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- Trial Program Guide
-
- ESL DEMONS (for students of American English)
-
- Set B: Disk 1
-
- Complete Program: 3 sets: 2 disks per set
-
- Set A: for the student who has mastered some conversational English
- and is ready to move on to standard written English
-
- Set B: for the student completing beginners' material and
- moving on to second-level work
-
- Set C: for the low intermediate student
-
- 3.5 IBM compatible - 386 or later models
- (use VGA display; mouse optional)
-
- The program is designed for students whose knowledge of English ranges
- from beginner to intermediate in standard written English. It is also
- useful for Special Education students, from third grade on, who need
- help in using simple, clear English.
-
- Each disk contains many ESL Demons, or topics. The program helps students
- cope with troublesome points of English grammar, usage, and spelling.
- Sentences contain up to four highlighted choices, one of which is
- an ESL Demon, such as a word or phrase that would not be appropriate
- in standard written English. The material helps students recognize
- language that is clear and correct. The program provides explanations
- that teach the underlying grammatical concepts. Each lesson is self-directing.
-
- NOTE: The program includes a game and an individual Demon drill. We
- recommend that students play the game first so that the teacher can
- identify those Demons that present problems to the student. The Record
- Management program will show the number of times the student has played
- each Demon. The drill may then be used for extra help for those students
- who need it. For the school version of the program there is a hide/show
- feature that permits teachers to activate or deactivate the Customized
- Drill.
-
- OVERVIEW
-
- Each ESL Demons disk provides practice at a different level of difficulty.
-
- The program consists of six disks with twelve ESL Demons, or topics,
- per disk. Set A texts provide two highlighted words or phrases per
- sentence; Set B, three highlighted words or phrases; Set C, three
- or four highlighted words or phrases.
-
- MOUSE OPTION
-
- At the prompt type HELLO to begin the program. You may use the mouse
- as soon as the first exercise appears on the screen.
-
- PROGRAM DESCRIPTION
-
- The student is asked to use the mouse or Tab key to select a highlighted,
- incorrect word or phrase in a sentence. After the student responds
- s/he is shown the correct sentence and is given the grammatical reason(s)
- for the correct answer. If the student answers correctly, s/he
- receives a congratulatory word or a graphic reward.
-
- After logging in his/her name the student is offered two options:
- 1. Play a round of Demons (game). 2. Work on a customized drill.
-
- Demon Game: The Demons are presented to the student in the same order
- in which they are listed in the program guide. In each round, the
- student is given twelve sentences which cover the material for three
- Demons. There are four randomly selected sentences per Demon. To master
- a Demon, the student must choose the correct answer for all four sentences
- in the round. Until the student gets the four sentences correct, s/he
- will continue to receive sentences for that Demon in subsequent rounds.
-
- For the final round, if fewer than three Demons remain unmastered
- in the game, the round will include only those Demons still unmastered.
-
- PROGRAM HELP FEATURES
-
- The program provides three help features. First, the sentence appears
- in its correct form, regardless of the student's answer. Second,
- the computer gives the grammatical reason(s) for the correct answer.
- The third feature, the individual Demon drill, gives the student the
- opportunity to focus on specific troublesome Demons. From the drill
- menu, the student may choose up to three Demons to work on per round.
- There are four sentences for each Demon. A star next to a Demon on
- the menu indicates that the student has mastered that Demon. Starred
- Demons may be chosen for additional drill.
-
- SCORING
-
- Scores for mastered Demons in the game and drill are recorded. When
- a Demon is mastered in the game it is starred on the customized drill
- menu and will not reappear in the game. Starred Demons may be chosen
- for additional drill. However, if the student does not remaster the
- Demon the star is removed and the Demon reappears in the game.
-
- Students may choose to exit the program at any time during a round.
- Even if the round is not completed, a Demon is scored as "mastered"
- if the student's answers are correct for that Demon's four
- sentences.
-
- If a student masters all Demons and chooses to play again, the record
- manager will add "M" for "mastered", after the student's last name. The
- student's name will then appear again for subsequent rounds.
-
- RECORD MANAGEMENT
-
- To see student records, run RECORD from the directory, or press [CONTROL]T
- while at the title screen of the disk.
-
- This version saves records for only two students. A third name will
- automatically replace a previously entered name. (The single user
- School version saves records for as many students as disk space allows.
- The Network version saves records for 1,000 students.)
-
- The records can go to the screen or the printer. You may see the records
- of the entire class, or choose an individual student's scores.
- If you choose to look at the scores of the entire class, you may have
- them displayed in alphabetical order or from highest to lowest.
-
- Use the following keys to make your selections:
-
- ALT:Allows you to choose items in the Top Menu: (1)Order (2)View (3)Select
- (4)Print (5)Delete (6)Exit. In each of the first three options, you
- will have the choice of selecting records from the Pull Down Menu
- by name, date, skills mastered, or class code.
-
- TAB:Changes the category of information that is displayed in a fixed
- cycle, e.g., from students' names, to last dates played, to highest
- mastered skill levels, to class codes, to a student's entire
- record and then back again to the students' names.
-
- ENTER:Selects or deselects any piece of information on which the cursor
- is placed. Selected items can be viewed, printed, or deleted as a
- group. They appear on the screen highlighted in red.
-
- ERROR FIX
-
- If the program runs but does not keep student records properly, or
- if some streaks appear in the Demon graphics, access the RECORD program
- and delete all records.
-
- VIEWER (printer required)
-
- To reach the Viewer, access GD-PRINT from the directory. This allows
- you to send to the printer all Demons and the explanations of why
- they are correct. Please note that a "Message Code" will
- appear on the print-out. It is used only for internal programming
- purposes and does not affect operation of the program.
-
- ESL DEMONS
-
- Set A, Disk 1
-
- 1. Regular noun plurals, I (-s, -es)
- 2. No article with certain nouns
- 3. This, these
- 4. Regular noun plurals, II (-s, -es, -ies)
- 5. That, those
- 6. Contractions - pronouns and verbs
- 7. Possessive pronouns (its, your, their)
- 8. Articles (`a' and `an' with singular nouns)
- 9. Possessive of singular nouns (`s)
- 10. Prepositions of place, I (in, on, at)
- 11. Prepositions of time, I (in, at)
- 12. There is, there's, there are
-
- Set A, Disk 2
-
- 1. Contractions - verbs + not
- 2. Irregular noun plurals, I
- 3. Possessive pronouns, I (mine, hers, ours)
- 4. Possessive pronouns, II (yours, theirs)
- 5. Simple present and present continuous tenses
- 6. Simple past tense (to be)
- 7. Indefinite articles with adjectives
- 8. Irregular noun plurals, II
- 9. Loose, lose
- 10. Correct use of `at'
- 11. Many, much
- 12. Possessive of regular plural nouns
-
- Set B, Disk 1
-
- 1. Adverbs of manner
- 2. Simple past tense, I Regular verbs
- 3. Prepositions of time, II (in, on)
- 4. Regular noun plurals, III (-f, -fe to -ves)
- 5. Simple past tense, I Irregular verbs
- 6. Possessive of nouns ending in -s
- 7. Articles (a, an)
- 8. Doubling a consonant before -ing or -ed
- 9. Comparative and superlative of adjectives
- 10. Terms of quantity and their plurals
- 11. Try to (not `try and')
- 12. Double negatives, I (not/n't + no or nothing)
-
- Set B, Disk 2
-
- 1. Simple past tense, II Regular verbs
- 2. Then, than
- 3 Simple past tense, II Irregular verbs
- 4. Comparison of adjectives
- 5. Good, well
- 6. Double negs., II (not/n't + nobody, no one)
- 7. A few, a little
- 8. Nouns used as adjectives - singular form
- 9. Better, best - worse, worst
- 10. Past continuous tense
- 11. Whose, who's
- 12. Make, do
-
- Set C, Disk 1
-
- 1. Simple past tense, III Irregular verbs
- 2. Double negs., III (alternative correction)
- 3. Present perfect continuous
- 4. For, since
- 5. Prepositions of time, III (in, on)
- 6. Superlative of adjectives
- 7. Passed, past
- 8. Agreement of subject and verb, I
- 9. Less, fewer
- 10. Past participles, I Regular verbs
- 11. Almost, most
- 12. Prepositions of place, II (in, on, at)
-
- Set C, Disk 2
-
- 1. Simple past tense, IV Irregular verbs
- 2. Past participles, II Irregular verbs
- 3. Comparisons (more and most, less and least)
- 4. Double negs., IV (barely, scarcely, hardly)
- 5. Ordinal numbers
- 6. Agr. of subj. & verb, II (intervening phrase)
- 7. Agr. of subj. & verb, III (collective nouns)
- 8. Verb plus infinitive or gerund
- 9. Different from (not `different than')
- 10. Agreement of pronoun and antecedent
- 11. Confusing word twins
- 12. Case of pronouns
-
- Copyright 1992-1996 Merit Audio Visual
- All rights reserved GTDR
- ----------------------------------------------------------------------------
-
- We hope you enjoy previewing ESL DEMONS. The School version of the
- program contains the following:
-
- 1. Six data disks
-
- 2. A print option that allows you to see all Demons and the
- explanations for why they are correct
-
- 3. Record management for as many students as disk space allows.
-
- 4. A hide/show feature for the Customized Drill
-
- 5. A teacher's guide
-
- Merit offers a full range of educational software for writing, reading,
- grammar, vocabulary, ESL, and math. Merit also offers networking for
- Novell and other LAN, and licensing. School or Institutional Purchase
- Orders accepted.
-
- We will be happy to answer any questions you might have.
-
- MERIT AUDIO VISUAL
-
- (800) 753-6488 (212) 675-8567 FAX: (212) 675-8607
-
- Call us Monday through Friday between 8:00 AM and 5:00 PM Eastern Time.
- Or write MERIT AUDIO VISUAL, 132 W. 21 Street, New York, NY 10011 for
- free software catalog.
-
-