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Discovering Endangered Wildlife
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GSPCD296A.iso
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dew
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lso
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inc
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lhelp.inc
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1995-10-23
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2KB
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53 lines
;INCLUDE FOR LHELP
Text x_lhelp1=How To Play
Text x_lhelp2=Welcome to the Interlink!
Text x_lhelp3=Your mission is to find all of the information \
contained hidden throughout the Interlink, and \
answer the questions which appear when you click on the lighter \
colored squares.~\
~\
Explore the Interlink by: choosing or matching squares, \
solving puzzles, playing games, and filling in important \
words. As you uncover information, \
a picture starts to emerge from under the squares. \
It's a picture of the animal you're trying to save. \
Each time you gather another piece of information, \
another piece of the underlying picture appears in place \
of the square that was hiding that information. \
When you can see the whole animal, it has been saved, \
and is then returned to the Animal Kingdom.~\
~\
Except for "Free Squares", all Interlink squares \
hide information you need to put the animal your \
saving back in the picture. \
How a square looks may tell you what information you'll \
find behind it (video or sound) or what kind of puzzle \
you have to solve or game you have to win to \
see what's behind the square. \
Some squares may tell you nothing at all, \
but you wont know until you choose. \
Some squares have patterns and textures that \
look like wood, stone, sea, sky or animal markings. \
Others have pictures, and some even play cartoons.~\
~\
Some of the squares are bigger than others. Click on \
these squares to learn about threats to the animal. On each "Threat Screen" \
you will find instruction on how to find the solution (by finding additional \
squares in the Interlink).~\
~\
Once you've uncovered a square, you can refer back to its information by pressing \
the Datalink button located next to the help button.
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rect rHelpBody=25,70,570,600
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showtext st_lhelp2=rnextline,font17,c,blue,x_lhelp2
showtext st_lhelp3=rHelpBody,font14,l,black,x_lhelp3
group gst_lhelp=(st_lhelp1,st_lhelp2,st_lhelp3)