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1987-05-27
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┌────────────┐
│ BLACKBEARD │
└────────────┘
User Supported Software
VERSION LOG
BLACKBEARD KEY COMPILER
version remarks
----------------------------------------------------------------
7.30 New C compiler. Fix to menu bug (not apparent).
6.51 Version numbers match BB version to some degree. This
version "really" works!
6.45 Almost fixed key compiler again. Close, but no cigar.
1.3 Almost fixed, but nooooo!
1.2 This version was developed with new "C" compiler. A
"bug" in the C compiler (*s1++ == *s2++) made it so that
it didn't quite work!
1.1 First version. I believe it works with older versions
of Blackbeard.
Key binding File
Blackbeard keeps a key binding file that will allow you to
redefine the keystrokes: Blackbeard looks in the current
subdirectory for a file named BB.KEY. This file defines the
keyboard binding. If there is not a file named BB.KEY in the
current subdirectory, Blackbeard will look in the BB DOS
environment subdirectory for this file, if it is found it will
use the filename supplied with the symbol. This will let you
keep one key binding file and use Blackbeard from any disk or
directory.
See the OPTIONS/SETTINGS/KEYS menu for the read and save key
bindings commands. These commands will request a filename and
default to the current path and BB.KEY filename if none is
given.
KEY BINDING
Every key on the keyboard (with a few exceptions such as ^)
can be bound to function by creating a key binding file. This
file is a text file with each line having a key name and a
function name. BBKEYS.TXT is the default key binding file.
BBC.EXE creates a compiled binding from this text file. To
rebind keys do the following:
1. Edit the key binding file using Blackbeard.
2. Run the compiler with the following command.
BBC BBKEYS.TXT NEW.KEY
The first file is your text key binding file. The second
file is the name of your compiled file.
3. Run Blackbeard and use this key file by naming it bb.key
or reading it using the read bindings command. NOTE:
running BBC in the DOS window and reading the key binding
file allows you to dynamically rebind keys inside
Blackbeard.
Commands
SHOW BINDINGS (α2)
Displays the current key to function bindings.
WRITE BINDINGS
Writes the key bindings to the specified file. If no
filename is given BB.KEY is used.
READ BINDINGS
Read the key bindings from the specified file. If no
filename is given BB.KEY is used.