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- TOMMY'S TOUCHDOWN (C) COPYRIGHT 1987 BY TOMMY'S TOYS
- P. O. BOX 11261, DENVER, CO 80211 USA. ALL RIGHTS RESERVED.
- CATALOG #87-098-1A
-
- INSTRUCTIONS:
-
- THIS PROGRAM SIMULATES A FOOTBALL GAME, LETTING YOU COACH YOUR DREAM TEAM.
- THE COMPUTER CAN COACH ZERO, ONE, OR BOTH SIDES.
-
- GAME LENGTH:
- IN THIS GAME A PERIOD IS 1 TO 15 MINUTES LONG. WHEN PROMPTED FOR THE PERIOD
- LENGTH, YOU MAY SIMPLY HIT THE <ENTER> KEY TO GET THE DEFAULT LENGTH OF
- 4 MINUTES.
-
- THE TWO TEAMS:
- TEAM 1 ALWAYS KICKS OFF IN THE FIRST HALF, TEAM 2 IN THE SECOND. UNLIKE REAL
- GAMES, THE TEAMS DO NOT SWITCH SIDES EVERY QUARTER.
-
- ENTERING TEAM NAME:
- ENTER THE NAME AS TWO PARTS, E.G., 'DENVER' THEN 'BRONCOS'.
-
- DESIGNING YOUR TEAM:
- BEFORE THE GAME STARTS, YOU ASSIGN POINTS TO THE OFFENSIVE AND DEFENSIVE
- SQUADS OF YOUR TEAM.
-
- OFFENSIVE SQUAD:
- YOU GET 25 POINTS TO DISTRIBUTE AMONG THE FOLLOWING (AT LEAST 1 POINT EACH):
-
- 1. ABILITY TO PASS
- 2. ABILITY TO RUSH
- 3. ABILITY TO KICK
-
- DEFENSE SQUAD:
- YOU GET ANOTHER 25 POINTS TO DISTRIBUTE AMONG THE FOLLOWING (AT LEAST 1 POINT
- EACH):
-
- 1. PASS DEFENSE
- 2. RUSH DEFENSE
- 3. SPECIAL TEAM DEFENSE
-
- CALLING PLAYS:
-
- 1. OFFENSE. SELECT PASS (P), RUSH (R), KICK A PUNT (K), OR KICK FOR FIELD
- GOAL (F).
-
- 2. DEFENSE. SELECT PASS DEFENSE (P) OR RUSH DEFENSE (R).
- WHEN DEFENDING A KICKOFF OR FIELD GOAL KICK, SPECIAL TEAMS GO INTO
- EFFECT AUTOMATICALLY; YOU STILL HAVE TO CALL A DEFENSE ON A PUNTING
- SITUATION.
-
- TIMEOUTS:
- YOU GET 3 TIMEOUTS FOR EACH HALF IN REGULATION, AND 2 MORE IN OVERTIME.
- TO CALL TIMEOUT, TYPE "T" FOR YOUR OFFENSIVE OR DEFENSIVE PLAY.
-
- GAME STATISTICS:
- THE RIGHT SIDE OF THE SCOREBOARD SHOWS THE FOLLOWING STATISTICS:
-
- RUSHING STATISTICS: RUSHES, RUSHING YARDS, FUMBLES
- PASSING STATISTICS: COMPLETIONS, ATTEMPTS, INTERCEPTS
- PASSING YARDS
- FIRST DOWNS
- TOTAL YARDS (RUSHING YARDS + PASSING YARDS)
-
- FUNCTION KEYS:
- SOUND EFFECTS TOGGLE: FUNCTION KEY F1 TOGGLES THE SOUND EFFECTS ON AND OFF.
-
- MODE CONTROL: FUNCTION KEY F2 CONTROLS THE MODE, DETERMINING WHO WILL COACH
- EACH TEAM, THE COMPUTER OR THE KEYBOARD:
-
- MODE TEAM 1 TEAM 2
- --------------------------------
- COACH| 0 COMPUTER COMPUTER
- | 1 KEYBOARD KEYBOARD
- | 2 KEYBOARD COMPUTER
- | 3 COMPUTER KEYBOARD
-
- NOTE: THE COACH FOR EACH TEAM IS DISPLAYED ON THE BOTTOM MIDDLE SCOREBOARD.
-
- TO QUIT: HIT FUNCTION KEY F7.
-
- TO CHANGE THE SCREEN BORDER COLOR (COLOR MONITORS ONLY): HIT FUNCTION KEY F10.
-
- TO DISPLAY THESE INSTRUCTIONS: HIT FUNCTION KEY F5.
-
- GAME SPEED CONTROL: FUNCTION KEY F3 DECREASES, AND F4 INCREASES THE DELAY
- BETWEEN COMPUTER TURNS. THE VALUE OF THIS DELAY, IN SECONDS, IS DISPLAYED ON
- THE BOTTOM LINE OF THE SCREEN.
-
- TO SKIP THE STARTUP SHOW: HIT THE <ENTER> KEY TWICE INSTEAD OF ONCE WHEN
- RUNNING THE PROGRAM FROM DOS.
-
- COMMAND LINE PARAMETERS:
- S START UP WITH SOUND OFF
- M FORCE MONO DISPLAY MODE
- C FORCE COLOR DISPLAY MODE
- * SKIP THE STARTUP SHOW
-
- EXAMPLE: >TOMMYSTD MS
-
- ----------------------
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- CATALOG AND OTHER GOODIES, IS ONLY $2 TO ANY U.S. ADDRESS, $3 OUTSIDE U.S.
- (U.S. FUNDS ONLY OR CHECK DRAWN ON U.S. BANK). IF YOUR PC BORES YOU WRITE US
- NOW.
- TOMMY'S TOYS, P.O. BOX 11261, DENVER, CO 80211 USA.
-
- PLAY OFTEN!
-