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- Software Forge iNETRiS 2.0
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- Initial Release, 20 Oct 95
-
- Program, documentation, graphics and sound files included are all
- (C) Copyright 1995 Samuel Marshall. All rights reserved.
-
-
- Thanks for trying iNETRiS 2.0! Hope you enjoy it! Please read through this
- file before you load the program, for important information.
-
- 1▐ Disclaimer
-
- Use this software at your own risk. The author will not be responsible
- for any damage caused directly or indirectly to any hardware, data or
- anything else, by this software.
-
- 2▐ Possible bugs
-
- On some systems, you may experience protection faults (visible as those
- boxes that pop up with "Close" and "Ignore" buttons on) when you try to
- connect to a remote system. This happens even if the remote system does
- not exist - even if you specified an incorrect address - but also if you
- get the address right.
-
- If this is the case, it will probably not be possible to get the program
- to work in multi-player mode (it should still work fine in one-player).
- Please report your system details to me so that I can look for common
- factors with the system I know about that doesn't work.
-
- For information on contacting me, see the help file. The system details
- you should send include which OS and version you are using, which network
- (Winsock) drivers you have, which processor and graphics card you use,
- and anything else you think might be relevant. Thanks!
-
- 3▐ iNETRiS network strategy
-
- iNETRiS uses a network strategy called TCP_NODELAY to speed up program
- operation. This may cause network load, although iNETRiS does not send
- very much data around. Please let me know if you have a problem with this
- or if you know more about it than me and want to explain :)
-
- 4▐ Provided sound files
-
- The "thud" sound is provided in stereo. If you're playing with two people
- on one machine, set the left-hand window to thud_l.wav and the right-hand
- to thud_r.wav. (this will be stored for next time)
-
- 5▐ Traffic light
-
- One additional feature has been added since the help file was written;
- the "traffic light". This is a rectangle on the side of the display, which
- indicates how long the server is taking to respond. The longer the delay,
- the further up the bar moves. (As it goes up, it changes colour from
- green to yellow to red, as you'd expect). When the bar reaches the top
- (30 seconds by default, if you need to change it, please email me and
- I'll look up how) your program will be disconnected from the server,
- as it'll be assumed that the server has crashed or quit.
-
- This bar does not appear on the server's display at all.
-
- 6▐ Extra credit...
-
- Felix Hughes also helped with testing, but this was after the helpfile
- and program credits display were finalised, which is why he does not
- appear in those lists.
-
- 7▐ The help file
-
- The help file is written to be useful and comprehensive. Please view the
- relevant sections when you're not entirely sure how something works.
- (Click the yellow ? button from the main screen)
-
- That's it. Thanks for reading. Hope you like the game! (and at least
- consider registering!)
-
- Samuel Marshall, iNETRiS programmer.
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