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1998-01-07
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Whack-em 0.8
-------------
By Ophir Prusak <ophir@netvision.net.il>
http://www.prusak.com/pilot.html
This is an arcade type game I wrote for the PalmPilot
(the first thing I ever wrote for the pilot). It is a
whack-the-mole type game. The game is very simple.
Tap on a picture that changes position. The more correct taps,
the faster the picture moves. The game keeps tabs on the number of hits,
misses (tapped but didn't hit the picture) and timeouts (didn't
even try to tap the picture). The game is over after either 30 misses
or 30 timeouts.
Version History
---------------
(0.8) 7/Jan/1998
Major improvements :
Larger graphics.
Easier to see when you hit/missed.
Slightly different sounds.
Sound on/off feature.
New button.
Game over (30 misses or timeouts).
(0.5) 1/Jan/1998
First public beta. The game is missing some obviously wanted
features. I just wanted to get something "out the door" to
get some user feedback. Seems stable. Has no known bugs as of
release date.
(0.1-0.4) 25-31/Dec/1997
Internal versions. Learning to program for the Pilot. A few
friends at work tried it out.
Credits:
--------
I would like to thank the people that wrote the tools (pilot GCC,
pilrc, pilot app templates, etc.) and the people who shared their
source code. Much of my source code is learned from Attax, Digi-guppie,
Fret-board, Wheel-of-Fortune and Rolling Cubes. The authors of these
programs have inspired me to make the sources of Whack-em publicly
available (as soon as I clean them up a bit, and add remarks).
Ophir Prusak <ophir@netvision.net.il>
http://www.prusak.com/