home *** CD-ROM | disk | FTP | other *** search
/ HOT Scene Stuff / hotscenestuffzyklop1996.iso / demos / expressn / acinfo04.txt < prev    next >
Text File  |  1995-04-22  |  6KB  |  78 lines

  1.             ┬─┬                                                 ┬─┬
  2. ╔═══────────┴─┴─────────────────────────────────────────────────┴─┴────────═══╗
  3. ║       _  |_  __ |_   _   _   _  |_       _   _   _   _   _   _  |_  __      ║
  4. │      (_| |_) _) |_, | ` (_| (_, |_,     (_, (_) | | (_, (-, |_) |_, _)      │
  5. ║                                                             |               ║
  6. ╚═══────────┬─┬─────────────────────────────────────────────────┬─┬────────═══╝
  7. ╔═══────────┴─┴─────────────────────────────────────────────────┴─┴────────═══╗
  8. ║   THE OFFICIAL Abstract Concepts INFORMATION FILE                04-22-1995 ║
  9. │                                                                             │
  10. ├─- What is Abstract Concepts -───────────────────────────────────────────────┤
  11. │                                                                             │
  12. │ Abstract Concepts is a demogroup of currently 3 people working together on  │
  13. │ demos, intros, handy utilities and maybe some games as well. We exist for   │
  14. │ about five months now and we plan to stay for a little while longer.        │
  15. │                                                                             │
  16. ├─- Who are Abstract Concepts -───────────────────────────────────────────────┤
  17. │                                                                             │
  18. │ who                  handle    in life              specialty               │
  19. │                                                                             │
  20. │ Martijn Laan         pyREX     physics student      code, ideas             │
  21. │ Garbrand v.d. Molen  Spoetnik  industrial designer  graphics, design        │
  22. │ Desmond Germans      Simm      physics student      code, music, design     │
  23. │                                                                             │
  24. ├─- What we made sofar -──────────────────────────────────────────────────────┤
  25. │                                                                             │
  26. │  ■ december 1994: SEEDS      - demo for TP94 (together with Digital Aurora) │
  27. │  ■    april 1995: EXPRESSION - demo for X'95                                │
  28. │                                                                             │
  29. ├─- What we are planning to make -────────────────────────────────────────────┤
  30. │                                                                             │
  31. │ We are, as many other beginning groups, planning many things. Amongst those │
  32. │ are:                                                                        │
  33. │                                                                             │
  34. │  ■ SDGC 2.00 (game programmer's engine)                                     │
  35. │  ■ Demogroup Utility Disk                                                   │
  36. │  ■ PC Coders' Bible (this will NEVER get finished)                          │
  37. │  ■ WormDooM (the first scene-game ever)                                     │
  38. │                                                                             │
  39. ├─- Where are the Abstract Concepts productions -─────────────────────────────┤
  40. │                                                                             │
  41. │ AC-demos are available on:                                                  │
  42. │                                                                             │
  43. │  ■ anonymous internet ftp 'ftp.eng.ufl.edu'                                 │
  44. │    note: this site will be moved to 'ftp.cdrom.com'                         │
  45. │  ■ BBS's listed in ACDIST04.TXT                                             │
  46. │                                                                             │
  47. ├─- Where are the Abstract Concepts members -─────────────────────────────────┤
  48. │                                                                             │
  49. │ We can be reached almost everywhere:                                        │
  50. │                                                                             │
  51. │  ■ snailmail: Simm / Abstract Concepts,                                     │
  52. │               Jaagweg 15,                                                   │
  53. │               1452 PB Ilpendam,                                             │
  54. │               The Netherlands.                                              │
  55. │  ■ email: germans@cs.vu.nl                                                  │
  56. │  ■ internet relay chat: #coders, #trax, #wac, #ac, #demos                   │
  57. │  ■ www: http://www.cs.vu.nl/~germans/index.html                             │
  58. │  ■ phone: +31-2902-63364 (between 18:00 and 22:00 CET)                      │
  59. │                                                                             │
  60. │ supported languages:                                                        │
  61. │  Dutch, C, German, 80x86 Assembly, English, Z80 Assembly, Pascal, Finnish,  │
  62. │  Flemish, BASIC and... Modula II.                                           │
  63. │                                                                             │
  64. ├─- Final message -───────────────────────────────────────────────────────────┤
  65. │                                                                             │
  66. │ Hope to see you soon somewhere, maybe X '95 or Assembly '95 !               │
  67. ║                                                                             ║
  68. ╚═══────────┬─┬─────────────────────────────────────────────────┬─┬──╥─────═══╝
  69.             │ │                                                ╔┴─┴──╨──────╗
  70.             │ │                                                │ The Art of │
  71.             │ │                                                │ coding is  │
  72.             │ │                                                │ the Art of │
  73.             │╔┴──────────────────────────────╗                 │ Expressing │
  74.             ││ do you want to be a distsite? │                 │  yourself  │
  75.             ││       read ACAPPL04.TXT       │                 ╚┬─┬─────────╝
  76.             ├╚┬──────────────╥───────────────╝                  ├─┤
  77.       -─────┴═┴──────────────╨──────────────────────────────────┴═┴────-
  78.