = bitmap_first_bit;
/* align matrix with output bytes */
matrix = matrix_row + bitmap_bit;
x_step = first_x_rep;
/* go through the row */
while( (bitmap_byte < bitmap_row_end) ||
((bitmap_byte == bitmap_row_end) &&
(bitmap_bit <= bitmap_last_bit)) ) {
/* set bit by comparing val to matrix entry */
if( lookup[*data] <= *matrix )
*bitmap_byte |= 1 << bitmap_bit;
++matrix;
/* check for next bitmap byte and end of matrix row */
if( ++bitmap_bit == 8 ) {
bitmap_bit = 0;
++bitmap_byte;
/* wrap matrix row around on output byte edges */
if( matrix >= matrix_row_end )
matrix = matrix_row;
}
/* move to next val when done with replication */
if( ++x_step > zoom ) {
++data;
x_step = 1;
}
}
bitmap_row += bytes_per_line;
matrix_row = matrix_row_end;
matrix_row_end += 16;
/* check for matrix column wrap-around */
if( matrix_row >= matrix_end ) {
matrix_row = dither_matrix;
matrix_row_end = matrix_row + 16;
}
/* advance data row only after zoom repetitions */
if( ++y_step > zoom ) {
data_row += data_width;
y_step = 1;
}
}
} else {
/* do one row at a time */
for( i = 0; i < height; i++ ) {
data = data_row;
bitmap_byte = bitmap_row;
bitmap_row_end = bitmap_byte + bitmap_bytes_per_row;
bitmap_bit = bitmap_first_bit;
/* align matrix with output bytes */
matrix = matrix_row + bitmap_bit;
x_step = first_x_rep;
/* go through the row */
while( (bitmap_byte < bitmap_row_end) ||
((bitmap_byte == bitmap_row_end) &&
(bitmap_bit <= bitmap_last_bit)) ) {
/* set bit by comparing val to matrix entry */
if( lookup[*data] > *matrix )
*bitmap_byte |= 1 << bitmap_bit;
++matrix;
/* check for next bitmap byte and end of matrix row */
if( ++bitmap_bit == 8 ) {
bitmap_bit = 0;
++bitmap_byte;
/* wrap matrix row around on output byte edges */
if( matrix >= matrix_row_end )
matrix = matrix_row;
}
/* move to next val when done with replication */
if( ++x_step > zoom ) {
++data;
x_step = 1;
}
}
bitmap_row += bytes_per_line;
matrix_row = matrix_row_end;
matrix_row_end += 16;
/* check for matrix column wrap-around */
if( matrix_row >= matrix_end ) {
matrix_row = dither_matrix;
matrix_row_end = matrix_row + 16;
}
/* advance data row only after zoom repetitions */
if( ++y_step > zoom ) {
data_row += data_width;
y_step = 1;
}
}
}
}