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-
- Cell Quest I
- The Funk
- (C) 1992 Ed T. Toton III
- All Rights Reserved.
-
-
- INTRODUCTION:
-
- Welcome to Cell Quest! One of the few games that takes place on a
- microscopic scale, within the human body! There are several key concepts you
- will need to be familiar with before proceeding.
- There are 12 enzymes in the game, each with it's own purposes and effects.
- Certain creatures can only be killed with very specific enzymes. You will
- have to try doing various things with each one to figure out exactly what it
- is for.
- Some enzymes protect you from a certain type of creature, in which case
- you need not select it. Simply possessing the enzyme is sufficient. However,
- to fire at other creatures, you must select the enzyme you wish to use.
-
- Hint: At the very beginning of the game, go left.
-
-
- Keyboard commands:
-
- Cursor Keys - Steering
- Space Bar - Fire
- +, - - Select Enzyme
- T - Toggle Timing. Turning this off makes game run at max speed.
- P - Toggles Parallax background.
- X - Change color used for background when parallax is off.
- U - Pause, and get system status update (memory usage)
- Q - Quit
-
-
- Hints:
-
- At various times in the game, what you are supposed to do will be quite
- obvious. Someone will tell you precisely what you need to do. And once that
- task is complete, you may have no indication as to what to do next. But don't
- throw in the towel, it's part of the fun! Think about who appear to be the
- main characters, and which ones you've recently talked to, and who has
- managed to help you so far. Generally, the characters in the main body
- (including the head) will each help you at least once. About 90% of all
- of the characters in the game actually serve an essential purpose, but
- what they do, and when you need to talk to them, are the important questions.
-
-
-
- Using Pass-Codes:
-
- Everytime you die or quit the game, you are given a pass-code through
- which you can return to where you left off. When you use the code, you
- will always appear in the head, but all of your belongings, and all of
- the plot counters will be the same as before.
-
- To use the pass-code, you neeed to run CELL.EXE with the "P:" parameter.
- For instance, let's say you get the code "AAAAZAAAA", then to use it you
- would type "CELL P:AAAAZAAAA". There may be no spaces between P: and
- the code.
-
-
- Tech Info:
-
- This game was designed on a 486-33 DX. It will run fine on high-end 386
- DX's. It may slow down a little on lower end 386 DX's. The speed on 286's
- and 386 SX's will quite low, but still playable. Try turning the timing
- off during the game. If there is no speed increase, then your computer is
- either too slow to keep up, or it is just barely fast enough.
-
-
- Sound options:
-
- This game supports AdLib music and sound effects. To use AdLib sound,
- you will need to use the "/A" parameter. If you don't want AdLib sound,
- and instead use internal speaker, you will have to use the "/NA" parameter
- (type "CELL /NA"). If you don't want music or sound at all, use the "/NS"
- parameter. If you don't use any of these parameters, the game will ask you
- what sound options you want. The sound seems to work smoothly on the Gravis
- Ultrasound, Pro-Audio Spectrum, SoundBlaster, and the Adlib itself. Dashes
- ("-") may be substituted for the slashes.
-
-
-
- NOTICE:
-
- This program is being distributed on the "shareware" concept. It is by
- no means completely free. If you think the program is of use to you, please
- send a registration fee of $8. If you think that is rediculous, then send
- less (or more for that matter). If you hate the program or found too many
- bugs, write me and tell me, and include a graphic explanation (but don't
- be too harsh!! Heheheh). In any event, write to:
-
- Ed T. Toton III
- 7101 Talisman Lane
- Columbia Md 21045
-
-
- And WHY should you register it?
- 1. To support my continuing efforts to bring you some level of
- functional programs. If I get no cash, you get no improvements
- in these programs, and I won't be encouraged to make new and
- better software!
- 2. To get that warm glow for knowing that you supported the author
- of at least one of the many shareware programs you probably use.
- 3. To find out if there is a newer version. All you need to do is
- ask! But letters with money take priority!
- 4. You could be sick and demented and thus register everything you
- get your hands on.
- 5. To *maybe* get discounts on future sequels. I say "maybe" because
- I never know this far in advance just what I will make, or
- how much I will charge for registration.
-
-
-
- DISCLAIMER:
-
- This program is provided "AS IS" and I make no gauruntees about it's
- performance. I will not be and can not be held responsible for any damages
- incurred during or as a result of it's use. It's on a "use at your own risk"
- basis. Nothing at all should happen, the program is harmless, but I have to
- say it anyway.
-
-
-
- COPYRIGHT:
-
- This program may be freely distributed (which is actually encouraged)
- AS IS. No one may modify this program in ANY way. ESPECIALLY where names
- and credit is given, and INCLUDING all the documentation and data files.
- It may NOT be used for comercial or profit-turning ventures of any kind,
- including sale by disk vendors, without the written consent by ME, with
- ONE exception. Disk vendors MAY sell it without my written consent ONLY
- if they charge no more than $5 higher then the cost of the disk, AND they
- register a copy first. NOTHING may be added to it either. NO BBS ads are
- allowed EXCEPT as zip comments, or as a single SEPERATE text file.
-
-
-
- OTHER SOFTWARE:
-
- I have made several programs that may be of interest to you. Here is
- a list of some of them: (as of 3/25/93)
-
- [ Keep and eye out for these programs on your local bulletin boards! ]
-
-
-
- Blaze v2.6 : =VGA screen-saver. Supports password security,
- and a customization system (config file). Has
- been known to travel quickly through BBS's.
-
- GeoSave v1.2 : =VGA/EGA screen saver. Small images and geometric
- shapes bounce around the screen. Comes with image
- Editor.
-
- FireDots v1.3 : =VGA fireworks screen saver. Simulates duds, splitters,
- and other interesting effects. Highly configurable.
-
- T-Robots v2.1 : =(one of my masterpeices) T-Robots is a system in
- which you program robots to fight one another. It
- uses a simple programming language, and you create
- the programs with your favorite text-editor. Great
- for competitions! Supports VGA, EGA, CGA, MCGA,
- Hercules, and many more graphics devices.
-
- AT-Robots v1.0 : =Advanced T-robots. Extremely similar to T-Robots 2.0
- except the system has been improved. It supports most
- graphics adapters in existance (CGA, EGA, VGA, MCGA,
- Hercules, etc). In this one you program the robots
- using ATR assembly (Advanced T-Robots Assembly). Now
- you design your own subroutines, and access specific
- device ports and memory locations. The ultimate in
- competions of logical thought.
-
- Binary Armegeddon : =Presently on version 1.40, in this system you write
- programs to battle one another in memory. Very similar
- to Core Wars, and requires VGA.
-
- StratSys v2.1 : =A 2-player VGA combat strategy game. VERY flexible.
- Comes with 4 game scenarios (Cival War, Naval Battle,
- Robot Conquest, and a medieval scenario). Expansion
- packs are available (at the moment one with 12
- scenarios). Comes with an editor for the images and
- maps, so you can make your own scenarios!
-
- Dragon's Domain 1 : =A graphic adventure game. The first in the series.
- Each sequal also brings improvements to the graphics
- and the interface. The entire Dragon's Domain series
- was designed as a nostalgic simple game system for
- those who have played ADVENTURE on the old Atari game
- systems.
-
- Dragon's Domain 2 : =The story continues, and the challenge gets more
- challenging! This is the authors favorite of the
- four, in terms of entertainment value.
-
- Dragon's Domain 3 : =Yet another one!! Will it never end??
-
- Dragon's Domain 4 : =Now it supports Adlib! Will wonders never cease??
-
- My-Gags set 2.3 : =A set of small gag programs that I have made. They
- are designed to be placed in the autoexec.bat file.
- Over Half of them are TSR's, including one that
- creates "line-noise" through the keyboard buffer,
- one that beeps occasionally, and one that keeps
- changing you caps-lock/numlock/scroll-lock.
-
- Quick-Quotes 3.2 : =Generates silly random quotes and text. You can have
- it do a "quote of the day" when you boot your computer,
- or a quote for when someone logs onto your bbs, or
- you can generate megs of nonsensical text. Completely
- configurable vocabulary and sentence structures.
-
- Ramble v1.0 : =Ramble combines all the elements of Nonsense and
- Quick-Quotes into one full-color real-time
- environment where you can set the priority and
- influence each time of sentance generator has
- on the output. Ramble is better than the sum
- of it's parts (blab and Quick-Quotes)!
-
- SourceGen v1.0 : =Generates silly source code based upon text
- files you supply. Can generate gigabytes of
- meaningless babble at the press of a key!
-
- Nonsense v1.2 : =Generates silly text based upon text files you
- supply. Can generate gigabytes of meaningless
- babble at the press of a key!
-
- PigLatin v1.0 : =Turns text into pig-latin!!!
-
- Anti-Speller v1.0 : =Destroys your spelling. It is the opposite of a
- spell-checker. I don't think it is humanly
- possible to spell this badly, even on purpose!
-
-
-
-
-
- FINAL NOTE:
-
- If you have any questions, concerns, suggestions, criticisms, donations,
- remarks, praise or opinions, please write! I WANT TO HEAR FROM YOU!!
- (the address is listed above).
-
-
- Ed T. Toton III
- "Necromancer"
- -1993
-
-
-
-