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- ╔══════════════════════════════════════════════════════════════════════════════╗
- ║ TOMMY'S BELOTE, DOS VERSION, (C) COPYRIGHT 1998 BY ║
- ║ TOMMY'S TOYS (TM). ALL RIGHTS RESERVED. ║
- ║ MAILING ADDRESS: P. O. BOX 11261, DENVER, CO 80211 USA. ║
- ║ CATALOG #TM-234-1A ║
- ║ HTTP://WWW.TOMMYSTOYS.COM TOMTOYS@AOL.COM ║
- ╚══════════════════════════════════════════════════════════════════════════════╝
-
- INSTRUCTIONS:
-
- ***TO EXIT, HIT FUNCTION KEY F7, THEN THE Y KEY.
- ***TO DISPLAY THESE INSTRUCTIONS FROM THE PROGRAM, HIT FUNCTION KEY F5.
-
- THIS PROGRAM PLAYS THE POPULAR FRENCH CARD GAME BELOTE, THE PC AGAINST YOU AT
- THE KEYBOARD/MOUSE. (NO, THIS WAS NOT THE NAME OF THE FRENCH VILLAIN IN THE
- HARRISON FORD HOLLYWOOD MOVIE "RAIDERS OF THE LOST ARK", GRIN.)
-
- BELOTE IS A RELATIVE OF CLOBBY/KLABBERJASS/KLOBIOSH/BELA, THE LATTER BEING
- RENOWNED IN EUROPE, AND ESPECIALLY AMONG THE JEWISH COMMUNITY. WHILE
- KLABBERJASS MEANS JACK OF CLUBS, THE BELOTE IS THE QUEEN OF TRUMPS, AND THE
- REBELOTE IS THE KING OF TRUMPS (OR VICE-VERSA, DEPENDING ON WHO YOU'RE TALKING
- TO, HA HA). BELOTE IS MOST OFTEN PLAYED AS A 4-HANDED GAME, IN CONTRAST TO
- CLOBBY, WHICH IS MOST OFTEN PLAYED 2-HANDED, SO THIS TOMMY'S TOY IS BEING
- ADDED TO COMPLEMENT TOMMY'S CLOBBY (TM-140).
-
- SO GET A BAGUETTE LOADED UP WITH BUTTER AND BRIE, SOME RAW OYSTERS, A BOTTLE
- OF VIN OR SOME PERRIER, AND FIRE THIS PROGRAM UP!
-
- *NOTE: TO ANSWER A YES/NO (Y/N) QUESTION WITH THE MOUSE, JUST POINT TO THE "Y"
- OR THE "N" IN THE PROMPT AND CLICK. TO ANSWER ANY PROMPT QUESTION WITH THE
- MOUSE, JUST POINT TO THE DESIRED RESPONSE IN THE PROMPT AND CLICK.
-
- *NOTE: THE EVALUATION VERSION EXITS IF YOU TRY TO START A NEW HAND AFTER
- 5 MIN. (300 SEC.) OF PLAY TIME. PLEASE PURCHASE THE FULL VERSION.
-
- PLAYERS:
- THE GAME CAN BE PLAYED WITH 2-4 PLAYERS, BUT THIS PROGRAM PLAYS THE 4-HANDED
- VERSION ONLY: 4 PLAYERS IN 2 TEAMS, NORTH-SOUTH AND EAST-WEST. IN TOMMY'S
- BELOTE YOU PLAY NORTH AND THE COMPUTER PLAYS THE OTHER HANDS. A GAME OPTION
- LETS YOU PLAY ANY OR ALL HANDS (*NOTE: NOT AVAILABLE IN THE EVALUATION VERSION,
- PLEASE PURCHASE THE FULL VERSION).
-
- THE DECK:
- THE STANDARD 52-CARD FRENCH DECK, WITH THE 2'S THRU 6'S REMOVED, LEAVING 32
- CARDS: AKQJT987. (THE FRENCH USE THE EXTRA CARDS FOR DIPPING PATE, NOTE
- TAKING, AND BODILY FUNCTIONS, SAVING FRANCS -- JUST KIDDING, HA HA).
-
- CARD POINT VALUES:
- CARDS IN THE TRUMP SUIT BOTH RANK AND SCORE DIFFERENTLY FROM THOSE IN OTHER
- SUITS:
-
- TRUMP SUIT: (HIGH) J9ATKQ87 (LOW)
- J = 20, NINE = 14, ACE = 11, TEN = 10, KING = 4, QUEEN = 3, EIGHT/SEVEN = 0.
-
- OTHER SUITS: (HIGH) ATKQJ987 (LOW)
- ACE = 11, TEN = 10, KING = 4, QUEEN = 3, JACK = 2, NINE/EIGHT/SEVEN = 0.
-
- THE TOTAL NUMBER OF TRICK POINTS IN A DECK ARE: 62 + 3 * 30 = 152.
-
- NOTE THAT THE JACK GOES FROM A MEASLY 2 POINTS TO A GRAND 20 POINTS WHEN IT IS
- THE TRUMP SUIT. IT IS TRULY A KNAVE (GRIN). AND THE NINE GOES FROM NOTHING
- TO 14, NOT BAD EITHER, MAYBE THAT'S WHAT THE BEATLES WERE TALKING ABOUT, THEY
- WENT TO FRANCE SO MUCH (GRIN).
-
- NOTE ALSO THAT IN FRENCH CARD DECKS THE ACE IS SHOWN AS A 1, WHICH MAKES IT
- NATURAL THAT IT BEATS A ONE-ZERO (TEN), AND GETS 11 POINTS (GRIN). THE JACK IS
- ABBREVIATED V, THE KING R, THE QUEEN D. GUESS WHAT V9110RD87 AND 110RDV987
- MEAN.
-
- DEALER:
- THE FIRST DEALER IS CHOSEN RANDOMLY BY THE COMPUTER. AFTER THAT, DEAL ALWAYS
- ROTATES IN THE SAME DIRECTION, CLOCKWISE (N-E-S-W) OR ANTI-CLOCKWISE (N-W-S-E)
- (GAME OPTION).
-
- THE DEAL AND THE TURN-UP:
- THE DECK IS NEVER SHUFFLED. (READ THAT AGAIN, THEY JUST CUT THE DECK, AFTER
- ALL, THEY USUALLY HAVE BUTTER, BRIE, AND PERHAPS OYSTER JUICE ON THEIR FINGERS
- AND CARDS COST FRANCS, HA HA). THE PLAYER BEFORE THE DEALER IN ROTATION CUTS
- THE PACK. THE DEALER DEALS A SET OF 3 CARDS TO EACH PLAYER, THEN ANOTHER SET
- OF 2 CARDS, AND TURNS THE NEXT CARD FACE UP. EACH PLAYER NOW HAS 5 CARDS, AND
- THERE ARE 11 CARDS LEFT IN THE DECK.
-
- THE TAKER AND THE TRUMP SUIT:
- ELDER PLAYER (THE PLAYER AFTER THE DEALER IN ROTATION) CAN NOW "TAKE", I.E.
- CHOOSE THE TURN-UP CARD SUIT AS A TRUMP, OR PASS. IF THIS PLAYER PASSES, THE
- NEXT PLAYER CAN TAKE OR PASS, AND SO ON AROUND THE TABLE. IF ALL FOUR PLAYERS
- PASS, EACH IN TURN HAS A SECOND CHANCE TO TAKE, CHOOSING A TRUMP SUIT OTHER
- THAN THAT OF THE FACE UP CARD. IF ALL PLAYERS PASS A SECOND TIME, THE CARDS
- ARE COLLECTED TOGETHER AND THE NEXT PLAYER IN ROTATION DEALS.
-
- AS SOON AS ANY PLAYER TAKES, THE BIDDING ENDS. THE TAKER IS GIVEN THE TURN-UP
- CARD AND THE DEAL RESUMES. EACH PLAYER EXCEPT THE TAKER IS DEALT 3 CARDS, AND
- THE TAKER IS DEALT ONLY 2 CARDS. PLAYERS ARE DEALT THESE CARDS IN ROTATION.
- EACH PLAYER NOW HAS 8 CARDS, ACCOUNTING FOR THE WHOLE DECK OF 32.
-
- DECLARATIONS:
- DECLARATIONS ARE PARTICULAR SETS OF CARDS HELD IN PLAYERS' HANDS WHICH GIVE
- PLAYERS EXTRA POINTS. THERE ARE 3 SORTS OF DECLARATIONS:
-
- o BELOTE AND REBELOTE, THE QUEEN AND KING OF TRUMPS, HELD TOGETHER IN ONE
- PLAYER'S HAND: 20 POINTS
-
- o 4 CARDS OF THE SAME RANK, CALLED "CARRé" IN FRENCH, OR "SQUARE"
- * 4 JACKS: 200 POINTS
- * 4 NINES: 150 POINTS
- * 4 ACES, TENS, KINGS, QUEENS: 100 POINTS
- * 4 EIGHTS AND 4 SEVENS: 0 POINTS (NOT COUNTED)
-
- o SEQUENCES FROM 3 TO 5 CARDS OF THE SAME SUIT. HERE THE RANKING IS THE
- STANDARD: (HIGH) AKQJT987 (LOW)
- * 3 CARDS: 20 POINTS
- * 4 CARDS: 50 POINTS
- * 5+ CARDS: 100 POINTS
- SEQUENCES LONGER THAN 5 CARDS ARE DECLARED AND COUNTED AS THE HIGHEST 5-CARD
- SEQUENCE WHICH THEY INCLUDE.
-
- RANKING OF THE DECLARATIONS:
- ONLY THE TEAM HOLDING THE HIGHEST SQUARE OR SEQUENCE DECLARATION IS ENTITLED TO
- COUNT ITS DECLARATIONS. THE OTHER TEAM SCORES NOTHING EVEN IF IT HOLDS SEVERAL
- INFERIOR DECLARATIONS GIVING A SUM TOTAL HIGHER THAN THE HIGHEST DECLARATION.
-
- A PARTICULAR CARD MAY NOT BE INVOLVED IN MORE THAN ONE DECLARATION EXCEPT IN
- BELOTE-REBELOTE, WHICH ALWAYS SCORES 20 POINTS, IRREGARDLESS (A GOOD ALIEN
- WORD, HA HA, WHO SAYS IRRESPECTIVE?) OF OTHER DECLARATIONS: IT IS INVIOLABLE.
- SO, A JACK-QUEEN-KING OF TRUMPS SCORES 20 + 20 = 40 FOR A TEAM THAT HOLDS THE
- HIGHEST DECLARATION, AND 20 EVEN IF IT DOESN'T.
-
- A SQUARE IS HIGHER THAN ANY SEQUENCE. BETWEEN TWO SEQUENCES, LONGEST WINS.
- BETWEEN EQUALLY LONG SEQUENCES, THE ONE CONTAINING THE HIGHER RANKED CARD WINS.
- BETWEEN TWO SEQUENCES OF EQUAL LENGTH AND RANK, TRUMPS WINS OVER NON-TRUMPS,
- AND, IF BOTH ARE NON-TRUMP, THE SEQUENCE HELD BY PLAYER EARLIEST IN ROTATION
- WINS, BECAUSE HE 'DECLARED IT FIRST'.
-
- WHEN TO DECLARE, APART FROM BELOTE-REBELOTE (TRADITIONAL METHOD):
- * EACH PLAYER MAKES HIS DECLARATION(S) AT THE MOMENT HE PLAYS HIS CARD DURING
- THE FIRST TRICK, SAYING "4 KINGS", "SEQUENCE OF 4", ETC.
- * THE FIRST TRICK IS COLLECTED.
- * IF NECESSARY THERE IS A CONTENTION TO FIND OUT THE WINNING DECLARATION. ALL
- DECLARATIONS MADE BY THE SIDE WITH THE WINNING DECLARATION ARE SCORED.
- * A PLAYER OF THE OTHER TEAM MAY ASK TO SEE THE CARDS OF THE DECLARATION(S)
- WHICH WERE SCORED. THESE MUST THEN BE SHOWN. OF COURSE IF A CARD INVOLVED
- IN THE DECLARATION HAS BEEN PLAYED IN THE FIRST TRICK THE OPPONENTS WILL
- REMEMBER, BUT IN THIS PROGRAM THE DECLARATIONS ARE AUTOMATICALLY SHOWN
- ALWAYS.
-
- CONTENTIONS:
- IF NOBODY ANNOUNCES A SQUARE, SEQUENCES ARE ANNOUNCED. IF THE HIGHEST SEQUENCE
- ANNOUNCED BY EACH SIDE IS EQUAL, THE FIRST ANNOUNCER IN ROTATION SPECIFIES THE
- HIGHEST CARD OF THE SEQUENCE, AND THE NEXT ANNOUNCER EITHER SPECIFIES HIS
- HIGHEST CARD IF IT BEATS THE OPPONENT'S, OR SAYS "GOOD!" IF IT DOES NOT. IF
- THE HIGH CARDS ARE THE SAME, THE PLAYER(S) WHO HOLDS A TRUMP SEQUENCE SPECIFIES
- IT: IF BOTH HAVE A TRUMP SEQUENCE, THE ANNOUNCEMENT OF THE HIGHEST CARD IS IN
- ROTATION AS BEFORE.
-
- NOTE: NOWADAYS MOST PLAYERS WILL MAKE THEIR DECLARATIONS AND SHOW THEM AS SOON
- AS THEY NOTICE THEM IN THEIR HAND -- THIS IS HOW IT'S DONE IN THIS PROGRAM.
-
- WHEN TO DECLARE BELOTE-REBELOTE:
- A PLAYER WHO HOLDS THE QUEEN-KING OF TRUMPS DECLARES "BELOTE" WHEN PLAYING THE
- FIRST OF THESE TWO CARDS AND "REBELOTE" WHEN PLAYING THE SECOND. (BE SURE AND
- USE A DEEP PASSIONATE FRENCH ACCENT, AND DIG THE "O" SOUND UP FROM AS FAR DOWN
- IN THE THROAT AS POSSIBLE, HA HA. IF YOU'RE TOO REDNECK TO GET IT, SAY
- "BEAL-OAT", AND "REBEL-OAT", OR "BULL-OAT" AND "RABBLE-OAT", INSTEAD, HA HA).
-
- THE PLAY:
- ELDER HAND LEADS TO THE FIRST TRICK. THE SUBSEQUENT PLAYERS MUST FOLLOW SUIT
- IF THEY CAN. IF THE CARD LED IS A TRUMP, SUBSEQUENT PLAYERS MUST NOT ONLY
- FOLLOW SUIT, BUT ALSO PLAY A TRUMP CARD THAT BEATS ALL PREVIOUS CARDS IF THEY
- CAN (OVERTRUMPING). WINNER OF A TRICK LEADS TO THE NEXT.
-
- TO ENTER YOUR CARD FROM THE KEYBOARD:
- USE THE ARROW KEYS ON THE NUMERIC KEY PAD TO POINT TO IT, THEN HIT THE <ENTER>
- OR SPACEBAR KEYS. ALTERNATIVELY, JUST HIT THE CARD NUMBER, 1 TO 8.
- OR, HIT THE "." KEY TO LET THE COMPUTER PICK A CARD FOR YOU.
-
- TO USE THE MOUSE, JUST POINT AT THE DESIRED CARD AND CLICK.
-
- IF YOU WANT TO BREAK OUT OF TRICK PLAY AND START IT ALL OVER, PERHAPS BECAUSE
- YOU MADE A MISTAKE, JUST HIT THE ESCAPE KEY.
-
- NOTE THAT STANDARD BELOTE RULES PERMIT PLAYERS TO EXAMINE THE PREVIOUS TRICK
- BUT NO MORE, SO IT IS ALWAYS DISPLAYED ONSCREEN.
-
- TRUMPING, OVERTRUMPING AND UNDERTRUMPING:
- IF A PLAYER IS UNABLE TO FOLLOW TO A NON-TRUMP SUIT, AND AT HIS TURN TO PLAY
- THE TRICK IS HELD BY AN OPPONENT, HE MUST TRUMP IF HE CAN, OTHERWISE HE MAY
- DISCARD ANY CARD. IF HIS PARTNER HOLDS THE TRICK HE IS FREE TO EITHER TRUMP
- OR DISCARD ANY CARD.
-
- IF A PLAYER IS THE THIRD OR THE FOURTH TO PLAY, AND IS UNABLE TO FOLLOW A
- NON-TRUMP SUIT, AND THE OPPONENT JUST BEFORE HIM HAS TRUMPED, HE MUST OVERTRUMP
- IF HE CAN. IF HE HAS TRUMPS BUT IS UNABLE TO OVERTRUMP, HE MUST PLAY STILL
- PLAY A TRUMP, ALTHOUGH HE IS 'PISSING IT AWAY'. THIS IS TERMED
- "UNDERTRUMPING", OR "PISSER" IN FRENCH BELOTE JARGON.
-
- IF A PLAYER IS THE FOURTH TO PLAY, HIS PARTNER HAS TRUMPED, THE OPPONENT BEFORE
- HIM HAS EITHER DISCARDED OR UNDERTRUMPED, AND HE IS UNABLE TO FOLLOW SUIT, HE
- MAY DISCARD EVEN IF HE HOLD TRUMPS. AND IF HE CHOOSES TO TRUMP, HE MUST
- OVERTRUMP IF ABLE.
-
- TO SUMMARIZE THESE LAST RULES, THE TRUMPING, OVERTRUMPING AND UNDERTRUMPING
- REQUIREMENTS ARE RELAXED WHEN THE PARTNER HOLDS THE TRICK (IN FRENCH: LE
- PARTENAIRE EST MAîTRE).
-
- DIX DE DER:
- THE LAST TRICK COUNTS 10 POINTS FOR THE TEAM WHO WINS IT. THIS IS CALLED "DIX
- DE DER(NIER)" IN FRENCH; DIX MEANS TEN AND DERNIER MEANS THE LAST. THE POINT
- TOTAL INCLUDING THESE 10 IS 10 + 152 = 162 POINTS.
-
- SCORING:
- THE TRICK POINTS WON BY EACH TEAM ARE ADDED TO THEIR DECLARATIONS: REMEMBER
- THAT, APART FROM BELOTE-REBELOTE, ONLY ONE TEAM CAN SCORE FOR DECLARATIONS.
-
- IF THE TAKERS GET MORE POINTS THAN THE DEFENDERS, THEY HAVE MADE THEIR
- CONTRACT, AND BOTH TEAMS ADD THEIR SCORES INTO THEIR GAME TOTALS; BUT IF THE
- TAKERS DON'T GET MORE POINTS THAN THE DEFENDERS, THEY ARE "DEDANS" (INSIDE,
- I.E. SET), AND THE DEFENDERS SCORE 162 POINTS PLUS THE TAKERS' DECLARATIONS,
- IF ANY, PLUS THEIR OWN DECLARATIONS, IF ANY.
-
- CAPOT:
- IF THE TEAM WHO TOOK WINS ALL THE TRICKS, THAT TEAM SCORES 100 POINTS INSTEAD
- OF THE 10 DE DER, GIVING A TOTAL OF 100 + 152 = 252 POINTS PLUS DECLARATIONS.
- THIS SITUATION IS CALLED "CAPOT" IN FRENCH ("êTRE CAPOT" FOR THE VICTIMS,
- "METTRE CAPOT" FOR THE WINNERS). THE TEAM WHICH TOOK NO TRICKS FORFEIT THEIR
- DECLARATIONS, IF ANY, OTHER THAN BELOTE-REBELOTE. IN SOME EXCEPTIONAL CASES IT
- TURNS OUT THAT THE TEAM WHO TOOK WINS NO TRICKS AT ALL: DESPITE THE LIKELY
- DERISION IN THIS CASE (BREAKOUT THE LIMBOURGER) THE OTHER TEAM WINS ONLY THE
- REGULAR 162 POINTS PLUS DECLARATIONS.
-
- GAMEPOINT:
- THE WINNING TEAM IS THE FIRST TO REACH A TOTAL OF 1000 POINTS. IF BOTH SIDES
- REACH 1000 POINTS ON THE SAME HAND, THE GAMEPOINT IS INCREASED BY 500 AND
- PLAY CONTINUES UNTIL THERE IS A WINNER. NOTE: THE GAMEPOINT MAY BE VARIED
- FROM 500 TO 9999 POINTS IN THE OPTION MENU.
-
- SCORE FILE:
- TOMMY'S BELOTE SAVES TOTAL POINTS FOR EACH SIDE N-S/E-W ON DISK AUTOMATICALLY,
- ALONG WITH OTHER STATISTICS, ON FILE BELOTE.SCR. IF YOU WANT TO ERASE THE
- MATCH AND START OVER, JUST ERASE THIS FILE. (*NOTE: NOT AVAILABLE IN THE
- EVALUATION VERSION, PLEASE PURCHASE THE FULL VERSION.)
-
- GAME OPTIONS:
- -------------
- *NOTE: THESE ARE NOT AVAILABLE IN THE EVALUATION VERSION, PLEASE PURCHASE THE
- FULL VERSION.
-
- DIRECTION OF PLAY:
- CLOCKWISE OR COUNTER-CLOCKWISE (THE FORMER IS THE DEFAULT).
-
- TRICK POINTS ONLY IN CONTRACT:
- SOME DO NOT INCLUDE THE DECLARATIONS IN THE POINT TOTAL WHEN DETERMINING
- WHETHER THE TAKERS MADE THEIR CONTRACT. IN THIS CASE, MAKING ONE'S CONTRACT
- MEANS OBTAINING MORE THAN 162 / 2 = 81 POINTS, WITHOUT REGARD TO THE
- DECLARATIONS.
-
- DEDANS KEEP DECLARATIONS:
- YOU CAN ELECT THAT IF TAKERS ARE DEDANS THEY KEEP THEIR DECLARATIONS, AND THEY
- ARE NOT AWARDED TO THE DEFENDERS.
-
- CAPOT KEEP DECLARATIONS:
- YOU CAN ELECT THAT DEFENDERS KEEP THEIR DECLARATIONS IF THEY ARE CAPOT.
-
- TOURNAMENT MODE OPTION:
- DECLARATIONS OTHER THAN BELOTE-REBELOTE ARE NOT COUNTED IN TOURNAMENTS.
-
- KING-FIRST/QUEEN-FIRST OPTIONS:
- SOME PLAY THAT WHEN PLAYING THE KING AND QUEEN WHICH FORM A BELOTE-REBELOTE,
- THE QUEEN MUST BE PLAYED FIRST. SOME PLAY KING FIRST.
-
- MANDATORY 4TH UNDERTRUMP OPTION:
- SOME (PROBABLY INFLUENCED BY FRENCH TAROT) PLAY THAT THE FOURTH TO PLAY AFTER A
- NON-TRUMP CARD HAS BEEN TRUMPED BY HIS PARTNER, WHEN UNABLE TO EITHER FOLLOW
- SUIT OR OVERTRUMP, MUST UNDERTRUMP EVEN IF HIS PARTNER HOLDS THE TRICK.
-
- SCORE ROUNDING OPTION:
- ANOTHER PROBABLE INFLUENCE OF FRENCH TAROT IS ROUNDING UP SCORES TO THE CLOSEST
- MULTIPLE OF 5, TO MAKE POINT ADDING FASTER.
-
- NO TRUMPS/ALL TRUMPS OPTION:
- IN THIS OPTION, IN ADDITION TO THE 4 SUIT TRUMPS, ONE CAN CHOOSE NO TRUMPS, OR
- ALL TRUMPS (ALL SUITS ARE TRUMPS, MEANING NOBODY CAN TRUMP A TRICK). IN THE
- BIDDING, ALL TRUMPS OUTRANK NO TRUMPS WHICH OUTRANK THE SUIT TRUMPS, AND ALL/NO
- TRUMPS CAN BE BID IN EITHER ROUND, WITH ONE PLAYER ABLE TO OUTBID ANOTHER,
- UNLIKE IN CLASSIC BELOTE WHERE FIRST TAKER GETS IT. NOTE THAT IN ALL TRUMPS,
- UP TO 4 BELOTES CAN BE ANNOUNCED, AND IN NO TRUMPS, NO BELOTES CAN BE ANNOUNCED.
- THERE ARE 30 * 4 = 120 TRICK POINTS IN EACH NO TRUMP HAND, AND 62 * 4 = 248
- TRICK POINTS IN EACH ALL TRUMPS HAND: THESE VALUES ARE USED INSTEAD OF 162 IN
- DEDANS HAND SCORING. IN ALL TRUMPS PLAY, IF EQUAL-RANKING CARDS ARE PLAYED TO
- A TRICK, FIRST CARD PLAYED WINS.
-
- NO TRUMPS/ALL TRUMPS SCORING MULTIPLIERS:
- YOU CAN SET THE MULTIPLIERS FOR SUIT, NO TRUMP, AND ALL TRUMP HANDS SEPARATELY,
- AS ANYTHING FROM 1 TO 10. THIS MEANS YOU CAN, FOR EXAMPLE, CAUSE NO TRUMP
- HANDS TO HAVE DOUBLED SCORES, AND ALL TRUMP HANDS TO HAVE TRIPLED SCORES.
-
- OPEN HANDS OPTION:
- FOR DEMONSTRATION AND LEARNING PURPOSES, ALL HANDS CAN BE PLAYED FACE UP.
- THIS MEANS THAT YOU CAN SEE THE COMPUTER'S HANDS BUT IT CAN'T SEE YOURS.
-
- REPLAY HAND OPTION:
- AT THE BEGINNING OF EACH HAND IT WILL OPTIONALLY ASK YOU IF YOU WANT TO REPLAY
- THE LAST HAND.
-
- LOG FILE OPTION:
- THE COMPUTER WILL OPTIONALLY SAVE ALL HANDS & TRICK PLAY TO DISK FILE
- "BELOTE.LOG", IN "APPEND MODE".
-
- INPUT HAND OPTION:
- IF THIS OPTION IS ACTIVE THEN THE COMPUTER HAS YOU DESIGN THE 4 OPENING HANDS
- FROM A SPREAD-OUT DECK ONSCREEN EACH TIME. JUST POINT AT THE DESIRED CARD,
- CLICK, THEN POINT AT THE DESIRED HAND TO PLACE IT IN. OR USE THE KEYBOARD AND
- SPECIFY THE CARD, E.G., 7D, 9S, TH, QH, ETC. THEN SPECIFY THE TO-HAND,
- N, E, S, W. HIT ESC IF YOU WANT TO START OVER.
-
- FUNCTION KEYS: THESE ARE HOT KEYS, MEANING THEY CAN BE PRESSED AT ANY TIME.
- ---------------------------------------------------------------------------
- F1 * SOUND EFFECTS TOGGLE
- F2 * DEMO MODE TOGGLE. IN DEMO MODE THE COMPUTER PLAYS ALL HANDS
- WHILE YOU WATCH.
- F3 POP-UP THE OPTIONS MENU. USE THE ARROW KEYS ON THE NUMERIC KEY
- PAD TO CHANGE OPTIONS; HIT ESC WHEN DONE.
- F5 DISPLAY THESE INSTRUCTIONS
- F6 POP-UP A QUICK SCORESHEET (DISPLAYS EACH HAND IN THE CURRENT
- GAME, ONE BY ONE, STARTING WITH CURRENT AND GOING BACKWARDS)
- F7 QUIT THE PROGRAM
- F8 * AUTO TRICK PICKUP TOGGLE. IF OFF YOU HAVE TO HIT THE <ENTER>
- KEY OR SPACEBAR OR CLICK THE MOUSE AFTER EACH TRICK IS PLAYED TO
- PROCEED.
- F9 (COLOR MONITORS ONLY) CHANGE THE SCREEN BACKGROUND COLOR
- F10 (COLOR MONITORS ONLY) CHANGE THE SCREEN BORDER COLOR
-
- *NOTE: THE LEGEND FOR A TOGGLE SWITCH INDICATES THE MODE THAT WILL BE ENTERED
- BY PRESSING THE KEY, WHICH IS THE OPPOSITE OF THE MODE IN EFFECT AT THE TIME.
-
- COMPUTER PLAY SPEED CONTROL:
- THE UP/DOWN ARROW KEYS ON THE NUMERIC KEY PAD CONTROL THE DELAY, IN SECONDS,
- BETWEEN COMPUTER MOVES. THE CURRENT VALUE IS SHOWN IN THE MIDDLE BOTTOM OF
- THE SCREEN BELOW THE TIME OF DAY. THIS IS DISABLED ONLY WHEN YOU ARE IN THE
- OPTIONS MENU (F3).
-
- HAND PARAMETERS:
- THE PROGRAM AUTOMATICALLY COMPUTES AND DISPLAYS, ALONGSIDE EACH HAND:
-
- DURING PLAY PHASE: THE NUMBER OF HAND CARD TRICK POINTS (TP), TRUMPS (TR),
- VOIDS (V), AND WHETHER OR NOT (Y/N) HAND IS FLAT (NO VOIDS OR SINGLETONS
- AND AT MOST ONE DOUBLETON).
-
- DURING BIDDING PHASE: TRICK POINTS (TP).
-
- COMMAND LINE PARAMETERS:
- S START UP WITH SOUND OFF
- M FORCE MONO DISPLAY MODE
- C FORCE COLOR DISPLAY MODE
- * SKIP STARTUP SHOW
- D DISABLE MOUSE CHECK
- H DISPLAY CARD SYMBOLS AS LETTERS (HDCS) IN THE LOG FILE (FOR PRINTING)
-
- EXAMPLE: >BELOTE MS
-
- TERMS TO REMEMBER:
- ------------------
- TRICK - ONE COMPLETE PLAY OF 4 CARDS IN THE PLAY PHASE.
-
- TRUMP - THE SUIT OF THE CONTRACT. HIGHEST TRUMP PLAYED IN A TRICK ALWAYS WINS,
- OTHERWISE HIGHEST CARD OF SUIT LED IF NO TRUMPS WERE PLAYED.
-
- VOID - NO CARDS IN A SUIT.
- SINGLETON - ONE CARD IN A SUIT.
- STIFF - SAME AS SINGLETON.
- DOUBLETON - 2 CARDS IN A SUIT.
- TRIPLETON - 3 CARDS IN A SUIT.
-
- TAKER: THE PLAYER WHO TAKES THE TURN-UP OR NAMES A TRUMP SUIT.
- TAKERS: THE TEAM OF THE TAKER AND HIS PARTNER.
- DEFENDERS: THE TEAM OPPOSING THE TAKERS.
-
- FINESSE: WINNING A TRICK WITH A CARD THAT IS NOT HIGHEST IN-HAND IN THAT SUIT,
- SAVING THE HIGHER CARD(S) FOR WINNING YET MORE.
- HOLDER OF A TRICK: DURING TRICK PLAY, THE CURRENT WINNER OF THE TRICK, WHICH
- CAN CHANGE AS THE TRICK IS PLAYED, IS CALLED ITS HOLDER.
- RENOUNCING: PLAYING A NON-TRUMP INSTEAD OF RUFFING TO A TRICK.
- RUFFING: PLAYING A TRUMP TO A NON-TRUMP TRICK (PLAYER MUST BE VOID IN LEAD TRICK
- SUIT). THIS IS NOT WHERE THE SAYING "A DIAMOND IN THE ROUGH" CAME FROM, BUT
- IT'S HARD NOT TO GET IT MIXED UP (HA HA).
- UNDERTRUMP: PLAYING A TRUMP TO A TRUMP TRICK THAT DOESN'T CHANGE ITS HOLDER.
- OVERTRUMP: PLAYING A TRUMP TO A TRUMP TRICK THAT WINS IT FOR THE TIME BEING.
- PISSING: HAVING TO UNDERTRUMP AND THROW AWAY A TRUMP, MON DIEU! (FOR YOU
- PRUDES, THE WORD PISS IS IN THE KINGS JAMES BIBLE, SO THERE! GRIN)
- HARRISON FORD: THE GREATEST ACTOR FROM HOLLYWOOD SINCE BOGEY. DOES HE PLAY
- WITH TOMMY'S TOYS (TM)? HE HASN'T SAID, MAYBE HE DOESN'T GIVE A PISS (GRIN).
-
- ----------------------
- DID YOU LIKE THIS TOY?
- DON'T FORGET TO TRY OUR GOBS OF OTHER NEAT LOW-PRICED GAMES AND TOYS FOR THE
- IBM PC AND COMPATIBLES. WE ARE WAITING TO SEND YOU OUR 5.25 INCH (360KB) OR
- 3.5 INCH (720KB) DEMO DISK, CONTAINING AN ELECTRONIC CATALOG PLUS OTHER
- GOODIES, FOR ONLY $2 SHIPPING/HANDLING TO ANY U.S. ADDRESS, $3 OUTSIDE U.S.
- (U.S. DOLLARS ONLY).
-
- HAVE FUN!
- TOMMY'S TOYS, P.O. BOX 11261, DENVER, CO 80211 USA.
-