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DeathMatch 2 for Doom 2
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showdown.txt
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1995-04-09
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2KB
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49 lines
=========================================================================
Title : Showdown
Author : Jawed Karim
Email Address : jawed@infiniti.org (preferred)
jawed.karim@flight.org
Description : This level was designed for Deathmatch. Whoever
is on the outermost level has complete control
over two crushing ceilings. However, the crushing
ceiling can be stopped at any time by crossing the
outer linedef of that particular circular ceiling.
On the highest level, stepping on the red square
will activate one of the ceilings, and the black
square will turn it off.
Additional Credits to : Mike Raiter for testing deathmatch (and beating
me! Argh).
=========================================================================
* Play Information *
Episode and Level # : 01
Single Player : yes (tested)
Cooperative 2-4 Player : yes (not tested)
Deathmatch 2-4 Player : yes (tested)
Difficulty Settings : no
New Sounds : no
New Music : yes (Map01)
New Graphics : no
Demos Replaced : none
* Construction *
Base : New level from scratch.
Build Time : About 30 hours
Editor(s) used : DEU 5.21 and Edmap 1.24
Known Bugs : "Hall of Mirrors" effects. These are due to the
DOOM2 engine, NOT showdown.wad because it's
pushing the engine to its limits.
* Copyright / Permissions *
You may use this file and distribute it freely as long as you include
this textfile. However, you may NOT modify this level in any way or use
it as a base for another level.