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- on exitFrame
- global gLang1
- set the picture of cast 2 to the picture of cast (gLang1 + 7)
- set the picture of cast 3 to the picture of cast (gLang1 + 11)
- set the picture of cast 4 to the picture of cast (gLang1 + 15)
- set the picture of cast 5 to the picture of cast (gLang1 + 19)
- set the picture of cast 6 to the picture of cast (gLang1 + 23)
- set the visible of sprite 2 to 1
- set the visible of sprite 3 to 1
- set the visible of sprite 4 to 1
- end
-