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Microsoft Windows Help File Content
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1996-10-23
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9KB
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152 lines
:Base Texture.hlp>main
1 Welcome to Corel TEXTURE
2 About Corel TEXTURE
3 Overview: What is Corel TEXTURE=What is Corel TEXTURE
3 Overview: What is a Texture?=What is a Texture
2 Texture Theory
3 Overview: Creating a surface by slicing a virtual object=Creating a surface by slicing a virtual object
3 Overview: Details in Rendered resolutions=Details in Rendered resolutions
3 Overview: Pattern irregularity=Pattern irregularity
2 Creating Textures
3 Overview: Creating Textures=Overview Creating Textures
2 Corel TEXTURE formats
3 Overview: Unrendered texture designs=Unrendered texture designs
3 Overview: Rendering=Rendering
1 Getting Started with Corel TEXTURE
2 Overview: Creating a texture=Overview Creating a texture
2 Creating textures
3 Creating a new texture design=Creating a new texture design>proc4
3 Creating a texture from a blank texture=Creating a texture from a blank texture>proc4
3 Creating a texture by modifying a preset texture=Creating a texture by modifying a preset texture>proc4
3 Overview:Texture Wizard=Overview Texture Wizard
3 Creating a texture using the Texture Wizard=Creating a texture using the Texture Wizard>proc4
2 Texture size and resolution
3 Overview: Defining a texture's size and resolution=Overview Defining a textures size and resolution
3 Defining texture size and resolution=Defining texture size and resolution>proc4
1 Lighting Properties
2 Overview: Defining Lighting property=Overview Defining Lighting property
2 Setting Lighting Properties
3 Setting lighting properties=Setting lighting properties>proc4
3 Placing lights on a texture's surface=Placing lights on a textures surface>proc4
3 Switching lights on and off=Switching lights on and off>proc4
3 Using a preset lighting effect=Using a preset lighting effect>proc4
3 Overview: Ambient Lighting=Overview Ambient Lighting
3 Adjusting the Ambient Lighting=Adjusting the Ambient Lighting>proc4
3 Overview: Shading and Highlighting=Overview Shading and Highlighting
3 Setting values for Shading=Setting values for Shading>proc4
3 Setting values for Highlights=Setting values for Highlights>proc4
2 Applying color to lights
3 Overview: Applying colors to individual lights=Overview Applying colors to individual lights>proc4
3 Adding color to a light using the Color Swatches bar=Adding color to a light using the Color Swatches bar>proc4
3 Changing a light's color using the Color dialog=Changing a lights color using the Color dialog>proc4
1 Surface Properties
2 Overview: What are Surface Properties=What are Surface Properties
2 Setting Surface Properties=Setting Surface Properties>proc4
1 Shader Layers
2 Overview: What are Shader Layers=What are Shader Layers
2 Defining Shader layers=Defining Shader layers>proc4
2 Manipulating Shader Layers
3 Overview: Manipulating Shader Layers=Overview Manipulating Shader Layers
3 Deleting a Shader Layer=Deleting a Shader Layer>proc4
3 Changing the order of a layer=Changing the order of a layer>proc4
3 Copying and pasting a Shader layer into another texture=Copying and pasting a Shader layer into another texture>proc4
3 Saving a specific Shader layer within a texture=Saving a specific Shader layer within a texture>proc4
3 Disabling a Shader layer=Disabling a Shader layer>proc4
2 Applying Color to Shader Layers
3 Overview: Applying colors to Shader layers with the Color Gradient bar=Overview Applying colors to layers with the Color Gradient bar
3 Adding a color pin to the Color Gradient bar=Adding a color pin to the Gradient bar>proc4
3 Removing a color pin from the Color Gradient bar=Removing a color pin from the Gradient bar>proc4
3 Changing the color of a color pin=Changing the color of a color pin>proc4
3 Saving a color set=Saving a color set contained in the Gradient bar>proc4
3 Loading a preset color set into the Color Gradient bar=Loading a preset color set into the Gradient bar>proc4
2 Shader Layer Algorithm settings
3 Overview: Algorithm settings=Overview Algorithm settings
3 Applying a preset algorithm to a Shader layer=Applying a preset algorithm to a Shader layer>proc4
3 Colored Algorithm
4 Overview: Colored Algorithm=Overview Colored Algorithm
4 Applying the Colored Algorithm to a Shader Layer=Applying the Colored Algorithm to a Shader Layer>proc4
4 Adding Colors to the Gradient Bar=Adding Colors to the Gradient Bar>proc4
3 Clouds Algorithm
4 Overview: Clouds algorithm=Overview Clouds algorithm
4 Applying the Clouds algorithm to a Shader layer=Applying the Clouds algorithm to a Shader layer>proc4
3 Marble Algorithm
4 Overview: Marble algorithm=Overview Marble algorithm
4 Applying the Marble algorithm to a Shader layer=Applying the Marble algorithm to a Shader layer>proc4
3 Wood Algorithm
4 Overview: Wood algorithm=Overview Wood algorithm
4 Applying the Wood algorithm to a Shader layer=Applying the Wood algorithm to a Shader layer>proc4
3 Checker Algorithm
4 Overview: Checkers algorithm=Overview Checkers algorithm
4 Applying the Checkers algorithm to a Shader layer=Applying the Checkers algorithm to a Shader layer>proc4
3 Spots Algorithm
4 Overview: Spots Algorithm=Overview Spots Algorithm
4 Applying the Spots algorithm to a Shader layer=Applying the Spots algorithm to a Shader layer>proc4
3 Agate Algorithm
4 Overview: Agate algorithm=Overview Agate algorithm
4 Applying the Agate algorithm to a Shader layer=Applying the Agate algorithm to a Shader layer>proc4
3 Granite Algorithm
4 Overview: Granite Algorithm=Overview Granite Algorithm
4 Applying the Granite algorithm to a Shader layer=Applying the Granite algorithm to a Shader layer>proc4
3 Using a picture as a Shader layer
4 Overview: The Picture setting=Overview The Picture setting
4 Importing a picture into a Shader layer=Importing a picture into a Shader layer>proc4
2 Blend settings
3 Overview: Blend settings=Overview Blend settings
3 Opaque
4 Overview: Opaque blend settings=Overview Opaque blend settings
4 Applying an Opaque blend setting to a Shader layer=Applying an Opaque blend setting to a Shader layer>proc4
4 Applying a transparent color to a Shader layer=Applying a transparent color to a Shader layer>proc4
3 Additive
4 Overview: Additive blend setting=Overview Additive blend setting
4 Applying the Additive blend setting to a Shader layer=Applying the Additive blend setting to a Shader layer>proc4
3 Subtractive
4 Overview: Subtractive blend setting=Overview Subtractive blend setting
4 Applying the Subtractive blend setting to a Shader layer=Applying the Subtractive blend setting to a Shader layer>proc4
3 Lighten
4 Overview: Lighten blend setting=Overview Lighten blend setting
4 Applying the Lighten blend setting to a Shader layer=Applying the Lighten blend setting to a Shader layer>proc4
3 Darken
4 Overview: Darken blend setting=Overview Darken blend setting
4 Applying the Darken blend setting to a Shader layer=Applying the Darken blend setting to a Shader layer>proc4
3 Shade
4 Overview: Shade blend setting=Overview Shade blend setting
4 Applying the Shade blend setting to a Shader layer=Applying the Shade blend setting to a Shader layer>proc4
3 Hue Shift
4 Overview: Hue Shift blend setting=Overview Hue Shift blend setting
4 Applying Hue Shit blend setting to a Shader layer=Applying Hue Shit blend setting to a Shader layer>proc4
3 Multiply
4 Overview: Multiply blend setting=Overview Multiply blend setting
4 Applying the Multiply blend setting to a Shader layer=Applying the Multiply blend setting to a Shader layer>proc4
1 Form and Geometry
2 Overview: Defining Form and Geometry=Overview Defining Form and Geometry
2 Form and Geometry Algorithm settings
3 Overview: Algorithm settings=Overview Form and Geometry Algorithm settings
3 Waves
4 Overview: Waves=Overview Waves
4 Applying the Waves algorithm=Applying the Waves algorithm>proc4
3 Ripples
4 Overview: Ripples=Overview Ripples
4 Applying the Ripples algorithm=Applying the Ripples algorithm>proc4
3 Wrinkles
4 Overview: Wrinkles=Overview Wrinkles
4 Applying the Wrinkles algorithm=Applying the Wrinkles algorithm>proc4
3 Bumps
4 Overview: Bumps=Overview Bumps
4 Applying the Bumps algorithm=Applying the Bumps algorithm>proc4
3 Dents
4 Overview: Dents=Overview Dents
4 Applying the Dents algorithm=Applying the Dents algorithm>proc4
3 Bump Maps
4 Overview: Bump maps=Overview Bump maps
4 Importing a picture into the Form and Geometry layer=Importing a picture into the Form and Geometry layer>proc4
2 Edge properties
3 Overview: Edge Properties=Overview Edge Properties
3 Defining Edge Properties=Defining Edge Properties>proc4
1 Rendering Textures
2 Overview: Rendering a texture=Overview Rendering a texture
2 Rendering a texture to a window=Rendering a texture to a window>proc4
2 Rendering a texture to a file=Rendering a texture to a file>proc4
2 Creating a tile pattern from a texture design=Creating a tile pattern from a texture design>proc4
2 Saving the rendered texture=Saving the rendered texture>proc4
2 Saving texture designs in an unrendered form=Saving texture designs in an unrendered form>proc4