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- Othello v1.0
- (c)1997 by FE-1, Data Station
-
- This is a classic Othello clone game, that me and my Students have
- developed in the classroom for educational reasons. I have designed the
- bitmaps and provided them to the class on a disk. Then we designed and
- programmed the whole project in two lessons.
-
- **** INSTALLATION ****
-
- Simply put OTHELLO.EXE into a directory.
-
- **** UNINSTALL ****
-
- Delete OTHELLO.EXE. The program does not write in Windows system
- directory or in registry, or anywhere in your disks.
-
- **** HELP ****
-
- Purpose : The purpose of the game is to win your opponent, who can be either a friend
- or the computer.
-
- How to : Place your spheres (white or black, depending on who plays first; white always does)
- on the board. You can place a sphere on an empty tile, only if in any of the
- directions (N, E, W, S, NE, SE, NW, SW) there are consecutive opponent's spheres
- and then a sphere you own.
- The program helps you with a cross mouse cursor if the move is possible.
- If you make a succesful move then you aquirre every opponent tile between the tile
- you played and tiles you own in any of the 8 directions.
-
- **** KEYBOARD ****
-
- Left-Mouse button,
- Right-Mouse button : Click on an empty tile to place your sphere.
-
- Right-Mouse button : Click on the left side of the window to open the popup menu of the
- program.
-
- **** MENU COMMANDS ****
-
- Animation Speed : How fast the drawing between moves will be held.
-
- Human vs Human,
- Human vs Computer,
- Computer vs Human,
- Computer vs Computer : the different games that you can play. The Comp vs Comp is a very
- nice demo. The first player always plays white, the other plays black
- of course.
-
- White Computer Level,
- Black Computer Level : the intelligence level of the computer if he plays white of black. This
- way you can test the intelligence of the program by setting White to
- Beginner and Black to Pro, and putting the two Computer Players to
- compete.
-
- About : Need you more?
-
- **** CREDITS ****
-
- Eight people, struggled their minds to create this pretty game.
-
- Kostas Symeonidis, the teacher and the students:
- Nikos Kolovos
- John Kotziampasis
- Kostas Kourakis
- Andreas Oikonomou
- Billy Papanikolaou
- Harris Parlapanis
- Lefteris Tsonidis
-
- We've had a great time doing this. Brain storming was especially funny. We wrote this program
- at the end of the school year, just to find out how many things we have learned in Borland
- Delphi 2.0.
-
- Andreas has implemented some very good intelligence levels in his own version, written before
- this program in C++. We were planning to include them in this game, but we didn't because we
- didn't have time. Perhaps a future version will have stronger opponents.
-
- I remember when Billy first played against the worst computer level and lost! His next game
- was a tie! :-)
-
- This program is dedicated to Nikos Kolovos, who left us in the middle of the school year.
- He's moved to Germany to study Dentistry. Good Luck Nick!
-
- **** FREE REGISTRATION ****
-
- This program is FREE! You can use it, until the End of the World, copy
- it and distribute it FREELY to your friends, as long as you don't modify
- the executable and accompanying files (including the one you now read),
- neither charge any money for them.
-
- If you like this program and would like to become a registered user,
- which means you will receive future versions, e-mail us at :
-
- cylog@hyper.gr or ksymeon@hyper.gr
-
- Please write how nice this program is, how much you liked it, your name
- and your e-mail address. To get informed on other CyLog Software products,
- take a look at our WEB Page at :
-
- http://hypernet.hyper.gr/~ksymeon/cylog.html
-
- * This program is copyrighted and protected by international copyright laws *
-