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- TOMMY'S CHESS HOCKEY/SOCCER (TM) (C) COPYRIGHT 1997 BY TOMMY'S TOYS
- P. O. BOX 11261, DENVER, CO 80211 USA. ALL RIGHTS RESERVED.
- CATALOG #TM-195-1A
-
- INSTRUCTIONS:
-
- ***TO EXIT, HIT FUNCTION KEY F1, THEN THE Y KEY.
- ***TO DISPLAY THESE INSTRUCTIONS FROM THE PROGRAM, HIT FUNCTION KEY F5.
-
- CHESS HOCKEY (TM) IS A BOARD GAME FOR HOCKEY FANS. GO AVALANCHE! (GRIN)
- IT HAS THE ABSTRACT BOARD GAME (PERFECT INFORMATION) QUALITY OF CHESS, MIXED
- WITH THE FLAVOR OF HOCKEY. CHESS SOCCER (TM) IS ALSO IMPLEMENTED.
-
- BOARD SIZES:
- THE BOARD SIZE IS NOMINALLY 8 ROWS BY 5 COLUMNS, BUT MAY BE CHANGED TO ANYTHING
- UP TO 8 X 8.
- *NOTE: IN THE UNREGISTERED SHAREWARE VERSION YOU ARE LIMITED TO 8 X 5.
-
- DIFFICULTY LEVELS:
- YOU CAN SET THE DIFFICULTY LEVEL AS ANY NUMBER FROM 1 (EASIEST) TO 9 (HARDEST);
- WHILE THE PC IS THINKING, YOU CAN FORCE IT TO QUIT SEARCHING AND TAKE THE
- CURRENT BEST MOVE BY HITTING THE ESC KEY. (NOTE: YOU CAN ONLY GO TO LEVEL 1 IN
- THE UNREGISTERED SHAREWARE VERSION).
-
- MODES & PIECES:
- EACH PLAYER HAS 2 OR MORE ATTACKER PIECES, 2 OR MORE DEFENDER PIECES, AND A
- GOALIE (GOALKEEPER). ALSO, THERE IS A PUCK (FOOTBALL) PIECE. THE DISCUSSION
- BELOW WILL BE COUCHED IN HOCKEY TERMS FOR CONVENIENCE.
-
- THERE ARE TWO MODES: HOCKEY MODE AND SOCCER MODE. IN HOCKEY MODE THERE ARE
- 5 PIECES PLUS A GOALIE PIECE ON EACH SIDE. IN SOCCER MODE THERE ARE 6 PIECES
- PLUS A GOALKEEPER PIECE ON EACH SIDE (SO-CALLED 7-MAN SOCCER RATHER THAN THE
- STANDARD 11-MAN SOCCER). IN HOCKEY MODE EACH SIDE GETS TO CHOOSE WHETHER IT
- WANTS 3 ATTACKERS AND 2 DEFENDERS, OR 2 ATTACKERS AND 3 DEFENDERS.
-
- THE OPENING SETUP IS AS FOLLOWS (FOR 8 X 5 BOARD). ELIMINATE THE ATTACKER OR
- DEFENDER IN THE MIDDLE COLUMN IF THERE ARE ONLY TWO INSTEAD OF THREE.
-
- WHITE:
- GOALIE C1; DEFENDERS B2, C2, D2; ATTACKERS B3, C3, D3.
-
- BLACK:
- GOALIE C8; DEFENDERS B7, C7, D7; ATTACKERS B6, C6, D6.
-
- PUCK:
- C4
-
- OBJECT:
- THE OBJECT OF THE GAME IS TO SLAP THE PUCK INTO A VACANT SQUARE IN THE OPPOSING
- GOALIE'S ROW.
-
- FIRST PLAYER:
- BLACK ALWAYS MOVES FIRST.
-
- GOALIES:
- THE FIRST AND LAST RANK OF THE BOARD MAY ONLY BE USED BY THE GOALIES. THE
- GOALIES ONLY MOVE HORIZONTALLY, I.E., THEY CANNOT LEAVE THEIR OWN ROWS AND
- CANNOT SLAP THE PUCK. THE MAIN OBJECT OF THE GOALIES IS TO BLOCK THE PUCK.
-
- ATTACKERS & DEFENDERS:
- ATTACKERS AND DEFENDERS MOVE IN THE SAME WAY, BUT CAN SLAP THE PUCK IN
- DIFFERENT DIRECTIONS. WHEN THEY DO NOT PLAY THE PUCK, AN ATTACKER OR DEFENDER
- MOVES LIKE A QUEEN, BUT CANNOT TAKE OTHER PIECES. WHEN AN ATTACKER OR DEFENDER
- WANTS TO SLAP THE PUCK HE MUST BE A SQUARE AWAY FROM THE PUCK, AND THEN MOVE TO
- THE SQUARE CONTAINING THE PUCK... IN THE SAME TURN, THE PUCK MUST BE SLAPPED:
- DEFENDERS SLAP THE PUCK DIAGONALLY (LIKE A BISHOP), BUT ONLY IN FORWARD (TOWARD
- THE GOAL) DIRECTIONS, AND ATTACKERS SLAP THE PUCK HORIZONTALLY OR VERTICALLY
- (LIKE A ROOK), IN ALL 4 DIRECTIONS. THE PUCK MUST BE SLAPPED TO AN EMPTY
- SQUARE, AND CAN ONLY PASS OVER EMPTY SQUARES.
-
- MOVES:
- ON EACH TURN PLAYERS MOVE ONE OF THEIR PIECES, POSSIBLY ALSO SLAPPING THE PUCK
- WITH THAT PIECE, AS DESCRIBED ABOVE.
-
- GAME:
- A PLAYER WINS THE GAME BY SLAPPING THE PUCK TO AN EMPTY SQUARE ON THE
- OPPONENT'S LAST ROW.
- *NOTE: IN THE UNREGISTERED SHAREWARE VERSION THE PROGRAM EXITS AFTER EACH
- GAME. PURCHASE THE FULL VERSION AND FEEL BETTER (GRIN).
-
- DRAWS:
- A DRAW RESULTS BY AGREEMENT. IF A PLAYER OFFERS HIS OPPONENT A DRAW, HE MAY
- ACCEPT, OR HE MAY REFUSE, BUT IF THE REFUSER PLAYS 10 MOVES WITHOUT A WIN, THE
- DRAW IS AUTOMATIC.
-
- TO ENTER A MOVE:
- JUST TYPE THE PLAYER MOVE IN, ROW (1..8) THEN COL (1..8). OR USE YOUR MOUSE AND
- POINT AND CLICK. NOTE: ROW 1 IS AT THE TOP, AND COL 1 IS AT THE LEFT.
- THEN IF THERE IS SLAP, TYPE IN THE PUCK DESTINATION ROW (1..8), THEN COL (1..8).
- OR USE YOUR MOUSE AND POINT AND CLICK.
-
- TO REFUSE TO SLAP THE PUCK JUST GIVE THE PUCK A DESTINATION THE SAME AS ITS
- CURRENT POSITION.
-
- TO OFFER A DRAW TO THE OPPONENT, HIT THE "D" KEY INSTEAD OF A MOVE.
- TO RESIGN (FORFEIT THE GAME), HIT THE "R" KEY OR "F" KEY INSTEAD OF A MOVE.
- TO ABORT A GAME IN PROGRESS, HIT THE "Q" KEY OR THE "X" KEY INSTEAD OF A MOVE.
-
- QUICK DRAW:
- WHILE THE PC IS THINKING, YOU CAN HIT THE "!" KEY TO CAUSE IT TO QUIT
- IMMEDIATELY AND DECLARE A DRAW.
-
- NO BACK SLAPS/KICKS:
- AS AN OPTION, BACKWARD (AWAY FROM GOAL) SLAPS BY ATTACKERS CAN BE PROHIBITED.
-
- FUNCTION KEYS:
- THE 10 FUNCTION KEYS F1-F10 HAVE THE FOLLOWING FUNCTIONS:
-
- FUNCTION KEY FUNCTION
- ------------ --------
- F1 QUIT THE PROGRAM AND SAVE THE GAME IN PROGRESS AUTOMATICALLY.
-
- F2 SOUND EFFECTS TOGGLE.
-
- F3 CHANGE WHO PLAYS THE WHITE PIECES (KEYBOARD OR COMPUTER).
- F4 "" "" "" "" BLACK "" ("" "" "" ).
-
- F5 DISPLAY THESE INSTRUCTIONS.
-
- F7 DECREASE THE DIFFICULTY LEVEL.
- F8 INCREASE THE DIFFICULTY LEVEL.
-
- F6 (COLOR MONITORS ONLY) CHANGE THE COLOR OF THE "WHITE" PIECES.
- F9 (COLOR MONITORS ONLY) CHANGE THE COLOR OF THE "BLACK" PIECES.
- F10 (COLOR MONITORS ONLY) CHANGE THE SCREEN BORDER COLOR.
-
- NOTE FOR "TOGGLES": THE LEGEND DISPLAYED ONSCREEN WILL BE THE MODE THAT WILL
- BE ACTIVATED IF THE FUNCTION KEY IS PRESSED.
-
- ARROW KEYS:
- THE UP/DOWN ARROW KEYS ON THE NUMERIC KEYPAD CHANGE THE GAME SPEED. THE MINIMUM
- AMOUNT OF TIME, IN SECONDS, THAT THE COMPUTER WILL TAKE TO THINK UP A MOVE, OR
- TO MAKE EACH HOP, IS DISPLAYED NEAR THE LOWER RIGHTHAND CORNER OF THE SCREEN.
-
- COMMAND LINE PARAMETERS:
- S START UP WITH SOUND OFF
- M FORCE MONO DISPLAY MODE
- C FORCE COLOR DISPLAY MODE
- D DISABLE MOUSE CHECK
- A ALTERNATE PIECE SYMBOLS (FOR MONO MONITORS WITHOUT HI INTENSITY SIGNAL)
-
- EXAMPLE: >CHESSHOC MS
-
- CREDITS:
- THE BASIC GAME, MENTIONED IN PRITCHARDS' ENCYCLOPEDIA OF CHESS VARIANTS, WAS
- INVENTED IN 1957 BY U. N. KAMZOLOV. IT ORIGINALLY REPRESENTED A SOCCER MATCH
- BETWEEN TWO TEAMS AND WAS CALLED CHESSBALL.
-
- ----------------------
- DID YOU LIKE THIS TOY?
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- IBM PC AND COMPATIBLES. OUR NIFTY DEMO DISK, CONTAINING AN ELECTRONIC TOY
- CATALOG AND OTHER GOODIES, IS ONLY $2 SHIPPING/HANDLING TO ANY U.S. ADDRESS,
- $3 OUTSIDE U.S. (U.S. FUNDS ONLY OR CHECK DRAWN ON U.S. BANK). (PLEASE SPECIFY
- 3.5 INCH OR 5.25 INCH DISKETTE). IF YOUR PC BORES YOU WRITE US NOW.
- TOMMY'S TOYS, P.O. BOX 11261, DENVER, CO 80211 USA.
-
- GOOD LUCK!
-
-