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DeathMatch 2 for Doom 2
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houses.txt
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1995-01-16
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3KB
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70 lines
================================================================
Title : Houses
Filename : HOUSES.WAD
Author : Michael Lundy
Email Address :
Description : 11 deathmatch levels. The first 7 are
house related
Additional Credits to : Authors of:
MYHOUSE.WAD
TNPLHOME.WAD
BLOTWALZ.WAD (by Tom Walz)
PPALACE.WAD
PUEBLO.WAD
TOWNHOUS.WAD
Mansion (KR-3.WAD)
AYRTON_2.WAD
RAVEN1.WAD
THEFRAY.WAD
DETH2.WAD (I think I found this one in
BLOTWALZ.)
Chook v2.2
TRKDOOM.WAD
================================================================
* Play Information *
Episode and Level # : MAP01 through MAP11
Single Player : Yes. If you want to tour the levels.
Cooperative 2-4 Player : Yes, Because I wanted DEU 5.21 to shut up
Deathmatch 2-4 Player : Yes. What good is a deathmatch level
without starting points?
Difficulty Settings : Some of these levels may have them.
New Sounds : Yes. From Cringe, BESTIAL.WAD, Trek
DOOM, MEGADETH.WAD, and Blood on the
Walz.
New Graphics : One new picture. The entry STFGOD0 was
replaced with the chicken god mode from
Chook v2.2
New Music : Yes. From Cringe and Blood on the Walz
Demos Replaced : All. I didn't do very well on any of them.
* Construction *
Base : Modified Levels. I took levels with poor
alignment and bad texture choices and gave
them a cooler look.
Build Time : 3 hours per every messed up level. Not all
of them were messed up.
Editor(s) used : DEU 5.21, DEU-II 5.21, DEUTEX 2.8,
WADED 1.71 beta
Known Bugs : Beavis & Butt-Head have had problems
running this, but that's it
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels as long as you credit me in your work. Distrubute
this freely; it's freeware.
* Where to get this WAD *
FTP sites:
BBS numbers:
Other: