home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Hall of Fame
/
HallofFameCDROM.cdr
/
comm1
/
sport13a.lzh
/
USER.DOC
< prev
Wrap
Text File
|
1991-06-10
|
84KB
|
2,167 lines
SPORT WIDE AREA INFORMATION TRANSFER SYSTEM
USERS GUIDE
Version 1.30
(c) 1989, 1990 Augustine Associates,
All Rights Reserved
[I] SUMMARY OF SPORT FUNCTIONS
Unattended Functions
--------------------
Mail - Messages to one or many recipients.
Mail with file(s) attached - Any kind of files may be sent.
File Requesting - A line within a message that causes files to be
received in the same session.
SPORT News - Ability to have important information displayed on
the screen of receiving systems.
Mass Mail - Have one or many lists for mass mailings.
Routing - Ability to automatically route incoming mail.
Mail Compression - The ability to automatically pack and unpack
files before sending and after receipt.
Remote Programming - A line within a message triggers activities
on the target system.
Event Scheduling - Ability to designate multiple daily or weekly
SPORT or DOS events.
Conferencing - Ability to design automatic conferences so mail is
circulated according to planned topography.
Library Management - Maintain a number of separate mail
libraries.
Mail Special Session Interface Support - Ability to receive and
send mail to/from other mail programs.
Intermittent Command Processing - Ability to process commands in
the background.
For Human Callers
-----------------
Subsystems - Allow callers access to one or two subsystems.
Remote Mail - Ability to access mail functions on a remote
system.
Remote Services - Pre-programmed remote services for callers.
Special Session Interface Support - Ability to use passwords to
access various levels and functions.
Remote BBS - Ability to send entire package of information and
executable files programmed for a target system.
[II] TABLE OF CONTENTS
=================
[I] SUMMARY OF SPORT FUNCTIONS . . . . . . . . . . . . . . . 2
[II] TABLE OF CONTENTS . . . . . . . . . . . . . . . . . . . 3
[III] REGISTRATION . . . . . . . . . . . . . . . . . . . . . 4
[IV] SUPPORT . . . . . . . . . . . . . . . . . . . . . . . . 5
[V] LEGAL NOTICE . . . . . . . . . . . . . . . . . . . . . . 5
[1] INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . 5
[1.1] OVERVIEW . . . . . . . . . . . . . . . . . . . . . 5
[1.2] SYSTEM REQUIREMENTS . . . . . . . . . . . . . . . 6
[1.3] SECURITY . . . . . . . . . . . . . . . . . . . . . 6
[2] INSTALLING SPORT . . . . . . . . . . . . . . . . . . . . 6
[2.1] THE PATH AND CONFIG.SYS . . . . . . . . . . . . . 6
[2.2] INSTALLATION . . . . . . . . . . . . . . . . . . . 7
[2.3] MODEMS AND INITIALIZATION STRINGS . . . . . . . . 7
[2.4] ADVANCED SET-UP . . . . . . . . . . . . . . . . . 11
[2.5] SPREP . . . . . . . . . . . . . . . . . . . . . . 11
[3] SENDING MAIL . . . . . . . . . . . . . . . . . . . . . . 11
[3.1] RUNNING SPORT . . . . . . . . . . . . . . . . . . 11
[3.2] CREATING MAIL . . . . . . . . . . . . . . . . . . 12
[3.3] THE FULL SCREEN EDITOR . . . . . . . . . . . . . . 12
[3.4] YOUR CUSTOMIZED MESSAGE HEADER . . . . . . . . . . 13
[3.5] ENTERING A MESSAGE . . . . . . . . . . . . . . . . 13
[3.6] ATTACHING FILES . . . . . . . . . . . . . . . . . 15
[3.7] APPENDING MESSAGES . . . . . . . . . . . . . . . . 15
[3.8] POLLS . . . . . . . . . . . . . . . . . . . . . . 16
[4] RECEIVING MAIL . . . . . . . . . . . . . . . . . . . . . 16
[4.1] THE MAIL MENU . . . . . . . . . . . . . . . . . . 16
[4.2] RECEIVING A MESSAGE . . . . . . . . . . . . . . . 17
[4.3] INCOMING FILES . . . . . . . . . . . . . . . . . . 17
[4.4] THE LIBRARY . . . . . . . . . . . . . . . . . . . 18
[4.5] READING MESSAGES . . . . . . . . . . . . . . . . . 18
[4.6] SPORTBBS . . . . . . . . . . . . . . . . . . . . . 19
[5] SPORT UTILITIES . . . . . . . . . . . . . . . . . . . . . 20
[5.1] THE UTILITIES MENU . . . . . . . . . . . . . . . . 20
[5.2] FILE REQUESTING . . . . . . . . . . . . . . . . . 21
[5.3] SPORTU MAIL UTILITIES . . . . . . . . . . . . . . 22
[5.4] SPORTRM REMOTE MAIL . . . . . . . . . . . . . . . 22
[5.5] SPORTEX EXTENDED MAIL . . . . . . . . . . . . . . 22
[5.6] SPORTPAC . . . . . . . . . . . . . . . . . . . . . 23
[6] OPERATING SPORT AS A TERMINAL . . . . . . . . . . . . . . 23
[6.1] THE TERMINAL MENU . . . . . . . . . . . . . . . . 23
[6.2] DIALING A NUMBER . . . . . . . . . . . . . . . . . 24
[6.3] UP AND DOWNLOADING . . . . . . . . . . . . . . . . 25
[7] BEING A HOST . . . . . . . . . . . . . . . . . . . . . . 25
[7.1] BANNERS . . . . . . . . . . . . . . . . . . . . . 25
[7.2] REMOTE ACCESS . . . . . . . . . . . . . . . . . . 26
[7.3] SUBSYSTEMS . . . . . . . . . . . . . . . . . . . . 26
[8] MANAGING YOUR SYSTEM . . . . . . . . . . . . . . . . . . 27
[8.1] SYSTEM MENU . . . . . . . . . . . . . . . . . . . 27
[8.2] POSTMAIL PROCESSING . . . . . . . . . . . . . . . 27
[8.3] EVENTS . . . . . . . . . . . . . . . . . . . . . . 28
[8.4] ROUTING MAIL . . . . . . . . . . . . . . . . . . . 28
[8.5] CONFERENCING . . . . . . . . . . . . . . . . . . . 29
[8.6] SPECIAL SESSION INTERFACE SUPPORT . . . . . . . . . . . 29
[8.7] INTERMITTENT COMMAND PROCESSING . . . . . . . . . 29
[9] TROUBLESHOOTING . . . . . . . . . . . . . . . . . . . . . 29
[9.1] MODEM AND INITIALIZATION . . . . . . . . . . . . . 29
[9.2] THE FULL-SCREEN EDITOR . . . . . . . . . . . . . . 30
[9.3] MAIL AND MESSAGES . . . . . . . . . . . . . . . . 31
[9.4] TERMINAL MODE . . . . . . . . . . . . . . . . . . 31
[9.5] TSR's . . . . . . . . . . . . . . . . . . . . . . 32
[9.6] SPORT AND DESQVIEW . . . . . . . . . . . . . . . 32
INDEX . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
[III] REGISTRATION
============
ANY SPORT SYSTEM WILL EXCHANGE MAIL WITH ANY OTHER SPORT SYSTEM
EXCEPT
ONE WITH THE SAME SERIAL NUMBER.
We will provide registered copies of SPORT that will have a
unique serial number and will not have the 30 second registration
screen.
To register the Beta Version of SPORT, first install and set-up
the unregistered version of the program. Send a message the
Augustine Associates with your name, address and phone number.
Any other comments, questions and relevant information such as
type of use you envision for SPORT, times you will be on line,
type of hardware you are running, modem and modem string you are
using (if any) will be very much appreciated. Send this message
to Augustine,(5210/20 out of the 415 area, 5210/10 within the 415
area). This is SPORT registration headquarters. A registered
version and the Operators Manual on disk will be sent back to you
via U.S. Mail.
You will receive a high density 5 1/4" floppy, unless you
indicate preference for a low density or 3 1/2" disk, containing
a registered Beta version of SPORT, the Operators Manual and any
new utilities by return mail.
In the beta period volunteer testers are very welcome. Let us
know if you are interested in being in touch with others in the
process.
[IV] SUPPORT
========
Support by SPORT Mail is available for registered users from
Augustine Associates. Net/Node 5210/10 in 415 Area Code or
5210/20 outside the 415 area code. The phone number is (415) 648-
8120. You should let us know the hours that you are running SPORT
so that we may send your answers to you.
[V] LEGAL NOTICE
============
The SPORT Wide Area Information Transfer System (c) and its
utilities from Satore Center Software are provided as is, with no
warranty of any kind, either expressed or implied.
Under no circumstances will Satore Center Software, or Augustine
Associates, be liable to you or anyone else for any damages, lost
profits, savings or data in any form or for any other incidental
or consequential damages arising out of the use or inability to
use this program and system.
All Satore Center Software, and Augustine Associates products are
copywritten. SPORT is neither in the Public Domain nor Freeware,
but is Shareware, and we ask users to register.
[1] INTRODUCTION
[1.1] OVERVIEW
========
SPORT is a Wide Area Information Transfer and Remote Resource
Management System which allows unattended direct transmission of
messages, files and instructions between Personal Computers via
modems and phone lines.
SPORT provides both mail and terminal capabilities, as well as an
enhanced capacity to remotely manage your system resources.
You can use SPORT almost immediately and, as you become more
experienced, you can enjoy its many advanced features.
SPORT - Introduction Page 5
SPORT is designed to be configured by users to reflect their
needs. The program support files are written in ASCII, a
universal text format, which means they can be edited by any text
editor and most word processors.
The documentation is divided into a Users Guide and an Operators
Manual, so you can easily set up and use SPORT, and later
customize its features as you need them. The Users Guide contains
the basic information needed for the novice user. The Operators
Manual contains more complete and technical information, which
will help users take full advantage of the many capabilities of
SPORT and is available to registered users.
[1.2] SYSTEM REQUIREMENTS
===================
An IBM compatible computer with 384K RAM.
A hard disk.
A modem with the Hayes compatible instruction set and a
true modem cable.
[1.3] SECURITY
========
There are many kinds of security available with the SPORT system.
For example, you may lock the Mailer Menu with Ctl L. You may
also set your system for PRIVATEMAIL.
The password for both these options is the one declared for the
REMOTEPASS in your configuration file, SPORT.RAW. Know your
password before you use Ctl L! Various security features are
covered in more detail in the Operators Manual.
[2] INSTALLING SPORT
[2.1] THE PATH AND CONFIG.SYS
=======================
The SPORT installation process will automatically create three
subdirectories: \SPORT, \SPORT\INCOMING and \SPORT\DOCS. The
\SPORT subdirectory should be on your PATH. For instructions on
how to set the path, see your DOS manual.
SPORT requires at least 20 files designated by the line
SPORT - Introduction Page 6
FILES=20
in your CONFIG.SYS file.
Be alert to the possibility that TSR's (RAM resident programs),
may not get along well with SPORT. If you should experience any
system problems, remove all TSR's and try running SPORT again.
You may then add each TSR in turn until you can identify which
one is causing the problem. The guilty TSR should be eliminated
when you are running SPORT.
[2.2] INSTALLATION
============
Place SPORT130.EXE in the root directory of the drive on which
you want to install SPORT, type SPORT130 and follow the
instructions in the "READ.ME" file.
[2.3] MODEMS AND INITIALIZATION STRINGS
=================================
Programs that use communications in an unattended mode need
to have modems respond to the software very exactly and reliably.
Unfortunately there is a wide variety of modems and many have
unique requirements. If you have a true Hayes compatible modem,
you may not need to do anything to have it configured to run with
SPORT. However, if you run SPORT and get the message "Unable to
Initialize Modem", you will have to look at adjusting the modem
initialization string, which is the bridge between the computer
software and the modem.
Hint: If you are having modem initialization problems,
you can invoke sport in the test mode using
RUNSPORT X
This will run the program and allow you to edit the
configuration file, without having the program relate
to the modem. When you want to try the program "live",
don't use the X anymore.
Utilities to Help You
---------------------
There are two utilities to help you find your correct
initialization string. First, run
SPORT - Introduction Page 7
SMODEM
from the system prompt. This will provide you with a list of
known modems, and will automatically insert the string in your
CFG file.
Secondly, run the utility
CHECKS
from the system prompt. This will test your modem, tell you
whether it will work with SPORT and give you some initialization
strings to work with.
Check List to Help You
----------------------
Here is a check list to help you install and optimize the
use of your modem with SPORT. Following this checklist will
provide you with the most effective match between your modem and
SPORT.
1. Use "U)tilities Confi(G)uration from the Main Screen to
check your SFLASH.RAW configuration file and be sure that
you are NOT using any of the following keywords. Check each
keyword to make sure it does NOT appear in your SFLASH.RAW
or it is "commented out" by placing an "!" or ";" before the
keyword. Keywords to be commented out or eliminated are
these:
FASTMODEM
MODEMINITSPEED VERYSLOW
MODEMINITSPEED SLOW
MODEMINITSPEED MEDIUM
MODEMINITSPEED FAST
MODEMINITSPEED VERYFAST
2. While you are editing SFLASH.RAW, also comment out any
MODEMINIT line so that SPORT can use its own, internal modem
initialization string.
3. Save the edited file. (This automatically runs the
utility SPREP to prepare SFLASH.RAW for use with SPORT.)
4. Type RUNSPORT at the DOS prompt. If your modem
initializes correctly go to step 6.
5. If you are at this step than your modem did not
initialize correctly when you ran SPORT. There are two
SPORT - Introduction Page 8
possible causes. First, your modem initialization string is
incorrect (most likely) or, second, your modem is incapable
of accepting characters at the default rate of SPORT (least
likely).
If this happens, assume you will need a custom modem
initialization string for SPORT. In building your string
bear in mind that SPORT does not require the preceding "AT"
or following Carriage Return for your modem initialization
string. All SPORT requires is the actual sequence of
commands preceded by "MODEMINIT " in your SFLASH.RAW file.
With your modem manual, build your modem initialization
string using these guidelines:
- SPORT requires that Carrier Detect not be forced high or low.
- SPORT requires that Data Terminal Ready (DTR) not be forced.
- SPORT requires that Auto_Answer be OFF.
- SPORT requires that modem responses by in English.
- SPORT requires that modem responses be verbose.
Build your modem string with these requirements in mind and enter
that string in your SFLASH.RAW file like this:
MODEMINIT command_sequence
where "command_sequence" is the string you will be using WITHOUT
the preceding "AT" or the following "|" command.
After you have designed your modem initialization string, add or
"uncomment" the key-phrase "MODEMINITSPEED MEDIUM" to your
SFLASH.RAW file by deleting the preceeding "!". Go back to Step
3.
6. If you have reached this step it is assumed that you
have SPORT operational with a correct modem initialization
string and now want to optimize its performance. First we
will try to optimize the way SPORT answers incoming calls.
SPORT supports two ways to answer a call. The first is by
sensing the "Ring Indicator" or "Ring Detect" line on your
modem and acting immediately upon it. The second way is by
waiting for the word "RING" to be sent from your modem to
SPORT. The first way is the fastest but will only operate
with modems capable of sending/receiving characters at a
high rate of speed. To try this first method use the
following keyword in your SFLASH.RAW:
FASTMODEM
SPORT - Introduction Page 9
Be sure to comment out any phrase which begins with "MODEMINIT-
SPEED" by placing an "!" in front of it.
Now save the edited file. (This runs SPREP). If you are already
running SPORT, use S R to reinitialize the modem with the new
configuration. If your modem initializes properly you have a high
speed modem and SPORT will automatically talk to your modem at
the maximum speed available.
If your modem does not initialize properly or fails to answer
incoming calls properly, you cannot use the FASTMODEM option. Go
on to the next step.
Sometimes FASTMODEM will initialize the modem properly but will
not answer the line consistently. If you find frequent log
messages which state "No carrier detected" than you probably
should NOT be using FASTMODEM. Move on to the next step.
7. If you reach this step than you have a modem which
cannot always rely JUST upon the "Ring Detect" function of
your modem for SPORT to answer incoming calls. You will
need to instruct SPORT to use the word "RING" received from
your modem when it senses an incoming call. You can still
optimize your system by varying the speed at which SPORT
sends characters to your modem. This is a simple process
using the key-phrase "MODEMINITSPEED " and a modifier.
Here are the modifiers you can use. They range from the fastest
modem response time (first item) to the slowest (last item):
MODEMINITSPEED VERY SLOW
MODEMINITSPEED SLOW
MODEMINITSPEED MEDIUM
MODEMINITSPEED FAST
MODEMINITSPEED VERYFAST
Remember to use ONLY ONE of these options at a time. If you
should forget and use two or more, only the last one encountered
by SPORT in your SFLASH.RAW file will be used.
To optimize the speed of your modem just try each of these in the
order presented until your modem fails to initialize properly.
You will notice a considerable increase in speed with each
successive item. You should use the one which sends characters to
the modem in the shortest possible time yet still initializes
your modem correctly.
More detailed information about the required settings for
SPORT are in the Operators Manual. You may have to consult your
SPORT - Introduction Page 10
modem manual for any special characters that it may need.
Experimentation is the key.
[2.4] ADVANCED SET-UP
===============
You may add expanded options to your set-up at any time by
choosing the Edit CFG (ConFiGuration file) option from the
Utilities Menu.
There are many functions of SPORT which may be used by putting
keywords in the configuration file. These are described in the
Operators Manual.
If you choose to use your own text editor from DOS to modify the
SFLASH.RAW and/or SPORT.RAW support files, be sure to run SPREP
to make these changes permanent and available to SPORT.
[2.5] SPREP
=====
After you edit your Configuration File and/or Phone Index List
files from within SPORT, and choose to make the changes
permanent, the utility SPREP is automatically run.
If you edit using an external text editor from outside of SPORT,
you must run SPREP to prepare the files for use by the program.
Running SPREP causes the essential information in:
SFLASH.RAW to become the file SFLASH.CFG;
and
SPORT.RAW to become the file SPORT.IDX
This concept is important to understand. The documentation refers
to the CFG and IDX files. The function of SPREP is to
automatically make the ASCII file SFLASH.RAW become the encrypted
file SFLASH.CFG, and the ASCII file SPORT.RAW become the ASCII
file SFLASH.IDX. The encrypting is done for security purposes.
Practically, you will be always editing the RAW files, not the
CFG or IDX files. SPREP also checks for errors in your SPORT.RAW
file.
[3] SENDING MAIL
[3.1] RUNNING SPORT
SPORT - Sending Mail Page 11
=============
After you have installed SPORT, you will have a batch file made
for you called "RUNSPORT.BAT". Type
RUNSPORT
at the prompt and you are ready to go. Use Alt H for help. A log
file, called SPORT.LOG will record your SPORT activity. At
midnight every day, or when you run the Housekeeping function a
new log will be started and the old log saved named for the date.
The end of the log will provide a summary of the days' activity.
You will have to manage or deleted old log files because they
will build up on your system.
You can edit this batch file to add a variety of functions to
customize and enhance your system. They are described more fully
in the file itself and in the Operators Manual.
[3.2] CREATING MAIL
=============
When SPORT is online, the Main Screen displays the mail in your
library, its source and date and whether it has been read or not.
The bar across the top of this screen contains pull-down menus.
You may select letters on the keyboard or a use a mouse to pull
down the Mail, System or Utilities Menus. To return from the
menus to the Main Screen, use Escape, or the right mouse button.
To create mail, use M E from the Main Screen.
Messages are referred to as "Flash" messages because they were
designed to be like cover letters; brief and to the point, either
conveying reasonably short amounts of information and/or
describing the attached material. A Flash Message is limited to
100 lines of text, including the header.
Flash Messages are always created in flat ASCII, a standard text
format, which allows for maximum flexibility. Any text editor and
most word processors will create ASCII files.
[3.3] THE FULL SCREEN EDITOR
======================
During installation, the full-screen text editor SPORTEDT.EXE is
placed in the SPORT default directory and becomes the default
SPORT - Sending Mail Page 12
editor.
However, there is flexibility in your choice of editors. If an
external editor is declared in your CFG file, the external editor
will be used. If you do not select an external editor, and
SPORTEDT.EXE is present in the SPORT subdirectory it will be used
to make messages. If SPORTEDT is NOT present, the SPORT line
editor will be used.
SPORTEDT will be automatically used after you enter the heading
of the message. You will be asked if you want to merge any other
text file into your message . If you answer [Return] or N, you
will start to write the body of the message.
The header and footer of messages are automatically created by
SPORT and should not be edited in any way. The receiving system
needs to have this information in a certain precise format.
[3.4] YOUR CUSTOMIZED MESSAGE HEADER
==============================
Your installation creates the file SFLASH.HDR for you. It will
appear at the top of any message you write. You may wish to edit
this file to give your messages a more customized look.
[3.5] ENTERING A MESSAGE
==================
When you use E)nter Mail from the SPORT Mail Options Menu to
create mail, the first prompt you will see as you begin to enter
a message is:
To:
This can be ANYONE or ANYTHING. The "address" part of the message
comes later. You may also do a "Mass Mailing" which is discussed
in the Operators Manual.
Next you will be asked for the subject, for informational and
indexing purposes. If you are using the default editor, you will
be asked if you want to read a text file into the message.
Now you may type in your message. Your words will wrap to the
next line automatically. When you are finished entering your
message, use Alt Q (Quit and Save). If you are using your own
text editor you have to save it now.
After you have saved your message, you will be asked for the
address.
SPORT - Sending Mail Page 13
If you enter a question mark, you will access your Phone Index
List to obtain the address. The utility SPORTID is used to manage
your Phone Index List. It will make it easy for you to make this
file. Since SPORTID can hold 500 addresses it will use quite a
bit of extra memory when called.
Addresses are INDEXED in the IDX file to the phone number of the
system to which you are sending mail.
This is how an address is indexed to a phone number in an IDX
file line:
8219556.FLS,8219556;2400 Bill at Acme
[1] [2] [3] [4] [5]
[1] This is the address. This is the net/node 821/9556 - in this
case the same as the phone number.
[2] The FLS message extension.
[3] The actual phone number (including the area code if
necessary).
[4] The baud rate.
[5] Comment
Here are two examples showing a line in the Phone Index List for
two types of addresses for Bill at Acme Metal Spinning.
Example #1
----------
The Index Line is:
8219556.FLS,2038219556;2400 Bill at Acme
THUS THE ADDRESS FOR THE MESSAGE IS:
821/9556
The Phone Number which will be called is:
203-821-9556
The Baud Rate of his system is:
2400
Net/Node numbers are the same as the Prefix/Suffix concept of
telephone numbers. They can be THE SAME or DIFFERENT than the
phone number. If you are using Net/Node numbers, there can be a
maximum of four numbers on either side of the slash (/).
SPORT - Sending Mail Page 14
Example #2
----------
The Index Line is:
BILL.FLS,2038219556;2400 Bill at Acme
Thus the address for the message is:
BILL/
The Phone Number which will be called is:
203-821-9556
The Baud Rate of his system is:
2400
Addressing by alias refers to addressing by name. In this case,
you can have up to eight characters before the slash (/).
You must put the slash (/) after any alias to let SPORT know that
there is a Net number or alias name but no Node number. Because
of this, you may have addresses like 15/ or 6/ or A/. This gives
you maximum flexibility in addressing.
THE ADDRESS IS THE PART OF THE INDEX LINE BEFORE THE EXTENSION
.FLS.
After addressing your message, several other options are
presented before the message is placed in your outbound area,
ready to be automatically sent.
[3.6] ATTACHING FILES
===============
Any kind of files can be "attached" to a Flash Message. You are
prompted for the path and name of each of the file(s) to be
attached after you address the message. Wildcards are accepted,
but SPORT will automatically limit the number of attached files
to 50.
You may enter a question mark at the prompt and select a file to
attach from the display of the list of files on your system.
[3.7] APPENDING MESSAGES
==================
Flash Messages may be appended, one to another. When creating a
Flash Message to a system which already has a message waiting for
SPORT - Sending Mail Page 15
it, you are asked if the new message should O)verwrite (replace)
the waiting message or if the new message should be A)ppended to
the waiting message, or if the old message should be preserved
and the new one be S)kipped. If you elect to append the message,
the system will send both messages.
Once received, a combined message is unappended automatically by
the receiving system.
[3.8] POLLS
=====
Polls are inquiries sent to a target system, asking "are there
any messages or files waiting for me?" If there is anything
waiting for you, it will be picked up. Polls will pick up pending
messages, messages on hold and messages which have failed to
synch, along with any attached files.
You can initiate a Poll from the Mail Options Menu using P or
from the Utilities Menu using C. Simply enter the address of the
system you want to poll. SPORT will do the rest.
[4] RECEIVING MAIL
[4.1] THE MAIL MENU
=============
When SPORT is "at rest", the Main Screen, or Mail Summary Menu is
active, ready to send and receive mail or calls from other
systems.
You may choose a pull down menu from the top bar, or, if you are
using a mouse, you may click on a message and read that message
immediately.
You may use a question mark to view the complete status of your
system.
To access Mail Options, use M. A System Status Screen is
available using "=" to show you an overview of your system
status. This will show you all outgoing messages, how many times
SPORT has attempted to send them, messages on hold and that have
gone BAD, as well as the contents of your incoming subdirectory.
At the Main Screen, you may type Alt H for SPORT Online Help.
SPORT - Receiving Mail Page 16
The Main Screen provides options in four areas; MAIL, SYSTEM,
UTILITIES and QUIT.
The lowest line on the screen will show a short definition of the
option that is selected on any of the pull-down menus.
[4.2] RECEIVING A MESSAGE
===================
You do NOT have to be present to receive mail. You can leave the
system on for as long as you want, automatically accepting mail,
then read through all the messages that have accumulated.
If incoming Flash Messages are correctly addressed, they will
automatically be moved into your Library. Messages will be filed
in the order received.
If incoming Flash messages are incorrectly addressed, they will
remain in your incoming area.
SPORT has the ability to provide a wide variety of optional,
user-defined automatic processes. As part of receiving incoming
material, SPORT checks for any special instructions and for any
routing directions which you have established. These "postmail"
processing instructions are described in section [8.1] below and
in the Operators Manual.
[4.3] INCOMING FILES
==============
Often mail comes with attached files. These files are treated
differently than the mail.
Files will arrive in the incoming area you have declared in your
set-up, and will stay there until you do something with them.
They will NOT be overwritten by a new incoming file with the same
name. Files with the same name will be renamed up to 10 times.
For example, if a file VERSION.TXT is in your incoming area, the
next file that comes in with the same name will be renamed
VERSION.TX0, VERSION.TX1, VERSION.TX3...etc, by SPORT. This may
occur up to 10 times.
If there are certain files you expect to receive on a regular
basis, you may want to use postmail processing to move them to a
subdirectory where they CAN be overwritten.
The exception to this is the special SPORTNWS.TXT file, which is
SPORT - Receiving Mail Page 17
displayed teletype style on the receiving system. This file will
be overwritten in the incoming area. See the Operators Manual for
an explanation of this interesting feature.
[4.4] THE LIBRARY
===========
The SFlash Library is the repository of messages received. The
Library is accessed by using M L from the Main Screen.
Just as Flash Messages were designed as a kind of electronic
cover letter, so the SFlash Library was designed as an in-
basket, and not to become a permanent repository of mail. It is
designed to keep a maximum of 100 messages. There are ways to
keep your Library cleaned out. The SPORTLIB utility that is
provided with SPORT should take care of most of your Library
maintenance needs. You will find that periodic cleaning of the
Library is something you will want to do. You can directly access
SPORTLIB using the S)ave or G)etlib command directly from the
Library, or from the Utilities Menu. There is more information on
using SPORTLIB in the control file SPORTLIB.CTL and in the
Operators Manual.
[4.5] READING MESSAGES
================
When using the Library mode, the last message read will be
accessed first.
The Library screen tells you how many messages you have in your
Library and tells you which message you are currently reading.
After reading the message, you may press Enter to go to the next
message.
The available commands in the Library mode are:
V = The VERBOSE Mode which shows the entire message,
page by page.
I = The INDEX Mode shows you the headings and the
first lines of a message. [This is the default.]
T = Table of Contents. This will show you the Table of
Contents of all messages in the Library, with all
the standard information fields ( From, Date,
Subj...etc ) referenced.
<^>Home End The Up Arrow and the HOME key will bring you to
SPORT - Receiving Mail Page 18
the first message in your Library.
The Down Arrow and the END key will bring you to
the highest numbered message in your Library.
The Left Arrow will bring you to the next lowest
message and the Right Arrow will you to the next
highest message.
D)elete Delete this message.
E)cho Send an "Echoback" message. This functions like a
receipt. A message is automatically created for
the sending system, indicating that their message
has been received.
F)rwd This command will allow you to "forward" a copy of
this message to another destination.
G)etLib Get messages from another library which has been
created by SPORTLIB.
N)ew Enter a new message.
P)rint Print this message to LPT1.
R)eply If you want to reply to a message, using R brings
you to the Enter a Message Mode. The subject is
automatically entered as a reply to the original
message and you will be asked if you want to
insert the original message in your reply.
S)ave Moves the message from the default Library to
another Library created by the SPORTLIB Utility.
O)pSys This is not shown, but exists for the DOS shell.
Type "EXIT" to return to the program.
#) Entering "#" will allow you to specify which
message number you would like to see.
Q)uit This will bring you back to the Mail Menu.
Every time you change the Library, a new table of contents
["TOC"] file will be written and the messages will be reordered
according to the date and time recieved.
[4.6] SPORTBBS
========
SPORT - Receiving Mail Page 19
The SPORT user has the ability to prepare and receive complete
Bulletin Board packages. The packages have the file extension
SOS. Running SPORTBBS from the operating system turns the SPORT
system into a remote Bulletin Board, capable of displaying
information, messages and files.
This topic is covered in the Operators Manual.
Because this is an advanced feature, the program file is not
included in your distribution package. It may be obtained free of
charge by file request from Augustine Associates.
[5] SPORT UTILITIES
[5.1] THE UTILITIES MENU
==================
This mode is accessed is reached by pressing U from the Main
Screen.
The Utilities Mode offers seven options:
Drop to an Errorlevel specified in your RUNSPORT.BAT file.
Show the Function Keys assigned in your Configuration File.
Shell to DOS.
Go to the Utility Menu.
Print your SPORT.LOG.
Edit your Phone List using the SPORTID utility.
Quit the Program.
From the Utility Menu you can perform several mail and operating
system utility functions, use the FKEYS, and make notes directly
into your log file.
The options are:
- Hold ALL mail. Allows you to put all outgoing mail on hold
to be picked up by the target systems.
+ Unholds ALL mail. Allows you to put all mail already on
SPORT - Utilities Page 20
hold into a ready to send state.
R Causes all undeliverable Flash Messages to be prepared for
resending.
This has the effect of causing all messages which have gone
"BAD", that is, have not been able to synch properly with
their intended target, to be reset to sendable mail. Be
sure to watch and/or know why the systems were not
synching.
D Display all outgoing Flash Messages.
U Runs SPORTU Utilities. See Section [5.3] below.
L Runs SPORTLIB Library Utilities. See the Operators Manual
and the SPORTLIB.CTL file.
O This is a DOS shell function.
E Runs SPORTEVT Event Manager Utility. See Section [8.2].
X Edit your Phone Index List file.
G Edit your Configuration file.
C Create a poll.
P Delete all polls from the Library.
N This will enter a note into your SPORT.LOG file.
AltH Help.
Q Quit will return to the Menu from which you called the
Utilities Menu.
[5.2] FILE REQUESTING
===============
There are several ways to retrieve files from a remote system
using SPORT. File requesting causes the file, if allowed by the
target system, to be sent back from the target system during your
call. Other methods of retrieving files are explained in detail
in the Operators Manual.
The simplest method to file request is to put the line
REQUESTFILE [filename]
in a message. The filename is simply the name of the file you
SPORT - Utilities Page 21
wish to receive.A file request will be created automatically by
SPORT and sent along with the message.
Another method is to create an ASCII file with the extension .REQ
and the filename. This can be done from the Utilities Menu using
Utilities, using SPORTU G [filename].
[5.3] SPORTU MAIL UTILITIES
=====================
You may invoke the SPORTU Utility by entering U from the
Utilities Menu, by designating SPORTU on a FKey, or by typing
SPORTU at your system prompt. The choices marked with an asterisk
may be used in the unattended mode with your events if desired.
SPORTU A [FLS filename] ... add to an FLS/FLO file.
* SPORTU B [n] ... sound bell for [n] seconds.
* SPORTU D [n] ... delay for [n] seconds.
* SPORTU E POLL ... delete polls from Library.
* SPORTU F [filename] ... show files, wildcards OK.
* SPORTU G [address] ... create a poll (w/file request).
* SPORTU P [address] (fn) ... to create a poll (w/file attach)
* SPORTU U [filename] ... unappend an appended Flash Message.
* SPORTU - [address] ... unsend a waiting Flash Message
* SPORTU + [address] ... resend waiting Flash Message.
* SPORTU S CHECK ... system check, can be piped.
* SPORTU R [address] [to_name] [textfilename] for ROBOT Utility.
[5.4] SPORTRM REMOTE MAIL
===================
The SPORTRM Utility allows you to log in to your personal
computer from a remote computer, using any communications
program, and both read and send mail from your own system. If you
call in and type the remote mail password you have declared in
your CFG file for remote mail, you will access the SPORTRM menu.
It will allow you to read your through your library, and send
mail and forward mail, as well as attach files that are on your
system. See the Operators Manual for a more detailed explanation.
[5.5] SPORTEX EXTENDED MAIL
=====================
The SPORTEX utility allows you to distinguish between different
callers and treat them differently. It allows for Remote
Programming and is one of the most powerful features of SPORT. It
is outlined in the SPORTEX.CTL control file and explained in the
SPORT - Utilities Page 22
Operators Manual.
[5.6] SPORTPAC
========
The SPORTPAC Utility will be run if you add it in the appropriate
place in your RUNSPORT.BAT file and have the control file
SPORTPAC.CTL in your default directory. This utility allows you
to pack and unpack pre-determined pieces of incoming and outgoing
mail and attached files. This will cut down the size and
therefore the time it takes to send and receive transmissions.
See SPORTPAC.CTL file and the Operators Manual for more
information.
Because this is an advanced feature, the program file is not
included in your distribution package. It may be obtained free of
charge by file request from Augustine Associates.
[6] OPERATING SPORT AS A TERMINAL
[6.1] THE TERMINAL MENU
=================
The Terminal facility of SPORT allows your computer to emulate an
ANSI terminal. It is used to operate your system in the manual
mode to telecommunicate, call Bulletin Boards, databases, on-
line services, and other systems. It allows you to get files from
other systems (Downloading) and to send files to other systems
(Uploading).
Use S T from the Main Screen to go to the Terminal Menu.
At the top of the screen are the various Terminal commands and
the keys used to use them, divided into three areas; UTILITIES,
COMMUNICATIONS and OPTIONS. These are explained in detail in the
Operators Manual.
Below the command list is a line describing "Current Settings:"
The first data on the information line is:
1/2400/n/8/1
which represents:
port/baud rate/parity/word size/stop bits
These parameters are set in your CFG file. They may be changed at
any time by using the ALT P command.
SPORT - Terminal Mode Page 23
The second item is:
Echo ON or Echo OFF
This can be switched on and off using ALT E from the Terminal
Menu.
If you make a call and see everything double, turn Echo OFF.
The third item is:
Capture is ON or Capture is OFF
A "Capture" file is a file in which is saved the activity of your
call for later examination, archiving or using in some way. Chat
sessions may also be saved to a file. See Section [7]. When you
turn the Capture file on, you will be asked to provide a name for
the file. You may turn a Capture file on or off anytime during a
call. The Capture file retains both text and ANSI graphics
representation.
In the Terminal Mode, you may use Alternate FKey assignments for
FKeys 1 through 9. They may be listed in up to 9 lines, in a file
named SPORTERM.KEY. in the SPORT default directory. The contents
of the respective lines will be sent to the modem. The limit on
the line is 128 characters, and the tilde (~) will represent a
one second delay, and the bar (|) will represent a carriage
return.
This feature allows you to write small "scripts" to log on to
boards and services with a single keystroke.
[6.2] DIALING A NUMBER
================
To connect to a number in your Phone Index List, go to the
Terminal Menu and use Alt D to start the dialing process.
First you will be asked for the interval at which you want to
redial in case you are not connected the first time. If there is
no connection made the first time, SPORT will keep dialing at the
designated interval. When it connects, the console bell will
sound, to alert you to the connection.
SPORT - Terminal Mode Page 24
[6.3] UP AND DOWNLOADING
==================
When you access a remote system, you will often want to up and
download files.
Downloading means transfering files FROM the remote system TO
your system. Uploading means transfering files TO the remote
system FROM your system.
SPORT uses a ZModem protocol as well as XModem and two varieties
of YModem. You may integrate other protocols into your Terminal
if you want to. This is discussed in the Operators Manual.
[7] BEING A HOST
When a caller at a terminal calls your system, SPORT will
recognize the call as a human caller, not mail, and will greet
the caller with the SPORT.BAN(ner) file. Look at this file and
edit it to your taste, but keep it short and simple, without
graphics.
SPORT provides callers the opportunity to leave a note. This is
saved for you in a file called SPORT.NOT.
The ability for a caller to "Chat" with you is protected by a
user-defined password and operates only between the hours
designated as BELLON and BELLOFF in your CFG file.
Chatting is a cross between making a phone call and sending a
letter. Two systems are connected and each person sees what the
other person is typing. Chat sessions may be saved to a capture
file and reviewed offline.
The ability to use any SPORT remote capability is optional and
password protected, as is the ability to "drop" to another
subsystem program like a Bulletin Board. See Section [7.2] and
[7.3] and the Operators Manual.
[7.1] BANNERS
=======
SPORT - Being a Host Page 25
You may edit the banner files, which greet callers when they call
your system.
All callers will first see the file SPORT.BAN. If the caller asks
to Chat, the file SCHAT.BAN is displayed.
Both SPORT.BAN and SCHAT.BAN are created for you when you run the
SPORTI Installation utility.
You may want to edit these files to suit your system.
[7.2] REMOTE ACCESS
=============
The Sport Remote Access Utility is defined by the user, who
edits or creates the file SPORTR.CTL, in the default SPORT
directory, which allows up to twenty separate PRE-DEFINED
operations to be performed.
If the caller enters the REMOTEPASS password correctly, the
remote access submenu is displayed. This submenu is automatically
generated by SPORT from the contents of SPORTR.CTL.
In the command lines of the SPORTR.CTL file, you may enter any
command or any batch process that DOES NOT require human
intervention.
There is more information in the SPORTR.CTL file and in the
Operators Manual.
[7.3] SUBSYSTEMS
==========
This is a sketch of a complex subject which is covered in detail
in the Operators Manual.
Subsystems, typically Bulletin Boards, may be spawned or batched.
Batching is the default mode for running sub-systems.
If you want to run one or two sub-systems, in the batch mode, add
the words:
BBSBAT <-- 1st Subsystem
ALTBAT <-- 2nd Subsystem
to your CFG file.
Invoke SPORT with RUNSPORT.BAT, which uses an errorlevel of 5 for
the first sub-system, and an errorlevel of 4 for the secondary
SPORT - Being a Host Page 26
sub-system.
This option is password protected with the password declared in
your CFG file. When a caller correctly enters the subsystem
password (any case) SPORT will automatically create the batch
file named SPTSPAWN.BAT which will contain the following
information:
SPTCHILD [baud rate] [port] [time to next event in min]
where the "baud rate" is the baud rate of the calling
system and "port" is the port in use on the receiving system.
After this file has been written, SPORT can use this batch file
called SPTCHILD.BAT.
This is a user defined batch file which should pass control to a
subsystem using the replaceable parameters according to DOS
procedures. This batch file (SPTCHILD) should make provision to
return to SPORT upon completion.
Technical Note for BBS users
----------------------------
If a user is going to run a subsystem (BBS) which requires a
Fossil Driver such as the X00 series, it is important to note
that the vector capture should be TURNED OFF before running SPORT
and TURNED ON before running the BBS.
This is a rather technical subject. The important thing to note
is that SPORT does not recognize the Fossil and wants to deal
directly with the same things that the Fossil does. Therefore it
needs to be moved out of the way before SPORT and back in the way
before the subsytem.
[8] MANAGING YOUR SYSTEM
[8.1] SYSTEM MENU
===========
You may use Ctl P and the file SPORT.MNU and appropriate entries
in your RUNSPORT.BAT file to have SPORT display a menu and drop
to the other programs you use on your system. How to do this is
explained in the Operators Manual.
[8.2] POSTMAIL PROCESSING
SPORT - System Management Page 27
===================
Postmail processing can be accomplished by entering the commands
in the appropriate place in your RUNSPORT.BAT file. This is the
default. It may also be accomplished in a separate batch file.
See the Operators Manual.
[8.3] EVENTS
======
SPORT supports the ability to exercise unattended, regular events
which may be needed by a user to accomplish routine mail and
maintenance functions.
Events may be the running of SPORT Utilities, batch files,
errorlevel numbers or scripts. Errorlevel drops are indicated by
the number in square brackets and script names are enclosed in
curley braces.
To program Events, use E from the Utility Menu. This invokes the
utility SPORTEVT. It will help you write your event files, it
will automatically sort the commands by time, help you to insert
or delete new events and keep your events in order.
You may designate daily events or weekly events. Events are
contained in the following files:
SPORT.EVT for Daily events (Default)
SPORTEVT.MON for Monday events
SPORTEVT.TUE for Tuesday events
SPORTEVT.WED for Wednesday events
SPORTEVT.THU for Thursday events
SPORTEVT.FRI for Friday events
SPORTEVT.SAT for Saturday events
SPORTEVT.SUN for Sunday events
SPORT looks for a file named SPORT.EVT in the default SPORT
directory. If there is one, this file tells SPORT there are daily
events of which it should be aware. If there is a file for any
particular day of the week, SPORT will use that file on the
appropriate day, then go back to the daily event file.
[8.4] ROUTING MAIL
============
SPORT supports the ability to route mail to one or many
destinations. If you have SPORTRTE.EXE in your SPORT
subdirectory, and run it as part of your postmail processing, and
SPORTEX Page 28Page 28
have put your routing instructions in the SPORTRTE.CTL file, you
can cause incoming mail to be automatically distributed to others
on your Phone Index List. See the SPORTRTE.CTL file and the
Operators Manual for details.
[8.5] CONFERENCING
============
Using the SPORTCON utility and the SPORTCON.CTL control file you
may set up a variety of conferences which allow you to discuss
subjects with a defined list of participants. How to set this up
is discussed in the control file and in the Operators Manual.
Because this is an advanced feature, the program file is not
included in your distribution package. It may be obtained free of
charge by file request from Augustine Associates.
[8.6] SPECIAL SESSION INTERFACE SUPPORT
=================================
The Special Session Interface Support capability of SPORT allows
the user to customize his system to accommodate special mail
protocols, special password access, scripting and other
sophisticated methods of accessing and/or managing and/or
exchanging information with other systems.
This subject is covered in the Operators Manual.
[8.7] INTERMITTENT COMMAND PROCESSING
===============================
SPORT allows the user to run batch files in the background while
it is online. How this is accomplished is explained in the
Operators Manual.
[9] TROUBLESHOOTING
[9.1] MODEM AND INITIALIZATION
========================
* WHEN I INVOKE SPORT I GET THIS MESSAGE:
"Unable to find CFG file" OR I DROP BACK TO DOS.
Check that \SPORT and \SPORT\INCOMING subdirectories are on
the path. Check that all SPORT files are in \SPORT.
* I SOMETIMES SEE "UNABLE TO INITIALIZE MODEM" IN MY LOG FILE
BUT SPORT IS ABLE TO CORRECT THE PROBLEM.
SPORT - Troubleshooting Page 29
You may have the FASTMODEM option active in your CFG
file. Try removing this line or "commenting it out" by placing
an exclamation mark in the first column of the line containing
the keyword FASTMODEM. This will slow the speed at which SPORT
sends commands to your modem. Alternatively, you may have extra
commands in your modem initialization string which are not needed
by SPORT. Try eliminating some commands to see if they really are
necessary to SPORT.
* SPORT CANNOT INITIALIZE THE MODEM AT ALL.
The first thing to try is to eliminate the keyword
FASTMODEM from your SFLASH.CFG if it is present. IF this does
not cure the problem, run the utility CHECKS from the DOS prompt
to determine a proper initialization string for your modem.
Alternatively, use the utility SMODEM and select your modem, or
one compatible with it, from the menu of modems presented.
Consult your modem documentation for any special characteristics
and/or system requirements needed to use it. In general, you
must be using a Hayes compatible modem to use SPORT.
[9.2] THE FULL-SCREEN EDITOR
======================
* WHEN USING THE SPORT FULL SCREEN EDITOR (SPORTEDT) FOR EDITING
MY CFG (CONFIGURATION) OR IDX (INDEX) FILES, THE EDITOR WILL
SOMETIMES TRUNCATE A PART OF THE LINE I HAVE CREATED.
SPORTEDT is designed primarily for creating Flash
Messages and only secondarily for use to edit the CFG or IDX
files (using the G or X command from the Utility Menu). Because
of this, SPORTEDT will force a certain line length to ensure
that Flash Messages remain consistent from system to system.
This line length is generally sufficient for most purposes,
including editing the CFG or IDX files. If, however, you find
that you must create a line longer than SPORTEDT permits, you
should use your favorite external text editor. Since all of
the SPORT control and support files are in flat ASCII, you may
use the editor of your choice. Remember to run SPREP if you are
using an external editor.
* WHEN I WANT TO EDIT A MESSAGE I GET THE LINE EDITOR RATHER THAN
THE FULL SCREEN EDITOR.
SPORTEDT.EXE is not located in your SPORT default
directory and you have not declared your favorite text editor
useing the EDITOR keyword in the Configuration File.
SPORT - Troubleshooting Page 30
[9.3] MAIL AND MESSAGES
=================
* I GET THE MESSAGE "NO CARRIER" WHEN I TRY TO CONTACT A SYSTEM.
The system is off-line or busy.
* SPORT WILL NOT EXCHANGE MAIL WITH SOME SYSTEMS, BUT WILL DO
SO WITH OTHERS.
You may be attempting to contact a "closed system".
SPORT has the capability of increasing its level of security by
only allowing certain systems to exchange mail. See the
Operators Manual for information on this subject.
* I SEE SOME OUTGOING MESSAGES HAVE BEEN RENAMED WITH A "BAD"
FILE EXTENSION. WHAT IS WRONG?
This is normal and occurs whenever SPORT has tried to
exchange mail with another system but the exchange has failed.
Once the attempted exchange fails, SPORT immediately renames
any FLS (Flash Message) to BAD so that no further mail will be
sent to that system. Check your SPORT log for why the exchange
failed. You may reset BAD files using R from the Utilities Menu.
* I WANT TO MAKE MY SYSTEM AS SECURE AS POSSIBLE.
To take full advantage of all of the security provisions
which SPORT allows see the Operators Manual.
[9.4] TERMINAL MODE
=============
* MY MODEM DIALS THE PHONE, BUT THERE IS NO ANSWER.
If the modem reports UNABLE TO CONNECT, then the target
system is off line or it is busy.
* TRANSMISSION IS ERRATIC, OR IS CUT OFF.
There could be line noise or other problems. Try later.
* DURING A TERMINAL MODE CALL, NONE OF MY TYPED CHARACTERS APPEAR
ON THE SCREEN.
Turn the Echo On.
SPORT - Troubleshooting Page 31
* DURING A TERMINAL MODE CALL, ALL OF THE CHARACTERS I TYPE
APPEAR TWICE.
Turn the Echo Off.
* I CALL A BBS BUT SEE CHARACTERS IN PARENTHESIS INSTEAD OF
GRAPHICS.
ANSI graphics should be on. You need the driver ANSI.SYS in
your CONFIG.SYS file, and on your system.
* DURING A CALL, BINARY CHARACTERS APPEAR ON THE SCREEN.
Parameters are set incorrectly. That is, the 8/n/1 (word
size/parity/stop bits) are different on the system you have
connected with. You can either experiment by changing your
parameters and calling again, or try to determine what their
parameters are. Many Bulletin Board Systems indicate their
settings when they publish their numbers.
[9.5] TSR's
=====
RAM resident programs often are sometimes not good software
neighbors. If you are having trouble with SPORT you may try
disabling your TSR's (Terminate and Stay Resident) programs, cold
booting (turning your computer off and on again, and trying
again. This will indicate if any of these programs are
interfering with SPORT'S operation.
[9.6] SPORT AND DESQVIEW
==================
* WHEN RUNNING UNDER DESQVIEW, SPORT WILL SOMETIMES TAKE ALL OF
THE TIME SLICE, BRINGING THE TASK IN THE OTHER WINDOW TO A HALT.
This is normal if you are not using the IGNOREDV option
in your SFLASH.CFG file. When not using this option SPORT is
very aggressive about time slicing, attempting to ensure that
nothing will interrupt the flow of communications. SPORT will
take the entire time slice during preliminary syncing with
another SPORT and during file transfer sessions. If you find
this to be a problem, add the keyword IGNOREDV to your SFLASH.CFG
file. This will prevent SPORT from taking more than the time
slice available to the window in which it is running. If you use
this option (IGNOREDV), be sure that you understand how
SPORT - Troubleshooting Page 32
communications can be affected. You should refer to the
documentation which came with DesqView for details.
* SPORT WILL SOMETIMES HANG IN ITS WINDOW.
This can be caused by a number of things. First check to
be sure that you have given SPORT sufficient memory for the
window in which it is run. We recommend a 384K window for most
purposes. If you are supporting a subsystem in memory, a large
external editor, or making extensive use of SPORT shelling
capabilities, you may need to increase this memory allocation
according to the needs of the programs you are running with
SPORT. Also, remove any TSRs (Terminate and Stay Resident
Programs) and try running SPORT. TSRs can be the cause of many
strange system problems when run with other programs. If you are
using any TSRs, suspect them first and check them out carefully.
* SPORT BLEEDS THROUGH TO MY OTHER WINDOW.
Comment out the keyword FASTSCREEN from your SFLASH.CFG
file. This will eliminate all direct screen writes with the
exception of the Sport Editor (SPORTEDT). None of the SPORT
utilities uses direct screen writes so they will not bleed
through to other multitasking windows.
WHAT IS THE BEST TIME SLICE FOR USING SPORT WITH DESQVIEW?
We recommend a 9:6 ratio, with the SPORT window receiving
9.
SPORT - Troubleshooting Page 33
INDEX
ADDRESSING
Messages . . . . . . . . . . . . . . . . . . . . . . . . 13
ALIAS
Addressing to an . . . . . . . . . . . . . . . . . . . . 15
ALTBAT
For Invoking Sub-System . . . . . . . . . . . . . . . . 26
APPENDING
Messages to Messages . . . . . . . . . . . . . . . . . . 15
ATTACHING
Files to Messages . . . . . . . . . . . . . . . . . . . 15
BANNERS
You Display to Callers . . . . . . . . . . . . . . . . . 25
BATCH FILES
Running in the background . . . . . . . . . . . . . . . 29
CHECKS
For Choosing Init String . . . . . . . . . . . . . . . . . 8
COMMANDS
In Library . . . . . . . . . . . . . . . . . . . . . . . 18
CONFERENCING
Using SPORTCON . . . . . . . . . . . . . . . . . . . . . 29
CONFIG.SYS . . . . . . . . . . . . . . . . . . . . . . . . . . 7
DIALING
A Number . . . . . . . . . . . . . . . . . . . . . . . . 24
DOWNLOADING
From Another System . . . . . . . . . . . . . . . . . . 25
EVENTS
Daily and Weekly . . . . . . . . . . . . . . . . . . . . 28
FASTMODEM
How to Use . . . . . . . . . . . . . . . . . . . . . . . . 9
FLASH
Messages . . . . . . . . . . . . . . . . . . . . . . . . 12
Fossil Drivers
In Subsystems . . . . . . . . . . . . . . . . . . . . . 27
GETLIB
To save a message . . . . . . . . . . . . . . . . . . . 19
HELP
From Mail Menu . . . . . . . . . . . . . . . . . . . . . 12
From Utilities Menu . . . . . . . . . . . . . . . . . . 21
HOLD
All Mail . . . . . . . . . . . . . . . . . . . . . . . . 20
HOST
Being a . . . . . . . . . . . . . . . . . . . . . . . . 25
INCOMING
Files . . . . . . . . . . . . . . . . . . . . . . . . . 17
INITIALIZATION
Setting up strings . . . . . . . . . . . . . . . . . . . . 7
INSTALLING
SPORT . . . . . . . . . . . . . . . . . . . . . . . . . . 6
INVOKING
SPORT . . . . . . . . . . . . . . . . . . . . . . . . . 11
SPORT - Index Page 34
LEGAL NOTICE . . . . . . . . . . . . . . . . . . . . . . . . . 5
LIBRARY
Message . . . . . . . . . . . . . . . . . . . . . . . . 18
LOCKING MAILER
For Security . . . . . . . . . . . . . . . . . . . . . . . 6
MAIL SUMMARY MENU
. . . . . . . . . . . . . . . . . . . . . . . . . . . 12
MASS MAILING
. . . . . . . . . . . . . . . . . . . . . . . . . . . 13
MENU
Selections for Other Programs . . . . . . . . . . . . . 27
MESSAGES
Entering . . . . . . . . . . . . . . . . . . . . . . . . 13
MODEM
Guidelines for Intitalization . . . . . . . . . . . . . . 9
MODEMINIT . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
MODEMINITSPEED
How to Use . . . . . . . . . . . . . . . . . . . . . . . 10
MODEMS
And SPORT . . . . . . . . . . . . . . . . . . . . . . . . 7
OVERVIEW . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
PATH
SPORT Subdirectories on . . . . . . . . . . . . . . . . . 6
POLLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
POSTMAIL
Processing . . . . . . . . . . . . . . . . . . . . . . . 27
PRIVATEMAIL
for Security . . . . . . . . . . . . . . . . . . . . . . . 6
READING
Messages . . . . . . . . . . . . . . . . . . . . . . . . 18
RECEIVING
Messages and Files . . . . . . . . . . . . . . . . . . . 17
REGISTER
How to . . . . . . . . . . . . . . . . . . . . . . . . . . 4
REMOTE ACCESS
. . . . . . . . . . . . . . . . . . . . . . . . . . . 26
REMOTEPASS . . . . . . . . . . . . . . . . . . . . . . . . . 26
REQ
File Extension . . . . . . . . . . . . . . . . . . . . . 22
REQUESTFILE
For File Requesting . . . . . . . . . . . . . . . . . . 21
REQUESTING
Files . . . . . . . . . . . . . . . . . . . . . . . . . 21
ROUTING
Mail to Other Systems . . . . . . . . . . . . . . . . . 28
SCHAT.BAN . . . . . . . . . . . . . . . . . . . . . . . . . . 26
SCREEN
Mailer . . . . . . . . . . . . . . . . . . . . . . . . . 16
Terminal . . . . . . . . . . . . . . . . . . . . . . . . 23
Utilities . . . . . . . . . . . . . . . . . . . . . . . 20
SECURITY . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
SET-UP
SPORT - Index Page 35
Advanced . . . . . . . . . . . . . . . . . . . . . . . . 11
SFLASH
Creating messages with . . . . . . . . . . . . . . . . . 12
Line Editor . . . . . . . . . . . . . . . . . . . . . . 12
SFLASH.HDR
Message Header . . . . . . . . . . . . . . . . . . . . . 13
SMODEM
For choosing Init String . . . . . . . . . . . . . . . . . 7
SPORT.BAN . . . . . . . . . . . . . . . . . . . . . . . . . . 26
SPORT.LOG
. . . . . . . . . . . . . . . . . . . . . . . . . . . 12
SPORTBBS
Remote BBS Service . . . . . . . . . . . . . . . . . . . 19
SPORTEDT
SPORTEDT Editor . . . . . . . . . . . . . . . . . . . . 12
SPORTEX
Extended Mail Utility . . . . . . . . . . . . . . . . . 22
SPORTNWS.TXT . . . . . . . . . . . . . . . . . . . . . . . . 17
SPORTPAC
For Packing/Unpacking . . . . . . . . . . . . . . . . . 23
SPORTR.CTL . . . . . . . . . . . . . . . . . . . . . . . . . 26
SPORTRM
Remote Mail . . . . . . . . . . . . . . . . . . . . . . 22
SPORTRTE.CTL
Routing Control File . . . . . . . . . . . . . . . . . . 28
SPORTU
System Utility . . . . . . . . . . . . . . . . . . . . . 22
SPREP
Preparing files with . . . . . . . . . . . . . . . . . . 11
SPTCHILD.BAT
With Subsystem . . . . . . . . . . . . . . . . . . . . . 27
SPTSPAWN.BAT
Using for Subsystem . . . . . . . . . . . . . . . . . . 27
SUBSYSTEM
Batching . . . . . . . . . . . . . . . . . . . . . . . . 26
Spawning . . . . . . . . . . . . . . . . . . . . . . . . 27
SUBSYSTEMS . . . . . . . . . . . . . . . . . . . . . . . . . 26
SYSTEM
Requirements . . . . . . . . . . . . . . . . . . . . . . . 6
SYSTEM STATUS SCREEN
. . . . . . . . . . . . . . . . . . . . . . . . . . . 16
TABLE OF CONTENTS . . . . . . . . . . . . . . . . . . . . . . . 3
TROUBLESHOOTING . . . . . . . . . . . . . . . . . . . . . . . 29
TSR's
SPORT and . . . . . . . . . . . . . . . . . . . . . . . . 7
UNHOLD
All Files . . . . . . . . . . . . . . . . . . . . . . . 20
UPLOADING
From Another System . . . . . . . . . . . . . . . . . . 25
W.A.I.T.S.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
SPORT - Index Page 36